NMS HOT POST 2021/12/3

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Source: No Man's Sky | Reddit

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Seeking the outer edge

So, in a display of petty rebellion after finishing the main story, my partner and I are flying away from the core as far as we can manage in Hilbert dimension. Figured a base on the edge could be cool… but there’s a problem. Still no edge.

The wiki lists the radius of Eculid at 819,000ly, and I was under the impression that most galaxies were the same. Well… closing in on 850Kly now, and still no sign of an end. Has anyone tried this outbound flight before and might share some numbers? How much larger is Hilbert than Euclid?

( Euclid was already absurdly large for an actual galaxy. Our own Milky Way has only about a 45,000ly radius, and the larger Andromeda is still only a bit over 75,000. )

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My First Three Days

So I downloaded this game on Saturday to try it out. See what all the fuss was about. Oh boy, I was not prepared for how much fun it is.

I started off in the middle of nowhere on a planet that seemed ok at first. As I’m coming to grips with the controls, and following the tutorial, learning to mine and gather resources … etc. I hear “Warning. Storm approaching”. Then my screen flashes that a “wall of fire” is happening, and I need to take shelter.

As far as I can tell, I’m not within 7 zip codes of one. As far as I can tell. I might be the only living soul on this burning rock. So I start running in a random direction while watching my environmental protection bar drop real fast.

Still fiddling with the camera I miss a trench the size of the grand canyon and fall. Thankfully, the Jumpjets allow me to land without breaking my kneecaps. Downside: No way in hell can I jump jet back up to the surface. Upside: My environmental protection is stabilizing.

As I’m stumbling in the dark getting farted on by poison sac plants, I find these things called “Humming Sac”s. They look like the face hugger eggs from Aliens. I was worried that I might have to go to the new character screen real soon, but figured “Eh. Let’s let it play out”. To my surprise, they had pearls in them. Me being the hoarder that I am (I’m the guy who ends up with 10,000 potions in my stockpiles due to not using them because “I might need it later”. There’s no later. The final boss and main quest were done months ago. Without a single potion being used.) I started gathering these. By the time I found my way out of that cave I had 25 of the darn things.

To my pleasant shock, the cave exit lead me to a “Minor settlement”. It was a shack that had two dudes in it, and a landing pad. I breathe a sigh of relief and run inside. Soon as I walk in, this console on the wall opens up and it looks like it has a gun in it. I check it out. Oooh, it’s a multitool with a gun. I feel bad for dumping my current one after I had just put in the upgrades from the tutorial, but let’s see how much this will cost. It has a big “B” next to its description. It has the advanced scanner that the big crystals kept telling me I need. Costs 3.3 MILLION. At this point, I was worried the game was going to be abysmally grindy. I feared that I may be uninstalling it sooner than expected, if my FIRST tool upgrade was 3.3 million.

Oh hey, they have a Galactic Market hub thingy. Maybe I can sell some of the stuff I’ve been collecting there. Oh, most sells for pennies. Well I’m definitely not making 3.3 million anytime this decade off of this. Then I see the pearls. 25 selling for over a quarter of a million. You ever seen old cartoons when the guy’s eyes shoot out of his skull? That basically happened to me.

So I spent the next X amount of hours (this will become very relevant) cave diving for pearls. Ran into these weird knowledge stones. Hey, they help me figure out what the other aliens are saying, nice. I figured I’d farm the 3.3 million get the multitool and call it a night. Eventually I did. I then got my tool. Naturally, I wanted to test it out. So off I went to test it. Oh hey, it has another mode, plus a rifle mode, and a shotgun one. Neat. Looks like I can mess with the terrain and mine ore veins. Awesome. Let’s try that.

Next, I followed the tutorial to base building. I figured since this one shack is the only sign of civilization I’ve seen, I might as well claim it as my base. Nice. Built the base. Built a teleporter and powered it. I don’t like this reactor powering it. Let’s use solar panels. Farmed some resources and built those along with a battery. Ok. Good point to stop now. Oh hey, it’s 8 AM. IT’S EIGHT A.M.!!!!!! That was day one. That was my first day in this game.

Day 2, I decided to finally check those burial sites, and discovered how much money can be made off of them. Especially those intact skeletons that are 2000+ years old. So I handed in my moral compass and started grave robbing right up until a very late hour in the night. By the time I want to bed the sun was closing to being up.

Day 3, I’ve been exploring a lot now. Have multiple “bases” on a few planets across 3 solar systems. Been doing missions, and have gotten so many words out of aliens and stones that I can understand most Vy’keen I run into. Started doing some main quest missions and a few others things on the side. Been farming more bones and underwater relics to try and get a new ship instead of my starting one. A couple of bad sales (didn’t realize I had to manually move my cargo, so I had to rebuy my ship to get the cargo out of it before I scrapped it for a pittance). I’ve gotten more comfortable now. Even had a few pirate fights under my belt (Those were rough at first because the controls are clunky. Until I discovered the S key basically auto pilots for me better than I can maneuver with a mouse and keyboard).

I’m system hopping having just finished some deliveries for the merchants guild, and as soon as I exit warp on my main system, I’m caught in the middle of a space battle. 6 pirates, and some traders. The traders hail me asking for help. I managed to kill the pirates, since they follow Hollywood rules and only attacked me in pairs. Photon cannon turns their shields to mush, missile launchers one-shot their hull. Nice one-two punch. Freighter captain hails me and tells me to come on board for my rewards.

“Neat!” I say to myself. Big ship like this, I hope he gives me something good. He gave me the WHOLE SHIP! Flabbergasted as I was, I expected (Upon checking the wiki this morning, I now realize this may have been, in fact, a mistake). So now I have a freighter with a frigate. I start getting acquainted with the layout. turn in some missions at the nearby station, and start moving things around in my inventories/storage/freighter to see the fastest way I can upgrade this one, or trade it in for good value and get a better one instead. I log out, and go to bed.

Thank you to anyone that read through this whole post, or even skimmed it. Seriously though, how do you guys stop playing this game. I’ve already spent 2 hours today looking up videos on how to turn the freighter into more money so I can trade it in for a better one.

Also, the wiki says that the freighter captain will off you the freighter if you have none. Does this mean if I sell my current one, I could get the next one for free too?

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Community

It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

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