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Expedition 11: Voyagers - Tips and tricks

Expedition 11: Voyagers - Tips and tricks

It took 3 hours and 48 minutes.

In this article, I would like to share some helpful tips for Expedition 11. Let’s start with some general tips first.

  • Expeditions require warping to a rendezvous point and require frequent use of the hyperdrive, so purchasing the hyperdrive upgrade at the space station can be of great help. In particular, from class A and above, it is even better because not only the distance but also the warp cell efficiency increases.
  • If you have units, buy a bunch of resources from the space station’s trading terminal. Examples include ferrite dust, pyrite (pulse drive fuel; more efficient than tritium), and uranium (used as ship fuel).
  • Take a close look at the missions. There are cases where certain rewards are required to progress, or where it greatly helps progress. In this expedition, collecting storm crystals will give you exotic projector blueprints, and building an exotic projector will unlock the essential hyperdrive upgrade. This is required to access the red and blue star systems.

Now, here are some tips I learned while playing.

  • Among the plants on the starting planet, there are plants that give about 100 carbon. Collect a lot. It is widely used for fuel charging or antimatter crafting.
  • When you go to the space station, learn the words Gek, Vy-keen, and Korvax. The starting star system is the Gek star system, and if you learn the word, you will be rewarded with 320,000 units. You can use it to purchase microprocessors and other essential resources. Vy-keen gives you the emeril needed to craft the indium drive.
  • Scan animals and plants often. You need it to achieve your goal. Also, you need to scan 10 aquatic animals, so be sure to scan them if you go to a planet with water.
  • On Rendezvous 1 planet, you can achieve altitudes higher than 625u and temperatures below -80 degrees (at night) missions.
  • Frost crystal is the fastest way to achieve 18 crops harvesting mission. It also counts if you gather from someone else’s base.
  • Collect navigation data. It can be exchanged for a map of an alien facility at the cartographer in space station. You can find portals in alien monoliths (with correct answer. So I recommend saving before interact), and you can find the locations of underground artifacts in ancient ruins (select the second option, which searches for ancient knowledge).
  • Looking for underwater artifacts? Complete the mission to unlock the nautilon blueprint. Then, if you install a high-power sonar and use it, the location will be revealed. (By the way, in my case, it didn’t give me the blueprint of the fuel cell that charges the nautilon. I don’t know if it was a bug or the developer just simply forgot to give fuel blueprint. So I swimmed to the destination.)
  • Each time you arrive at the rendezvous point, it gives you 1200 nanites, 3 inventory expansions, a multitool and a ship expansion module. It will be a great help in accomplishing the mission of collecting 7700 nanites.
  • How to progress? I would go to Rendezvous 3 and then find a portal (In my memory, Rendezvous 3 would be the portal). Set up a base there, then proceed to Rendezvous 5 and then go through the black hole. After that, you can teleport to the base and use the portal.
  • You’ve built a base, but is it a hassle to come back every time? Use a teleporter in Space Anomaly! When you’re done, you can return to Space Anomaly right from the quick menu, returning to the system you came from.
  • Finding animals or planets with specific conditions can be difficult to do on your own because it requires luck. The quickest and easiest way is to find the portal address through No Man’s Sky community. Lots of people will be sharing their discoveries, so if their article helped you, please leave a thank you note to them!

And that’s it for now. If you have any questions or if there are mistakes in this article, please write them in the comments section. Thank you.

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Unification Day - the biggest, oldest annual No Man's Sky holiday - is in one month! If you represen...

Unification Day is a semi-fan-made, semi-canon holiday based in the No Man’s Sky simulation.

https://nomanssky.fandom.com/wiki/Unification_Day

Excerpt from a Distress Beacon at a Crashed Ship:

The logs reveal that the pilot was celebrating a festival known as ‘Unification Day’. Groups of similar minds, unable to meet but attempting to find one another, to claim worlds across time and space. Once a year their various alliances, federations, hubs, and empires united to remember all that they were, and could become in time…

This year, Unification Day is being organized by the Galactic Hub. That doesn’t mean it’s being hosted in our space, that just means I’m the one who is responsible for compiling the schedule and reaching out to participants.

So that’s what I’m doing! If you’re a member of a civilization, and you have any bases which would be suitable for hosting a Unification Day activity (minigame, PVP, racing, etc), let me know! I’ll also send you an invite to the Unification Day Council planning server.

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Community

Exosuit Slots

I just found out that you can pick any slot you want to when unlocking slots for your exosuit. The game auto selects a slot for you, but you can choose your own. This includes increasing the slots you can put technology into. Not just the standard inv…

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Credits Cap Ideas

Credits Cap Ideas

Are there any new worthwhile ways to get the max credits back down by purchasing items? I’m finally at the cap and find that not being able to sell items is a downer.

I’ve thought of buying ships to scrap but that seems wasteful. I could imagine it as a business loss in game though.

I wish we could donate items to some kind of product slot machine or massive project. I stopped selling my lucrative items a long while ago to postpone this issue.

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