NMS HOT POST 2022/01/29

Crashed while trying to get out from under an invisible wall-structure-glitch thing… Grave is 18 hours away and it took me an hour to find copper to repair my ship. The view is worth it, 10/10 would die again


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~100 hours and done

Hi,

Not a dig at the game, 100 hours for the price I paid for this game a few months after release is absolutely a bargain in terms of price per hour entertainment. I believe I paid £6 after the initial scathing reviews tanked nms sales, but I believed in the developers statement that they would bring the game closer to their vision, and they have exceeded that.

Now I have started and stopped playing nms over the years, a few weeks ago I finally gave it the focus it deserves, and by coincidence this was just after autophage expansion dropped.

So I’ve done most assigned quests (except call of the deep), I have a decent sentinel ship, an s class exotic, a living ship, and a couple of others.

I’ve built a functional base, I have a full squadron, a full frigate compliment, a decent super capital ship, a fully built settlement and around a billion space bucks that I can’t spend.

My modules allow me to survive anywhere and kill anything the game throws at me with little challenge, I’ve seen all planet types and have a few interesting pets.

Everything that has seemed interesting to me to do has been done, all that is left is to grind for slightly better things that don’t actually matter. And that isn’t fun.

I doubt it’s an especially hot take, but nms is a huge game with unlimited scope with very little to do. There is no end game, there is no reason to get 10% better to defeat a mission or quest. There is no actual depth to anything. Literally all of the available activities could be expanded upon to give a better sense of achievement and depth.

Why can’t my settlement grow into a city?

Why can’t ships be fully modular allowing my own designs? (within reason).

Why can’t I go on missions with my frigates?

Why can’t I engage other freighters / systems with my fleet?

Literally every activity is endless in scope but limited in its execution, there is no need for money, better mods, better shops or weapons. You don’t need a base for any reason, and exploration gains nothing.

But it does take 100 hours to get to this point and that is value for money, but anything further is grinding for the sake of grinding, which I acknowledge some people do still enjoy, but for people like me who have had their fill of grindy games, it’s not good enough.

So, nms, thank you for your time, and you have improved so much, I hope one day you become the game you should be, because you have the foundation already, you just need a little extra push, and I can’t wait for it.

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Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

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