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Some suggestions to make the universe less lonely

Unless you are playing with friends I think No Mans Sky can be incredibly lonely. Don’t get me wrong it’s my favorite game hands down but I do feel like there are times I wish you could have someone to react to the discoveries you make in game. Here are a few of my ideas:

Currently learning alien language doesnt mean a lot, you can read more of their language sure. However no matter how much you learn they still babble at you in a language you don’t understand. It’d be awesome I think if they could implement a system in which the more words you learn the more that specific race speaks English to you. That’s what the suit translator is supposed to do right ?

That leads into my second idea: Make our wingmen able to accompany us on foot. They could follow us around and react to sights and discoveries. You could have some that are better at combat and others that are better at resource gathering.

Third idea: bring back static in the ships comms when you approach an outpost

Last idea: for people who just want to run around with their pet, give us the ability to favorite a pet and then be auto summoned when we get out of our ship. Thus being our constant companion. They also need a combat and resource gathering overhaul to make them more useful.

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100 hours on the Nintendo Switch version of No Man's Sky, my thoughts.

Firstly I’ve have got to admit I have a long history with Elite, played the original in 84, spent about four years playing Frontier: Elite II on the Amiga and currently playing Elite Dangerous on a Series X.

I briefly played the PS4 version of NMS for an hour and got a refund.

Anyway, I’ve been playing the Switch version mode in TV mode and handheld mode, everything’s been generally good! Super impressed with the performance, I’m over 100 hours in and have experienced minor issues with a couple of softlocks and lag on a few occasions (in areas of lots things being drawn to the screen at once).

I’ve got everything down in terms of game logic and progess, although things are a bit confusing at the start, but follow the tutorial (story) for a while and you soon get to grips with the absolute mountain of content this game has been updated with since release (all free).

I find the interaction with the npc characters and the delivery of the story quite refreshing, interesting concept and very broad considering this is a huge procedurally generated game world.

Graphics are fairly solid, if a bit low poly and “okay” textures, draw distance is a bit limited but there’s a lot going on here so there’s gotta be sacrifices for performance.

Sound effects are good and the soundtrack is suited to the games setting, it nicey adapts to whats going on the screen… a lot the tunes are pretty chill, feels almost like minecraft sometimes.

Referencing the old school, I would give this 92%

Edit: I have no idea of how well I’m doing but I’ve got plenty of money and a few basic farms running. A nice exotic S class ship and my frigates are running missions. I quickly became confident enough to ignore the quests and just focused on exploring and making money. Like minecraft in a way, i grind, build and gather resources.

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