some interesting ships I found. managed to get that guppy on the second wave since it was already flying around the space station. all in Euclid.
submitted by /u/niTro_sMurph [link] [comments] |
submitted by /u/niTro_sMurph [link] [comments] |
I’m mostly an explorer. I’ve played for around 100 hours, and have about 80m units that I’ve just ended up with over the course of casual play and feel like that’s more than I could ever need. I see people talking about making farms and factories to make all this ridiculous amount of money and I feel like I’m missing something really obvious, because all I can wonder is – why? Other than ships, what is there to purchase? Is there a use for crafting other than just making an end product to sell for more units?
submitted by /u/donoteatshrimp
[link] [comments]
2023-09-21
submitted by /u/pdrpersonguy575 [link] [comments]
2022-09-09
Hello Travellers and Possibly Hello Games! I have a few suggestions I’d like opinions on!
⚠️WARNING: May contain spoilers!⚠️
I have a few suggestions I’d like to share, as well as some setting changes I’d like to see! I’m looking for opinions and not hate. If there’s something you don’t like. Tell me maturely please!
Customizable Ships/Walk-Through Ships:
Imagine a ship between the size of a ship and a frigate that you can fully customize and walk through.
Up to 4 players can attach/dock together with their “Shipgates,” allowing you to access each other’s ship seamlessly and walk around and build inside.
Each player can dock their own starship on their own “Shipgate” for easy access.
The ability to play mini arcade games with friends on the ship, such as games similar to Space Invaders, Space Racer, Xaind Saleena, Metroid Prime, Space Marshal’s, chess, or card games.
When pirates attack, players can pilot turret guns outside the ship for fun.
Co-Op:
The ability to build bases with friends where both players can register and build, even if one player is offline.
Each player has full ownership and control over the base.
Ability to add bases to a favorites list at the teleporter list.
A universal storage bin for group players to quickly share and use crafting materials if all players have ownership of the base.
Creating custom player factions that players can add friends to, with faction leaders controlling permissions for building and ranking, as well as custom-made faction badges.
2-4 seater Exocraft where friends can hop in and be transported on planets.
Better icons and the ability to change the colors and size of co-op players for easier identification and location.
BUILDING:
Stairs/ramps for wood, alloy, and stone that can connect to the bottom part of extensions.
Implementation of a shrink/giant ray or edit option.
Water gun or above-ground water building attachments for creating giant pools or water-filled holes using the terrain manipulator.
OCEAN Factions/Boats/Ocean Ideas:
-Sea Pirate Reputation.
-Boat Modules that allow us to keep our boats under water longer, weapons modules, War Ship Modules.
Above water platforms that allow us to build from atop the water as if we were on land, adding new walls, doors, ports, docks, and decorations that relate to an ocean aesthetic.
With boats, I’d like and Exocraft Boat that all 4 players can ride together.
Fishing and the ability to catalog and save fish in homemade aquariums and for recipes.
Hoverboards/Sails for gliding over water.
“Moon Shoes” that can walk on the ocean floor and the surface of the water.
-Submarine “Frigates”
-Submarine “Squadrons”
ENEMY NPCs:
NPC enemy from each faction that are hologram, possibly holograms created by sentinels using data collected from each race in NMS.
NPC ocean pirates/sentinels/holograms that can attack you on the sea in boats.
-Underwater Sentinal/Pirate/Hologram NPCs that you have to fight off or summon your Submarine Squadron.
Ocean sentinel capital ships if your wanted level is up that come to attack you with a locator at the end.
Pirate ocean capital ships that we need to destroy to protect other factions also.
Introduction of flying monstrosities and small leech monstrosities that players need to shoulder bump off.
-Bio Engineered Enemies Like Monstrosities/Sentinels. Similar to the corrupted but now they have been corrupted by Bio animals.
SETTLEMENTS:
UTILIZE Settlements more!
BASES:
Base trackers to see how many people have visited your base.
Mailboxes to leave messages to other players when visiting their base like own pals.
Real orbital base building components.
Base NPCs that walk around, interact with things, and talk with one another.
Ocean freighters that we can build inside. Similar to the Freighters we have now, except a giant War Ship
QUALITY OF LIFE SETTINGS:
Ability to change group color with various options.
Cursor setting for consoles, allowing movement via touchpad sensor.
East and west points on the top compass.
Toggle wheel option instead of D-Pad for easier access to specific options.
-D-Pad used for hotkeys instead
Increased FOV.
More than 3 custom character saves.
MISC:
New bio Alien ships with Alien features
Giant space bosses that we have to destroy that leads to Bio Alien Starships, Like the Sentinel ships!
More interaction options with pets.
Additional recipes to make food more viable, efficient, and fun.
Player-driven recipes and the ability to create new recipes.
Hunger or thirst meters &/OR..
-.. Parasitic Alien Virus’/ Illness caused by Fauna, Flora, Types of Exposure…this will give cooking and recipes a whole entire meaning. Of course people can opt out of this option in the settings. I think this would bring much more to the table of survival. It can even be a “No Man’s Sky Survival Expedition” or New Game Mode!!
Wings on the Aeron Turbo Jet to go down when not using Jetpack.
Current mission display when using the wheel.
Underwater mounts.
Gene splicing to create custom companions.
An updated egg sequencer with better descriptions.
Walking boosters for the Minatour exocraft.
More variety of fauna, flora, and minerals.
Increased presence of predators on land and in water.
Cool underwater storms that create whirlpools or lightning patches.
If we can add missions to get ship skins, customizable docking frigates, crashed boats, and the ability to customize ships with attachments and colors, it might solve people wanting customization and satisfy those who still want to ship hunt.
Bonus:
I’d also love to see a whole new underwater race, with new clothes and character customization, as well as a new “Fishing Rod Multitool” or “Trident Multitool” with different looks that can do extra damage to ocean pirates and NPCs. (I say bonus because I know we just got the new Autophage race with the Echos update, just a future idea!!)
*Also if anyone says “It’s a Space game not an “Ocean Game” I understand that. However No Man’s Sky has almost become more then that. We already have water building for under and above water. I don’t see why we couldn’t get something more implemented more when it comes to Water/Ocean “life”.
**Edit: I’d also like to add I know this isn’t an Official NMS page. If I do have a suggestion to send it to Zendesk or Hello Games UK email. Which I have.
submitted by /u/NV-me9D
[link] [comments]
2023-11-02
submitted by /u/Wishbringer11 [link] [comments]
2021-04-30
submitted by /u/Pxfxction [link] [comments]
2023-11-10
I was completing the final step for my first living ship. While in the menu, adding all the living ship components to the crashed ship, another player (Str8-Jacket, or something similar) ran up and as soon as the living ship began growing on the crashed ship, he took over the imprinting. I was unable to select the living ship, and he flew off with it a few seconds later, leaving the original crashed ship behind. I had to claim that ship for the mission to complete. Now I have a crappy B class explorer and no living ship.
I’ve tried warping around in my freighter hoping it would update, but no such luck. I also didnt do the manual save before as I enjoy being beholden to the RNG gods.
Is this common? Kinda pissed I spent a week collecting and growing the components and nothing to show for it.
submitted by /u/bobathefett135
[link] [comments]
2023-10-06
submitted by /u/Serinexxa [link] [comments]
2024-05-18
I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…
2024-05-18
Some random guy just gave me 200 units of these at the Anomaly Station. Shows value of over 600 million. But when I try to sell it at the space station it wants to minus from me. Did I just get scammed? submitted by /u/DravenWaylon [lin…
2024-05-18
I sent one yesterday, and today i didnt get anything so I thought that it was still in expedition, but then I went outside the frigate and it was there. Did i just not get anything from it? submitted by /u/notsowinner2 [link] [com…
2024-05-18
Do I need to start a new game after each update to see all the stuff they added? My main is a few updates old at this point and it’d be a bit tedious if I had to start again.
submitted by /u/EyeballScoop
[link] [comments]
2024-05-18
So I recently had to restart from the beginning and I’m finally getting some nice ships and was thinking of doing something I haven’t done before, is it practical to set up one ship that is good for getting around and one just for combat? submit…
2024-05-18
I don’t think the Altas liked this, submitted by /u/Spook0888 |
2024-05-18
I gotta say, it makes land-based dogfighting against pirates and sentinels a bitch and a half. submitted by /u/Wrong-Marsupial-9767 [link] [comments]
2024-05-18
submitted by /u/Little_Golden_Goose [link] [comments]
2024-05-18
I was only gathering salvaged data when I saw some curious deposits and I think you can guess what happened next. submitted by /u/Pixelsock_ [link] [comments]
2024-05-18