NMS HOT POST 2023/03/16

The Beauty of this game.


The Beauty of this game.

Honestly just being able to explore endlessly generated systems like this , make everything about No Man's Sky amazing. I could spend hours just looking at different planets , moons, and stars.

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Source: No Man's Sky | Reddit

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About phylosophy of No Man's Sky (story spoilers)

I didn’t expect the plot of this game to capture my attention as it did, but it touches upon one of my favourite phylosophical topics. This game is very hard of phylosophy of existentialism and Nietzchean nihilism. It quite literally tackless the idea of death of god. But if Nietzche meant it in metaphorical way, on a sense of how one can find meaning in life where there’s no god, but No Man’s Sky takes a more literal approach. God is quite literally dying and you are faced with the idea of your own mortality and finality of the universe. Also, we find out that Altals is an AI that simulates the world, thus mirroring Nietzschean idea of ‘dead god’. We are not some beings created by a divine master with a plan, we are here just because we happened to be here. But in the case of Travellers, they were actually created by a diety with a plan, but their existance in the end is meaningless in a similiar way, because they’re nothing more than simulations in the mind of a dying machine. Here’s where the idea of Nietzschean ‘overhuman’ and nihilism comes in. The core idea of nihilism is belief in no god and the finality of your existance, it’s directed towards accepting the fact that you won’t be here for an eternity and that you should make peace with nothing that may come after. The ‘overhuman’ of Nietzsche is an individual that is capable of setting their own goals and morals, deciding for themselves what they should do with their life in the face of absense of a higher divine purpose. The main question of phylosophy of overhuman is how can one be happy in the world where there’s no higher purpose and no life after death? How one can fight against existential terror that comes with understanding of you own mortality? Even Atlas faces their own finality and are terrified of it. This is the core idea of No Man’s Sky and it is fascinating!

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When did the amount of frigates you can own change?

I have had this save for a couple years. The last time I played this save i remember selling a couple C class frigates to make more room for better ones. I recently started playing again and I picked up where i left off, buying frigates. But I was not able to buy any becouse the ”buy icon” wouldnt show up. Anyways I found out you can own a maximum of 30 frigates. I curently own 31 and I asume at some point I was up to 37. When did they change this?

submitted by /u/Daan-Bakbanaan
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Desperate please for room scale VR support or a mod to fix it

I jumped into VR yesterday and wow, the game play great. Except for 1 constant frustration while playing; the HUD does not move with your head, so you have to constantly re-align it to see it. If you turn on being able to see your full body (which is a great immersive feature for VR for sure), your head get’s twisted up as well. Why hasn’t this been corrected yet? I remember complaining about this when VR support was first added on my old HTC Vive. Surely this is a quick simple update to fix right? Or a simple mod? It makes on-foot VR annoying to play.

Are there any MOD solutions, or config solutions to this? Anything at all I can do to negate this annoyance? I would really love to spend some extended time in VR as it looks and runs great, but this is kind of a deal breaker for long term play in VR. I’ve finally gotten into this game in flat but I really want this to be another VR game I can spend hours in. Desperate for any solutions here.

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Hunting for an S-class freighter is the most frustrating and boring experience in the game. How abou...

Title. I’ve recently gotten back into the game and did a hell of a lot of grinding and building. Made 2 farms to make 400 mil every day, got and upgraded S-class ships and Multitools, upgraded my inventory etc. No matter how long it took, I always made at least a little progress so it was fun and rewarding. Reloading again and again for that tiny % to get that s-class freighter you want feels like being stuck in a nightmare loop. Every time you take minutes to fight the ships or dreadnought only to be met with an ABC class and a disappointed reload, leaving you with nothing to show for the time spent.

We should be able to upgrade freighters or have other ways to work towards the class desired, even if it takes a while to accomplish. At least then you’re working towards something and don’t get denied by RNG cause idk, it’s just not fun. 2 hours of doing this is 2 hours wasted. No other progress. Because the alternative is getting one battle every 3 hours which is absolutely worse.

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Hey, I'm new to the game

Hey everyone, I just started the game yesterday and I’m still in the tutorial where you build your first base. I was wondering how far I should play the main story before doing other stuff. I read somewhere that you get blueprints form the main mission, so I want to get those asap. At what point in the main quest is that?

Also what are your favourite things to do in the game? I need some ideas, but I definitely want to get into base building. I played starfield before this and was really disappointed in the lack of impact of the outposts there. I basically want to try everything the game offers at least once to see if I like it. Also any tips for a new player like me? Or mistakes to avoid?

Thanks in advance.

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Found an interesting system

Found an interesting system

I’ve found an interesting system, in my opinion, because I’ve never encountered so much loaded system. It consists of:

  • A black hole;
  • A nice “green” paradise planet with salt and metal fingers;
  • A dissonant planet with pyrite, cobalt, and curious deposits;
  • A second dissonant planet with ammonia and magnesite ferrite;
  • A foaming planet with gold and silver;

Maybe it is not that interesting for those who play alot, but happy to share with you.

https://preview.redd.it/uxm4tv0r70zc1.png?width=1918&format=png&auto=webp&s=22fc88a51dadbf1e5ad4d521f694b10014068506

https://preview.redd.it/e5pz2dks70zc1.png?width=1244&format=png&auto=webp&s=9581958cf4acc77f79db589fc5943a60c476c00a

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Black hole jumping to the centre of the Galaxy - a few things I found last night.

Black hole jumping to the centre of the Galaxy - a few things I found last night.

As the title mentions, I’m currently trying to make my way to the centre of my 2nd galaxy – Hilbert Dimension. I want to do this as I reset the simulation on the main quest and it took me here. Anyway, here are a couple of things I (and maybe you?) have found interesting along the way.

  1. First time I’ve seen this particular anomaly.
  2. My first volcanic eruption.
  3. An unclaimed paradise planet if anyone wants to claim it? (I already have a paradise base in Hilbert, so I did not stop by.)

4+5. This was one of the models outside the multitool upgrade specialist in a space station. Has anyone seen that helmet before? I don’t think I have it, but I think I want it.

Yesterday, I also found my first already discovered system in Hilbert, it contained a black hole so I used it and I came out in another system also discovered by the same person. I didn’t realise black holes had a set path, I thought they were random.

So easy to lose time with this game!!

A bit of an anomaly

My first live volcano

Paradise Planet – up for grabs

What is this helmet?

Where can I get this helmet?

submitted by /u/RiverKnight2018
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