No Man’s Sky : Giants – My idea of next Major update with Gas Giants
submitted by /u/PralineTop5535 [link] [comments] |
submitted by /u/PralineTop5535 [link] [comments] |
submitted by /u/dubious_rat [link] [comments]
2023-08-09
submitted by /u/Phantom-Saiyan [link] [comments]
2023-04-11
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
Now that the final optional milestone is unlocked and patch 4.52 unbroke the expedition, the Omega Expedition is the ultimate quicksilver farm until it ends. You can easily get 6000 quicksilver in an hour or less. I was able to finish in 45 minutes by doing the following steps to avoid unnecessary backtracking and moving around.
submitted by /u/DG_Mann
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2024-03-01
I’ve recently upgraded my PC which allowed me to try this game for the first time. I remember it getting crucified upon launch but people said it got better over time.
So after spending about 100 hours in the game i can say it definitely ticks all the boxes, but the biggest issues it has are design based. Namely, even though this game is huge in every way it just feels small.
To explain my reasoning i’ll talk about another game i played a long time ago, that did the exact opposite, despite being comparatively small it made me feel like it’s huge.
It’s 2003 game called Freelancer. In the first mission, straight out of the gate, you are dumped in the New York System. As soon as you reach space there’s already 3 stations and the planet you spawned on, and despite intractability being limited by today’s standards this immediately gives you the sense of scope.
In the course of that mission you travel trough the asteroid field made of trash to planet Pittsburgh, which has completely different set of goods, ships and equipment from planet Manhattan. There’s a total of 2 planets, 2 shipyards, 4 stations and 2 outlaw bases in New York system alone, along with 4 asteroid fields. So the fact that you are stuck in the system for the first 2 missions is no issue at all, it just gives you the time to take it all in.
There’s a really nice early trade route from one of the stations that produces arms back to the planet Manhattan, but on the way you risk getting attacked by outlaws on both points. One could conceivably remain in the New York system indefinitely, mining, trading, hunting pirates. It’s far from the most optimal way to play but it is possible.
Compare that to NMS, a game that came out over a decade later. Only one station per system, which you are dropped on top of immediately upon entering, all the outposts on all the planets synced with the system wide network, making intra planetary trade impossible, and teleporter system making travelling between stations and your base utterly trivial.
Trading between stations is as easy as can be and involves no risk. All ships are perfectly able to carry as much goods as you can possibly gather, meaning no reason to pick a slow and bulky freighter that’s vulnerable to piracy. Not that it matters since you can just instantly teleport between stations in different systems so even if your ship can’t even move you just bypass that part all together.
This issues can be fixed however, all the ingredients are there, it’s just the recipe that’s rubbish.
I’ll say remove teleporters all together. I mean it, portals exist, so it’s not like there’s not a fast travel option between the systems. Unlike teleporters portal network is not trivial, you need to first find the portal, that’s the first hurdle, and then there’s the fact that portals are fixed, and can’t be moved, which means if you want to trade with a station or outpost you need to fly there, making you vulnerable to piracy.
And while we’re at it make prices local based rather than system based, and allow more than one station to exist within the system. Bonus points, localize resources more, have different biomes on the planets have more of one resource and less, or none, of the other. Then have outposts spawn near resource deposits and base prices on that, with resources they have locally being cheap, while those they don’t have being more expensive.
Same could be true of space stations, every space station will be near one planet or another, have prices on space stations depend on what they can get from the planet they are near.
Doing this would make every system feel a lot more vibrant and lively in itself, rather than just jumping from one station to the next and to your base. What’s the point of having this huge universe if there’s no reason to experience 99% of it.
submitted by /u/Outrageous-Thing3957
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2023-11-01
submitted by /u/SaucySelendrile [link] [comments]
2021-06-19
submitted by /u/Full_Selection_6187 [link] [comments]
2024-05-15
it requires free (hidden) space behind the wall tho submitted by /u/ShelterJolly8 [link] [comments]
2024-05-15
After all these years, water is still ugly. Why? submitted by /u/MattiaCost [link] [comments]
2024-05-15
submitted by /u/Ditchingit [link] [comments]
2024-05-15
In the thin "adventures in no man’s sky" book that first came with the limited edition, it’s stated that the in game currency so called "units" are actually paper money! submitted by /u/Flaky_Ad2182 [link]  …
2024-05-15
I recently posted about this absolutely MASSIVE cave system I found, and I’m back to talk about it again. I’d like to issue a challenge to anyone willing to accept it: Explore Tartarus – The Belly of the Beast and find the items hidden within. Bu…
2024-05-15
Been on and off on the game and at some point played it for a good while. Last I played was shortly after the sentinel ships came out. submitted by /u/CaptainKurley [link] [comments]
2024-05-15
submitted by /u/152653 [link] [comments]
2024-05-15
I was looking at my wonders and this planet was listed as my least hospitable. 😆 submitted by /u/Mental_Ad5032 [link] [comments]
2024-05-15
Title. Anyone else come across a river like this? Are they rare? Post your river pics below. submitted by /u/subliminal_entity [link] [comments]
2024-05-15