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Just finished Expedition 7

It was a rollercoaster. I rage quit a few times after dying, some due to my own incompetency, some due to glitches. I finally found a way to easily backup my saves, but after that I only died once after being ambushed by a bunch of pirates in space.

Other than the frustration of permadeath it was really a lot of fun. The real joy to me in this game is improving things: your character, your ship, your mechs, your base, etc. When you have all of that stuff close to maxed out the game becomes boring. Prior to the expedition I would log in, collect my spoils from my frigates, fight sentinels for a bit to get Walker Brains, maybe farm some mats and then log out because there is nothing else I really wanted to do. It had become rote.

The expedition brought back the olden days when I had nothing and didn’t really know what I was doing. I look forward to the next one.

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Survival mode: I just wanna say that making things more annoying doesn't mean they have made it more...

After almost 900 hours of play time I decided to start a new game in Survival Mode.

The wiki details are pretty sparse (https://nomanssky.fandom.com/wiki/Game_mode#Survival_mode) , but basically what I’ve seen comes down to a few changes:

  1. You die you lose your carried stuff
  2. Your inventory stacks are severely limited
  3. Planet resources are further apart
  4. Enemies have more health
  5. (anecdotal) Planets are set up to kill you

One – This is reasonable, especially if you die (like I did) early in the game in space.

Two – This also includes the amount you can place in refiners. This is just annoying and time consuming. Nothing about this is harder or “survival”, just gets in the way. It makes the game much more boring, as you end up feeding the refiners constantly rather than setting them and coming back a little later.

Three – Again, more annoying and time-consuming but not harder. You can still find the resources you need, but takes more hunting to find the resource you need near enough to a power hotspot. More boring.

Four – Good. No objection. They may have increased the number of enemies (for pirate raids or Sentinels), but I don’t think that’s actually happened. Seems about the same. I think more enemies is a much greater risk than greater health, as they have an easier time targeting you while you’re focused on picking them off.

Five – This SEEMS to be the case but I may just have bad luck. Every single planet I’ve been on has had weather or environmental damage at play. However, I’ve only encountered one seriously aggressive predator (a very fast bonecat) in about 30 hours of play though.

Summary: I think Survival could use some work. Adding difficulty doesn’t have to come along with making the game slower or less enjoyable. There’s a few tweaks I’ve hinted at above that could improve playability and fun.

Change my mind 🙂

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Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you’re requested to send your save file to Hello Games see this post

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