The true Dreadnought ship we deserve.
submitted by /u/Mostly_ghosted [link] [comments] |
submitted by /u/Mostly_ghosted [link] [comments] |
submitted by /u/ExosyZ [link] [comments]
2023-01-04
submitted by /u/Dachi-kun [link] [comments]
2022-05-20
I’m not usually one to write down my grievances with video games, but the release of 4.0 was so disappointing I feel I need to get up on my soapbox and give my opinion, especially since others are telling those of us against the 4.0 update that how we feel is an overreaction.
I installed NMS when it was added to game pass, and since then I’ve gotten 500+ hours under my belt as an interloper. I’ve learned the ins and outs of this game. I’ve hunted for my perfect ship, spent hours reloading for an elusive S-Class freighter, and figured out adjacency bonuses to really unlock my gear’s full potential. Every update I’ve played has had me singing praise for NMS, and 4.0 sounded like it would be no different. It promised a streamlined UI, higher level caps, and major QoL changes. After playing it I feel lied to. 4.0 did not feel like the step forward it was supposed to be. Instead, it was more like three big steps back.
The new inventory system completely ruined the gear I spent so long finding, leveling, and perfecting. Over 2/3 of my tech upgrades were removed from my gear, upgrades I spent hours hunting for down in the depths of derelict freighters and across the galaxies space stations were rendered completely useless. I’ve seen people saying that we didn’t need our maxed out gear, and that this change wasn’t a big deal, and maybe they’re partly right. We didn’t need maxed gear, but we wanted it, so we put in the extra time and effort to level up our gear and perfect it and make it ours. Now it’s all gone, and the time and effort we spent is wasted.
To add insult to injury, the new UI makes it harder to try and salvage what I can from my equipment. It feels like a total downgrade from the legacy UI. The inventory tabs were cleaner, felt much better to use, and moving stuff around in them was efficient and easy. The new one-page inventory feels claustrophobic, and the page scrolls too fast on console to move anything around effectively. It’s been a pain in the ass to try and fix my stuff with this new “streamlined” UI, and I’m wishing I could switch it back.
This update broke my heart. I’ve loved playing this game, exploring its vast galaxies on my quest through the cosmos and leaving my small mark on the wonderful worlds I’ve visited, but I feel like I cant play the game in its current state. I sincerely hope Hello Games will do what they can to try and fix this, and in the future think about both new and old players when making updates.
As a final word, if you aren’t happy with 4.0, please don’t use it as an excuse to be rude to or harass the NMS devs. If you are messaging them, remember that they are real people with real feelings. With that being said, I’m done here.
Phoenix out.
submitted by /u/BluePhoenix3579
[link] [comments]
2022-10-08
After loading up the Hauler at my farm it dawned on me that it didn’t really matter if I took the Hauler or the Sentinel. Both have 120 cargo slots. Shouldn’t they actually be different? Not just in the stats. Shouldn’t a Hauler have more cargo space, maybe not in slots but in size of the slots? Like in between a non hauler and a freighter? So 15 Radiant Shard/NipNip/Sac Venom Max instead of the regular 10. And slow? So no S or X class upgrades for Pulse or Hyper Drive? Just dreaming here. submitted by /u/Timu_76_ |
2024-03-26
submitted by /u/FlipSideVooDoo [link] [comments]
2022-12-01
submitted by /u/AGayFurryOtter [link] [comments]
2021-09-26
Im pleased how well this turned out. More pictures of my new base coming soon. submitted by /u/Valace4 [link] [comments]
2024-05-14
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-14
Found my first sentinel interceptor, pretty happy with this one! submitted by /u/bunfunion [link] [comments]
2024-05-14
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-14
submitted by /u/OD3SSA-XXI [link] [comments]
2024-05-14
I found a dissonance spike and went looking for another interceptor only to find this little guy. Immediately, I said “that looks like the little fighter ships on Geonosis in Star Wars!” (Sorry for the crappy pic, but please accept the glyphs if…
2024-05-14
In the attached picture, it shows quality’s that I want for the planet. Basically, I’m building a Kamino inspired base from Star Wars. Let me know if you have planets of my needs. I can make a compromise! submitted by /u/East_Departure_4738 |
2024-05-14
I’m new to the game and I just found an abandoned ship In front of a space station. How do I claim the thing?
submitted by /u/DravenWaylon
[link] [comments]
2024-05-14
This is an earnest question, not a jab. I’m genuinely curious to hear from perma-death players.
I’m a veteran player with 566 hours on record (currently playing on Survival mode), and to me at least, perma-death doesn’t sound like the kind of added challenge that enhances the player experience in any meaningful way. All it does is massively raise the stakes of failure, like performing skateboard stunts without protective gear. (Except that the bad outcome in this case is just extreme frustration rather than brain damage.)
Is it a completionist thing? I can sort of understand that: I’m at 25/27 Steam achievements myself, and getting to the center of the galaxy on perma-death mode is one of my two missing achievements. Only 0.7% of NMS players have done it, so if you have, I guess congratulations are in order.
submitted by /u/-Guardsman-
[link] [comments]
2024-05-13
Yes, I terraformed a planet so I could stage a picture of some of my ships. This is perhaps the most “human” thing I’ve done in NMS. submitted by /u/OriginalBogleg |
2024-05-13