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Anyone else think about how we treat sentinel interceptors compared to how we treat bioships?

Seems to me there is a heck of a double standard involved. Both types of ship are sentient beings in the lore of No Man’s Sky.

Yet, to obtain a bioship one must feed and nurture its consciousness into being, meeting its developing needs communicated to you through psychic song, and ultimately forming a bond with it as a parent to a child.

To obtain a sentinel ship, you must accost a disabled one that is hostile to the idea of being controlled, install an interface to transmit your control inputs to it, and then rip out its sentient brain and take it to a monolith to be brainwashed into becoming docile and obeying your commands.

I’m not judging, it’s just a video game. I just found the juxtaposition kind of hilarious.

submitted by /u/DragonZeku
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I love No Man's Sky - but how are there still no gas giants?

The first time i saw a gas giant in the game ‘Outer Worlds’…my jaw just…dropped at the sight of a rainbow Jupiter. Then i felt sad because there is NOTHING in No Man’s Sky as beautiful as that. Not even close. And it makes me upset because i specifically remember Sean promising us gas giants multiple times. So far, Hello Games has done a fantastic job updating the game, but gas giants were the one thing i was excited for the most. I don’t even care if we can’t land on them. I’m only saying this because i want No Man’s Sky to be the best it can be.

submitted by /u/cosmic_dragon
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