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Is it time for another "Terrain Generation" update?

Hello Games and No Man’s Sky have been exceptional at providing so many lovely content updates since launch. And they’ve updated so many visual components as well…but mainly relegated to improving and adding to assets that already exist in the game. Flora, Fauna, Lasers, VFX, space whales etc. etc.

But relatively few of the “beauty” updates with the notable exceptions of NEXT and (edit) ORIGINS. have touched on improving terrain creation.

I can’t help but think that these kind of fundamental updates are being avoided, as to not hurt the base building components of the game.

Do you feel this has become a log jam that is preventing NMS from evolving more complex and dynamic terrain features?

Would you be willing to lose your bases for them to update these features?

Is there a solution that could be implemented to let them keep growing fundamental changes without blowing away all the bases?

Let me know what you think.

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For everyone saying the new game announcement means that work on NMS is stopping... See what Hello G...

With your continued backing, we’re motivated to work harder than ever and aim for even loftier achievements. We eagerly anticipate sharing more exciting developments with you in the future.

This comment is on their Instagram post of the 10 year NMS announcement anniversary video revealing the new Stations and ships.

This game is still going strong! There can be more than one big game being supported with this amazing studio.

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Community

In light of the Orbital update: I'm going to start a new game. Should I just start with all blueprin...

To elaborate, I’ve “only” played like 60 hours, most of which were just cruising and chatting with a friend.

So, I’m asking long time players, are there any major downsides to doing this (see title)?

I do enjoy gathering materials and researching planets, flora and fauna. I just don’t want to have to do a specific mission or what have you just to get a fireplace or chair for my base.

Good comparison would be Fallout 4. I love gathering materials and resources to craft stuff and improve my base and my allies. I just don’t want to spend that same amount of time just to gather the recipe of something I want to craft, if that makes sense, which, given Fallout 4’s scale is obviously a lot less of an issue than NMS.

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