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All these complaint posts when the expedition is nothing like a real permadeath

Sorry to those accustomed to Normal who’ve had to make some expectation adjustments, but you have to be realistic. This expedition is not a permadeath.

The distinction between Survival and Perma is that in the latter, you literally lose everything. Not just the rewards; the entire save. The whole point therefore is to give a one-shot sense of realism that raises the stakes of an otherwise fairly easy (once you have the hang of it) game.

This isn’t the case in this expedition. Not even close. It’s more like going back to a save point, only even better for keeping certain progress, and actually progressing you further.

For actual permadeath players, this carries none of the risk or consequence of an actual permadeath save.

Also worth highlighting that this gameplay decision isn’t arbitrary: based on The Last Campfire, Hello Games include on occasion a deeper thinking as to the philosophy, to show players different points of view. Here possibly something like the “inevitability of death”.

The fact that so many of you are getting pissy about the dying part indicates they were probably justified in this as a beneficial writ large lesson–while it still also being just a game. That they even called it permadeath when it’s really a survival seems to give this theory some credence.

Another benefit, is the kind of enjoyment you’ll get out of the game after finishing an expedition like this. Like you’ve gone from Mordor back to Hobbiton.

These guys are high-concept developers who know what they’re doing. Trust in the game, and, seriously, stop with these fucking complaint posts. It’s not an actual permadeath.

submitted by /u/MrEricsonsLawyer
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Thoughts...

Let me preface the following by saying I own NMS on (3) platforms, I platinum’d the game on PS4, and have well over 1000 hrs spread across all 3 platforms. This little rant is a cumulnation of my experience from day one to now and my insight into what I want and I believe NMS needs.

Let’s rip out hat to Hello Games for the hard work and dedication they have shown to their game, the free updates, and their continued support and investment. Almost every other developer could take a page from them.

Over the years we have gotten a plethora of updates that have added numerous spheres of activity, some very welcomed…others, well, it’s content that’s been added.

I have been clamoring for quite a while now for a proc gen update with added assets. This is what NMS is at its core…a serene explorative kinda game. Imo it isn’t about min/maxing, collecting ships or multi tools, harvesting milk or eggs, it’s about the excitement of seeing what’s over the next hill or what’s in the next valley.

I understand that adding more content it adds to explorative aspect…but the environment we are doing this is remains the same. I appreciate any content we get in a 5 yr old game, hell that’s all bonus.

What we truly need is a proc gen overhaul, add in more assets, so that when we go after a diff ship, or hunt down those royal multi tools, we do so seeing something new, not something we’ve seen countless times. I’d be more inclined to spend time on planets if there were new items to hunt down, new minerals to collect, new fauna with new assets.

Now, at least for us old timers, the whole game feels repetitive and boring. We see nothing new…I really miss those early days of playing where I spent hours on planets, on foot, just wandering and exploring to see what I can find. Well the answer then is the answer now…pretty much the same thing I found on the last planet.

Anyone who has invested time into NMS already have maxed multi tools, max inv slots, max ships and max freighter/fleet…we don’t need more upgrades we need content. I read once, someone said, NMS is as big as an ocean but as shallow as puddle and I believe this is a perfect analogy to what NMS is.

In conclusion I believe we do not need a combat overhaul, we don’t need new multi tools, we need a proc gen update with a ton of new assets. What’s your thoughts?

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Community

New Player Seeking Advice

New Player Seeking Advice

Hello everyone. I’m new to the game and feeling a bit lost. I’m currently on the ‘ALONE AMIDST THE STARS’ quest, and the last thing I did was talk with the priest. In my previous quest, I found a new ship, but it has a lot of broken parts that I can’t seem to fix. Should I focus on the quest or try to gather resources?

I’ve looked for guides and tutorials on YouTube, but most of them are just gameplay videos. Any help or tips would be appreciated. Sorry if this is a silly question, but I’m not a hardcore or experienced player.

https://preview.redd.it/45kwlvz14avc1.jpg?width=1306&format=pjpg&auto=webp&s=f963f6396596616cc1fce2d161cca201d67286e7

https://preview.redd.it/my3szuz14avc1.jpg?width=1920&format=pjpg&auto=webp&s=f5222898fde9ee7c29d3faffd9f26fc9cde4f440

submitted by /u/Medievalintern
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Are Freighters just not meant to be used for travel?

I’ve started using my Freighter as my primary method to traverse a galaxy because I love the idea of having a massive mobile base that is able to scan every planet instantly to survey them. But sadly what I’ve noticed is it seems like there’s a 50/50 chance whether or not I spawn outside in space or glitched inside of a wall after making a jump….

submitted by /u/Reasonably_Unusual
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