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No Man's Spore

Radiant Pillar NMS. Made with vanilla Spore – no mods. Maxed out the parts – wanted to add more detail, but hit the complexity wall. Booo! Will be sharing with same name in Spore and adding it to my Sporecast in a few days. Really, really makes me wi…

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Update Wishlist: Functioning Star Systems

By now, a lot of the original promises for NMS have come true, and we are even getting new features that we haven’t dreamt of at release. However, there is still a fundamental gameplay element that’s missing. We need real physical stars, with planets oribitng around them. It’s so weird playing a space game in which stars are a skybox.

  • Functioning orbits would add a lot of realism. I am convinced that this one change would make space travel a lot more visceral and enjoyable in the game.
  • Imagine the potential for gameplay elements, like solar ships gaining speed near the star, or lore potential, with space megafauna being more common near the stars, etc.
  • It would also allow adding asteroid belts orbiting stars like our Kuiper belt, instead of asteroids being spread throughout.

    I am curious to hear what are your ideas for gameplay mechanics, lore, and content that could be made possible by adding physical stars with functioning orbits into the game.

submitted by /u/adhoc42
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Community

In light of the Orbital update: I'm going to start a new game. Should I just start with all blueprin...

To elaborate, I’ve “only” played like 60 hours, most of which were just cruising and chatting with a friend.

So, I’m asking long time players, are there any major downsides to doing this (see title)?

I do enjoy gathering materials and researching planets, flora and fauna. I just don’t want to have to do a specific mission or what have you just to get a fireplace or chair for my base.

Good comparison would be Fallout 4. I love gathering materials and resources to craft stuff and improve my base and my allies. I just don’t want to spend that same amount of time just to gather the recipe of something I want to craft, if that makes sense, which, given Fallout 4’s scale is obviously a lot less of an issue than NMS.

submitted by /u/VickiVampiress
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