NMS HOT POST 2022/07/2

This game is perfect


I dont know if this kind of post is allowed but I just wanted to say how great this game is and how important it already is to me in so little time.

I have around 1 day of gameplay and it's hard to describe the feeling this game gives me.

I had a dream of being an astronaut as a kid, though that dream did die a little with time, since music became my biggest passion/dream.

Still, when I found out about this game and understood all the stuff we can do on it, it definitely satisfies the part of me that would love to explore this universe.

Having my own ship, base, going anywhere I want from the dangerous and ugly planets to the beautifull and peaceful ones, it's truly amazing.

It's been several months since I haven't played a game for more than 2 hours in a row, but No Man's Sky was able to keep me playing for more than that.

Really love this game and it's community, looking forward to many more hours of playing this masterpiece and I'm really glad the developers never gave up on it, so we can enjoy it

That's all 🙂

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Source: No Man's Sky | Reddit

関連記事

Are you new player looking for some tips to get you started? Are you a veteran player with some advi...

Here’s some of the FAQ suggestions we received in our previous FAQ thread. Keep in mind that these are opinions from some of our valued OP’s and you may agree or disagree with some of these. We just ask that everyone remains respectful when replying to this thread and we look forward to your contribution! NMSTG Mod Team

You can also drop a quick tip!

Tip #1: Always try to be doing multiple things. Pick up the portable refiner so you can refine something from your inventory while exploring and mining.

Tip #2: Avoid multiplayer until unlocking the anomaly, can be stranded if not.

Tip #3: Exotic worlds only have 1 fauna so it’s easy to scan all of them.

Tip #4: Need glyphs? All 16 are on one planet here

Q- “I was on the Anomaly and a bunch of expensive stuff showed up in my inventory. What do I do with it? A:” Congrats! Another player has bestowed you with a gift. Most likely it is an item to sell for some quick and easy cash. Usually the item description will tell you what it is used for.

Q: “Help, I claimed a broken ship and now I can’t find my starter ship! Is it gone forever?” A:” If you merely selected to “claim” the broken ship and not “swap” it, then your old ship is still around. If you left it with launch fuel in the tank, you can summon it with the quick-menu. If it does not have fuel, it can be summoned on the Anomaly (once you unlock it), your freighter (once you acquire one).

Q- “Are crashed ships worth repairing?” A-” Unless it is an exotic, no. Scrap the ship at the space station, sell the items it gives you, and use those units to buy a better, working version of a ship in that system.

Q- “Any advice for new players?” A-“For new players, make sure you read the guide in-game. It’s an excellent beginner’s guide for traveling, learning about the alien races, building, and etc. Take a look over the catalogue of items too. Also, I’d strongly suggest mining a massive amount of carbon, oxygen, and sodium. These three items will be some of your most used and critical items in the game

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Just made 33K nanites with food made from a single Bio Dome of Fungal Mold - and how that compares t...

So I started a new Permadeath save after my previous PD save grief period ended and I wanted to try different ways of doing things. There’s a nice cooking guide that I read a few years ago if anyone’s interested. TLDR at the end

https://www.reddit.com/r/NoMansSkyTheGame/comments/g4fynb/lazy_cooking_for_nanites_guide_updated/

So the simplest way is using 200 fungal mold and turn them into 50 delicious vegetable stew with at least 4 nutrient processors. I built 16 so I could get it done faster (4 full runs at a time). Total harvest from the bio dome was 1296 fungal mold that became 324 delicious vegetable stews.

With 55k nanite I went to the anomaly and gave them all for Chronos to taste and now I’m at 88k nanites, 33k richer than before. It takes 20 minutes for the whole cooking process to happen from fungal to stew, so I spent around 40 minutes as it took me 2 runs on the 16 nutrient processors. The first part is a very chill thing to do – fill the processors and wait. I took my time to read a nice book in the intervals of filling processors. There’s also mods that makes refining and cooking instant, so that’d save a lot of time for PC players.

The second part is giving it to Chronos and that is too repetitive. Took me some 25 minutes to give it all to him and I paused at every 1/3 of the way because it was very boring. I spent an hour scrapping A class cheap ships (eventually s classes too) and while I got a little more nanites and lost some cash it wasn’t as tedious as giving him all that stuff. But considering that the first part you’re relatively “free” to do other stuff, it goes like 25 minutes of super boringness against an hour of regular boringness so it still is a better alternative, at least for me.

Scrapping ships have their additional perks tough – enough storage augmentations and you can make quite some cash getting an eventual s class ship to 48 slots, gaining a 100+million units surplus in the process while still hoarding some S class upgrades from the eventual S class ships you’ll stumble upon.

TLDR: So if I’ve got my fleet all patched up I’d go for delicious vegetable stews, if I want some upgrades then it’s ship scrapping time.

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Community

I'm so thankful for the quicksilver currency

First of all, I’m a day one player and loved the product from the first minute I played it although I can see why many got frustrated. While HG started to put out free updates to form the game into what it is today I was always wondering; When will they add monetization to be able to keep doing this. And then one day, they added Quicksilver. Quicksilver was a slow (-ish) earned currency that you could be used to buy cosmetics and other non game impacting things into the game and I for sure believed it to be a way for HG to start getting in some revenue again. But it stayed an in game currency only, and to this day is. I’m so freaking impressed by the fact that they added a system that screams microtransaction (and by the way, I was fully on board with there being such thing in the game. I’ve already got my moneys worth) but kept it as is. Isn’t that something to celebrate?

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