Earlier freighter posts inspired me to build my own open area. I don’t yet have those fancy neon lights, need to check where those are from
submitted by /u/Defora [link] [comments] |
submitted by /u/Defora [link] [comments] |
Bases are great, planets to build them on are different for each player yet almost endless for each player too. And so its a thing people do a lot unless they really just dont like base building.
However there are some limits to the base building, for example. How far out you can extend the base, how many parts can be uploaded to servers, and how much terrain edit data is saved. I believe, to the best of my knowledge, that these values are never presented to the player, when they REALLY should be.
For example:
At your base computer, it could tell you how many placed parts you have (and the upload limit)
You could see somewhere how much terrain edit you have left.
And in build mode, a wall of light could surround the 1000u radius around the base and appear as you get close to it.
These UI changes would make a big difference in the information the player recieves around base building. One can know the 3000 upload limit, but who is keeping count? And really, should the player be the one keeping count in a physical note, like a tally for each base part they place? NO that’s ridiculous. And so the info would be good to know.
Some people, especially newer players, are really upset when they find out the hard way, and it can even cause people to not use base building for a while because the project they worked on for hours is all underground, or the massive “city” thing they were building only uploads part of the build and so to other people it looks unfinished. And these bad surprises could be avoided if the game gave you the info. I my self remember being really upset when I found these things out the hard way a few years ago. And I can imagine a lot of newer players will feel the same, especially with the updated parts etc…
submitted by /u/LeCheechio
[link] [comments]
2021-09-16
submitted by /u/Lorsifer [link] [comments]
2023-12-31
I have a pretty solid ship collection. Nothing too crazy, a couple exotics. I’ve spent hours building my collection, yet I fly the same little yellow exotic pretty much exclusively. Maybe it’s because it’s so nicely upgraded and outfitting a new ship s…
2023-04-08
submitted by /u/bjfar [link] [comments]
2021-05-07
submitted by /u/Angry-Monkey2 [link] [comments]
2022-02-02
I got this idea after I noticed I’m struggling to get forbidden exosuit module with good set of buffs and high rolls. Here you can see table with possible buffs and min/max range. For me most important buff is fuel efficiency, then shield strength and on 3rd place are both life support tank and core health. 1)https://nomanssky.fandom.com/wiki/Forbidden_Exosuit_Module 2)https://nomanssky.fandom.com/wiki/Salvaged_Upgrade_Components They both have same set of buffs and min/max range, and when dismantled they both drop same components. This makes me think coding behind both of them is the same (this doesn’t mean I am right, I just think I am). Now its up to you to decide whether you believe me or not. But to have any kind of results I decided to pop today 2000 more rebuilt exosuit modules. I added numbers manually for easier understanding And here are other 2 modules which I think are the best: It was relatively easy (~1:40-50) to get 4 other buffs (other than fuel efficiency) with high rolls, but up till that moment it was impossible to get 30% fuel efficiency + ANY 3 other buffs, best I got was 30% fuel efficiency + 2 other buffs. Now results from today’s 2000 rebuilt exosuit modules: It was also easy (~1:40) to get 20+ fuel efficiency and 2 other buffs. Examples (ignore warning): While popping modules I noticed there is some kind of “rubber band effect”, where when you got 4 desired buffs, fuel efficiency will be very low + 3 high roll buffs. Or fuel efficiency low, life support tank low, other 2 high rolls. It feels like you can never get all 4 high rolls. Most of modules with 4 desired buffs looked like this: Sometimes (~1:800) modules with 4 desired buffs look like this: It was VERY HARD (~1:105) to find 20+% fuel efficiency with 3 other buffs. All 19 examples (ignore warning): It was EXTREMELY HARD (1:1000) to find 30% fuel efficiency with 3 other buffs. I found only 2 from today’s 2000 modules. Conclusion After popping 2200 sentinel exosuit fragments I didn’t get SINGLE module with 30% fuel efficiency, and any 3 other buffs. Got only one half decent module with 20+% fuel efficiency. After popping 3000 rebuilt exosuit modules I got 3 modules with 30% fuel efficiency, and any 3 other buffs. If you don’t care about fuel efficiency then you should definitely grind for module with 4 buffs with high rolls. But if you are like me – no, I think it’s not worth. Even when you get 20+% fuel efficiency at least one of other 3 buffs is ass.Possible solutions? Giving players ability to copy 1 of modules with “blank module” which could maybe be obtainable from weekly nexus mission. New game mechanic – “karma” which you can build up by helping NPCs on planets and in space. The more you help, the more luck you will have, and both amount of buffs, and rolls will be higher. Depending on how interesting this topic is, I may do something similar with suspicious modules for mining laser and movement. If you hate yourself, or don’t care about your sanity you can try this yourself. Tell me later what results you got. submitted by /u/Pleasureasaur |
2024-03-04
Euklid submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-04-25
submitted by /u/Mike_or_whatever [link] [comments]
2024-04-25
Hey Everyone,
This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.
This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.
To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….
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submitted by /u/Minetitan
[link] [comments]
2024-04-25
Every weekend for me 😂💯 submitted by /u/C-dawg84 [link] [comments]
2024-04-25
submitted by /u/papapromax [link] [comments]
2024-04-25
submitted by /u/RogerGEvans [link] [comments]
2024-04-25
Found my first royal last night!! And it was my first time being on the game in months submitted by /u/x7scriptzzz [link] [comments]
2024-04-25
submitted by /u/Fildo28 [link] [comments]
2024-04-25
submitted by /u/Impossible_Leader_80 [link] [comments]
2024-04-25
submitted by /u/undernier [link] [comments]
2024-04-25