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Expedition 11: Voyagers - Tips and tricks

Expedition 11: Voyagers - Tips and tricks

It took 3 hours and 48 minutes.

In this article, I would like to share some helpful tips for Expedition 11. Let’s start with some general tips first.

  • Expeditions require warping to a rendezvous point and require frequent use of the hyperdrive, so purchasing the hyperdrive upgrade at the space station can be of great help. In particular, from class A and above, it is even better because not only the distance but also the warp cell efficiency increases.
  • If you have units, buy a bunch of resources from the space station’s trading terminal. Examples include ferrite dust, pyrite (pulse drive fuel; more efficient than tritium), and uranium (used as ship fuel).
  • Take a close look at the missions. There are cases where certain rewards are required to progress, or where it greatly helps progress. In this expedition, collecting storm crystals will give you exotic projector blueprints, and building an exotic projector will unlock the essential hyperdrive upgrade. This is required to access the red and blue star systems.

Now, here are some tips I learned while playing.

  • Among the plants on the starting planet, there are plants that give about 100 carbon. Collect a lot. It is widely used for fuel charging or antimatter crafting.
  • When you go to the space station, learn the words Gek, Vy-keen, and Korvax. The starting star system is the Gek star system, and if you learn the word, you will be rewarded with 320,000 units. You can use it to purchase microprocessors and other essential resources. Vy-keen gives you the emeril needed to craft the indium drive.
  • Scan animals and plants often. You need it to achieve your goal. Also, you need to scan 10 aquatic animals, so be sure to scan them if you go to a planet with water.
  • On Rendezvous 1 planet, you can achieve altitudes higher than 625u and temperatures below -80 degrees (at night) missions.
  • Frost crystal is the fastest way to achieve 18 crops harvesting mission. It also counts if you gather from someone else’s base.
  • Collect navigation data. It can be exchanged for a map of an alien facility at the cartographer in space station. You can find portals in alien monoliths (with correct answer. So I recommend saving before interact), and you can find the locations of underground artifacts in ancient ruins (select the second option, which searches for ancient knowledge).
  • Looking for underwater artifacts? Complete the mission to unlock the nautilon blueprint. Then, if you install a high-power sonar and use it, the location will be revealed. (By the way, in my case, it didn’t give me the blueprint of the fuel cell that charges the nautilon. I don’t know if it was a bug or the developer just simply forgot to give fuel blueprint. So I swimmed to the destination.)
  • Each time you arrive at the rendezvous point, it gives you 1200 nanites, 3 inventory expansions, a multitool and a ship expansion module. It will be a great help in accomplishing the mission of collecting 7700 nanites.
  • How to progress? I would go to Rendezvous 3 and then find a portal (In my memory, Rendezvous 3 would be the portal). Set up a base there, then proceed to Rendezvous 5 and then go through the black hole. After that, you can teleport to the base and use the portal.
  • You’ve built a base, but is it a hassle to come back every time? Use a teleporter in Space Anomaly! When you’re done, you can return to Space Anomaly right from the quick menu, returning to the system you came from.
  • Finding animals or planets with specific conditions can be difficult to do on your own because it requires luck. The quickest and easiest way is to find the portal address through No Man’s Sky community. Lots of people will be sharing their discoveries, so if their article helped you, please leave a thank you note to them!

And that’s it for now. If you have any questions or if there are mistakes in this article, please write them in the comments section. Thank you.

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Interceptor Patch 4.21

Hello everyone, Thank you to everyone playing the Interceptor Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.21, which is now live on… View Article

The post Interceptor Patch 4.21 appeared first on No Man’s Sky.

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Impact of NMS on my depression

This game has had a profound impact on my life. When I first started playing, I was struggling with depression and was in a dark place. I was feeling lost and alone, and I didn’t know how to find my way out.

As I began to explore the vast and beautiful universe of the game, I found myself captivated by the stunning landscapes and the endless possibilities for exploration and discovery. I was able to lose myself in the game, and for a little while, I was able to forget about my troubles and my worries.

As I continued to play, I found that the game was not only providing me with a temporary escape from my depression, but it was also helping me to learn new skills and to develop a sense of accomplishment. I was able to focus on the tasks at hand, and I found that the more I played, the more confident and capable I became.

Over time, I began to see a marked improvement in my mood and my outlook on life. I was able to connect with other players online, and I found a supportive and welcoming community of fellow explorers. I was able to share my experiences and my achievements with others, and I found that this helped me to feel more connected and less alone.

In short, No Man’s Sky has been a life-changing experience for me. It has helped me to cope with my depression and to find a sense of purpose and meaning in my life.

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Community

I am absolutely blown away by how good this runs on Switch

I’ve got about 2000 hours between Xbox and PC. I bought the Switch version on launch and it was so-so. I mean I didn’t really expect MUCH in the way of performance.

Must have been one of the recent updates, but holy HELL how did the developers do this!? Between game engine optimization and the raw talent of the HG team, I am beside myself.

I don’t want to reach too deep into my pocket full of dreams but I hope Light No Fire comes to Switch as well. I was literally about to sell my OLED last week until I fired up NMS again.

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