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PvP On by default makes no sense.

I just researched and it seems that No Man’s Sky offers no rewards for killing other players. I just read that you can’t loot other player’s graves or get loot from their ships.

I just bought the game cause I was really, really hyped. I went to a featured base cause hey, it’s featured and it looks amazing!

I spend all my credits that I got from scrapping a couple A-Class ships I found into 150 navigational data (in order to find more ships to scrap) and a bunch of resources to build a base and upgrade my gear. I had no weapons other than the mining beam, and no shields.

I enter the base.

I see a player. I look at them. I prepare to do the hand waving emote. He kills me before I can do it. Chat says I died due to multi-tool combat.

No biggie, I can just grab my items from my grave.

The player searches for me at spawn. Kills me again. Then skedaddles out of there with their ship.

I grab my second grave. No items. I look for my first grave, the one that’s supposed to have my items in it. Not there. There’s random terrain there now. Did they add terrain in to de-spawn my grave? My entire inventory, gone.

Now I don’t even have 50 ferrite dust to repair my now broken multi-tool.

And according to a Google search, this player gained nothing from this.

Why does No Man’s Sky have PvP against everyone enabled by default without telling the players, with the possibility to lose your entire inventory, even though no one gains anything from it?

It just seems like No Man’s Sky is encouraging spawn-sniping and griefing for annoying-new-player’s sake. This is such a bizarre design decision!

I also play WoW and engage in world PvP, sometimes winning, sometimes losing, and even this game which does reward you from PvP has the following features:

  1. Rewards for PvP. PvP isn’t guaranteed to be just in order to anger you.

  2. Reward the winner, don’t delete the entire inventory of the loser.

  3. PvP is disabled by default, and it’s an opt-in feature because not everyone likes PvP and when you are in PvP your player yells “For the Horde!”/”For the Alliance!” so that you very clearly know when PvP is on. You also get an in-game icon when PvP is on so that you know that hey, you could get attacked at any moment.

  4. Since the game was built with PvP in mind, there are certain rules for when and how you can or can’t enable and disable PvP so that you can’t just disable it if you feel like you’re losing.

No Man’s Sky has none of these things, in fact has the opposite, and it just seems like they added PvP just cause, without giving much thought about the actual gameplay aspect and experience of PvP.

Isn’t it bizarre? Opt-out, inventory wipe, non-notified, un-asked for PvP.

As a new player, I shouldn’t have to google how to disable PvP, or whether or not the game has PvP, or whether or not you lose your items, and even worse, I shouldn’t have to discover the answer to these questions without even googling it, because it makes the game less enjoyable.

submitted by /u/Noriel_Sylvire
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Big things are coming for exploration, from a data miners perspective

I know all of us explorers are feeling very, very left out. Although I am happy for the base builders, this did not feel like an update for us. But! I have some very interesting insight/news to share

Over 100k files have been changed, which is insane, considering NEXT had about 90k, so by technicality, this is one of the biggest updates for game.

There have been some very interesting file changes and system changes as well.

There appears to be a new system in which Flora, assets, and buildings can be dynamically placed. Meaning that they aren’t constrained towards a certain biome and they can theoretically have procedural assets, density, and sizes

The second thing that is being worked on (atleast from the file changes) is a system that can generate entire new planets, without having to rebuild new ones. (Think of origins but without any of the changes to the OG planets) this indicates that either, A. They are working on new planet types/biomes. Or B, they are planning to introduce a completely new galaxy(s)

The third and most interesting thing, is that they appear to be working on a base blue print system. I have very limited info to work with, other then a few files with the name BASEBLUEPRINT, etc.

And the most common one that people seem to talk about is that they are heavily working on water both visually and mechanically.

I would provide screenshots and what not, but it doesn’t really translate well over pictures, it would look like gibberish and make no sense. I am happy to send info or “proof” to anyone who is curious in dms!.

I know there is this rumor flying around that this wasn’t the “big” update. The version number and what not sort of lead me to believe that, however. The biggest red flag is the files themselves. I believe that the “big” update is still on the horizon, and I, as an explorer; am very hopefully about the future of this lovely game 😀

submitted by /u/TotoByAfrica_01
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Hexite

Hiya all so I can’t find the crashed freighter with Hexite on it. I know you’re meant to get co ordinariness when you install the consciousness bridge but I can’t find Hexite which I need for a refiner recipe. What animal secretes Hexite in their poo? …

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