NMS HOT POST 2023/08/16

Am I the only one that gets tired of the "mile wide, inch deep" crowd?


I agree that everyone has things they would love to see in NMS. Mine is actual humanoid enemies. The game is also very easy as games go, but that hardly means it lacks depth.

The frigate missions read like synopsis shorts of star trek episodes and get my brain imagining all sorts of wild imagery of the adventure my frigate crews embarked on.

The lore is actually pretty in depth and fleshy when you really start reading all of the artifact descriptions and looking into the lore of the game.

You can see NPC's mining in space, can literally roll up on your frigates while they are out on missions. It would be cool to see them actually doing things, but that's what a little imagination is for.

You can be a pirate, a fleet captain, an overseer of a town where you can see NPC's running about with thought bubbles that flesh out what they are up to (I feel like dying on the hill that you don't see them actually doing anything is just saying you lack imagination and want the game to think for you), a bounty hunter, a worker for your local space station, a member of the Anomaly. The list goes on.

Yes, I get that the stuff to do becomes repetitive, but honestly what game doesn't.

Personally there is no game like No mans sky or has the amount of stuff to do that NMS provides in the way that it does. With more updates to come and no end in sight with continuous new stuff to do, it just seems like people are creating an illusion that the game is shallow to convince themselves it's not worth playing.

Rant over.

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Source: No Man's Sky | Reddit

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No Man's Sky, Psychedelic 70s Spaceship Art & Me: A Photo-Heavy Love Letter

No Man's Sky, Psychedelic 70s Spaceship Art & Me: A Photo-Heavy Love Letter

When I was six or seven years old, I checked out a copy of Terran Trade Authority: Spacecraft 2000 – 2100 AD by Stewart Crowley and paintings by Colin Hay (1978). This book rocked my world. It wasn’t just that it was filled with gloriously psychedelic paintings of spacecraft by Colin Hay: It also featured commentary and backstory about those ships. My brain was set on fire!

https://preview.redd.it/p5480fqood781.jpg?width=760&format=pjpg&auto=webp&s=fb94e57bfb10627df9b5e3c6a056e01ab64b1d5c

https://preview.redd.it/e2oq8iupod781.jpg?width=1920&format=pjpg&auto=webp&s=beb9c2b05cd81f7d8604576816049e6323816819

https://preview.redd.it/fssls00rod781.jpg?width=976&format=pjpg&auto=webp&s=530a52ab8ba1a2664591cafbe58e89e88d6235ed

https://preview.redd.it/6nhz44ptod781.jpg?width=600&format=pjpg&auto=webp&s=eee8ecce105840b46f3ed9b1044f48c672aa1c3a

https://preview.redd.it/011jk4duod781.jpg?width=937&format=pjpg&auto=webp&s=54583e9c5987f1ed25c1fb64d13990844105c88b

Fast forward to 2021: I’m a middle aged guy, but I still love spaceships. I stumbled across some NMS screenshots on Reddit, and decided to buy a new Xbox just so I could play this amazing looking game. Everything that I loved about that old book I live in NMS: Piecing together an understanding of alien civilizations through narrative snippets, mysterious alien relics, and the shattered skeletons of wrecked freighters whether they’re half-buried in an ancient landscape or drifting in the cold vacuum.

I finally got my living ship, which has proved to be the climax of an incredible experience. When I first saw it through the neon orange and green clouds of a radioactive superstorm, I was floored. Not only is my ship a color pattern that I wanted, but none of the screenshots I had seen previously did the color-shifting organic shapes justice. Looking around in the cockpit, I was especially tickled by the biological vents spewing a breathable atmosphere for me.

Love at First Sight

https://preview.redd.it/prmduq73pd781.jpg?width=1920&format=pjpg&auto=webp&s=9fbebe5f81b9314ce887429b345fb45db0120270

https://preview.redd.it/tpo0krn4pd781.jpg?width=1920&format=pjpg&auto=webp&s=e4da277667cba3ee84b3f1fb072ca41821785c48

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https://preview.redd.it/gzk89cx5pd781.jpg?width=1920&format=pjpg&auto=webp&s=1baa9c796e3d475d03485ad7f0017cec8ba48167

It hit me when I was flying around taking photos of my ship — NMS has captured and recreated the visuals and atmosphere of those old 70s psychedelic space ship paintings I loved so much.

I do fly my living ship (named Ikizukuri), but I finally found my “keeper” end game ship in Eissentam. I’ve loved that the NMS community shares coordinates for cool ships, but it was really important to me (and fun) for me to spend the time finding the exact ship I wanted for myself. I’ve included coordinates for this ship in the attached screenshots, in case anyone playing in Eissentam wants to grab it. I’ve still got a lot more pimping/customization to do on my exotic (named Anima), which is itself a lot of fun. I’m optimizing it for maneuverability and hyperspace range — they’re currently sitting at 877.3 & 2,709.0, which is a good start.

https://preview.redd.it/sc2g1lfipd781.jpg?width=1920&format=pjpg&auto=webp&s=953119d360421716b11fbe67e6f4f92e8db57cab

https://preview.redd.it/8vxxcm8kpd781.jpg?width=1920&format=pjpg&auto=webp&s=da9cf940bb6178f9f412d751047cbcc84d6b96af

https://preview.redd.it/b5230polpd781.jpg?width=1920&format=pjpg&auto=webp&s=1a11105a79c97a0fb84643f6a934962ce085ee0d

https://preview.redd.it/tqsbhzinpd781.jpg?width=1920&format=pjpg&auto=webp&s=e215994b3c4bb20dc5e017e1f4e54072b09ca234

https://preview.redd.it/5j739nnopd781.jpg?width=1920&format=pjpg&auto=webp&s=dc34458f9c4d741f37d298086041a1ef79639f0c

Long story short — I freaking love this game, since it lets me bring those old 70s psychedelic spaceship paintings I loved as a kid to life. I’m 200 hours in, and there’s still a lot of Eissentam to explore!

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A Recovering Addict's Travels through No Man's Sky (Part 3)

Hello, all! It’s good to be back and posting. I got back from visiting my friends pretty late last night, and there was a lot of driving that I had to do to get back, so I ended up crashing in bed before I could get online! I was really itching to play today, though, and got on pretty much as soon as I got home from work, and binged a few hours of game-time. Lots of really exciting stuff happened today, and I’m truly glad to have so many fine people following along on my journey! I’ll likely say this every time, but seriously, thank you all so much for your support. I make sure to read every comment and message, and I’m glad that my writing has been able to help so many other people.

Today, I was a spaceman on a mission. I was going to get off-planet and finally explore this system. Looking up from the irradiated ground of Az Kaban, I searched the skies, looking for any heavenly bodies, but my efforts remained fruitless. Oddly enough, there ended up being several other planets in my star system, but I just happened to be at the right place on my planet to not be able to see any of them! I cobbled together a Portable Refiner and began to refine the materials to repair my ship, and also mined some Uranium from the rocks around my makeshift campsite, as I figured out that I could use it to fuel part of my ship, in a pinch. After a few minutes of work, I had my launch thrusters repaired, and set off into the final frontier.

And man, this game doesn’t disappoint. This wasn’t my first time experiencing space travel in this game, as I did play it a bit on launch, so I had an idea of what to expect, but the view was still incredibly breathtaking. There were several other planets floating somewhat close-together far in the distance, and one of them even had rings, which I’ll get back to later in this journal. A strange transmission came across my screen, directing me to a crashed satellite on a nearby Hyperborean planet. After activating my pulse engine (the third person view of this is seriously insane. WOW!), and a few seconds of travel, I landed on the planet. The original name of the planet was “Nokaric,” and I honestly thought that sounded really cool, so I went ahead and registered that as the permanent name. Despite the temperature being colder than -50 degrees Celsius, Nokaric was an incredibly beautiful world. I’ve always appreciated the stark beauty of winter, and this planet demonstrates multiple aspects of winter quite well. At night, the world is a place of calm, dark blue hues and gentle winds, and during the day, the ground is bright and almost shining in the sunlight, and small hints of life peak through the snow.

I adventured around the planet for a good while, finding some old boxes and gear, scanning the flora and fauna of the planet, and eventually made my way to a crashed satellite, which the mysterious signal had directed me to. I gained some new technology from this satellite, one of which was the Base Computer! I had heard that the base building in this game was pretty extensive, and I was really looking forward to building my own base (or two!) in this universe. I saved the plans for later, and after some more exploring, found a hyperdrive upgrade module in another crashed satellite a few hills over. This looks really valuable, so I’m saving it for later in case I want to use it on a better ship. I learned some of the Korvax language from a weird stone tablet I found also. I wonder if they can get that on Duolingo?

Anyhow, I finally left Nokaric to check out the other worlds in my star system. I landed next on a very rainy planet – the system called it an “Endless Morass.” Not entirely sure what it means, but the planet was seriously cool. High cliffs and small flora made this planet feel like I was on perhaps one of the British Isles, and the rain and fog definately contributed to that feeling. I ended up naming this planet as “Naiadia,” after the greek name for their river goddesses, due to how much water there was on the planet. I also met my first real alien on this planet! Shortly after entering the atmosphere, I noticed a metal structure similar to ones I had seen before. They even had a landing pad, which I ended up using to dock my ship. When I went inside, there was a Korvax manning a technology blueprint stand, as well as his friend, who was moving about inside the base, tending to the plants and making sure the technology was all in working order. After a poor attempt at conversation, my new Korvax friends sold me a blueprint for a teleport receiver (I think), and I sold my cobalt and some other goods to the galactic trade module embedded in the far wall of the station. The rain was absolutely tanking my framerate, however, so I went on my way after not too long.

The last thing I did today was stop at the ringed planet. This was a garden planet, with sunshine, grass, forests, cliffs, and beaches that looked like something out of Super Mario Sunshine. An incredibly gorgeous place, truly. I soon learned that the local wildlife was not as friendly to me as on other planets, as some medium sized animals soon began to make their presence known. Thankfully, it doesn’t seem like they travel in packs, so I never had to worry about more than one chasing me at a time. I snapped a lot of pictures here. I ended up ending my adventures for the day here, after naming the planet Alethia. The word is greek for “truth,” I think, which I find appropriate in some ways to my own personal journey, outside of the game. That, and I think it sounds really pretty anyhow. I plan on exploring the rest of the planets in the system next time, and hopefully choosing one to build my base on. I think I would eventually like to build bases on all of the planets in my star system (yes, even Az Kaban), just to really make it feel more like home, but we’ll see. If you’re still with me, thanks for reading along!

Leaving Az Kaban for good (Look at the cool patterns on the surface!)

First glimpse of other planets

Haha starship go brrrrrr

On approach to Nokaric

A stunning vista

Found this weird bear-ish animal wandering around Nokaric

A fleet of starships above a frozen sky

Higher Education

Good Morning, Nokaric!

Some green peeks through the snow

No way this is a natural formation, right?

Naiadia from above. Lots of valleys on this one

My Korvaxian friend! 🙂

Some of the fauna of Naiadia (Formerly Dustil Prime, I guess)

Another shot of the rest of the planets in the star system

Alethia from above

From the ground

Potential base location? (Ignore the bad water, my computer is a toaster)

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Expedition 7 Tips

This Expedition is a survial expedition – play it like that!

1) You need to die once to get a milestone – do this right at the beginning

2) don’t linger on the first planet. Get your ship repaired, if you can grab some money, thats great. But don’T try to make millions.

3) head to the space station – remember, you can enlarge your inventory twice per system (station/anomaly)

4) always use the free inventory for the “cargo” inventory since it can carry double the amount of the normal one.

5) Ion batteries, life support gel are your live-saver: one “cargo” space can hold 200, use that. Shild batteries for your spacecraft are great as an insurance, too.

6) Often damage goes right to your health points. Store some animal remains (like cat liver), eating them restores your healt points!

7) You know who neither cares about fall-damage (that much) or extreme storms: your minotaur. Yes, it’s slow and cumbersome – but it can get you around on a planet alive.

8) The following rewards from other expeditions help, collect them asap: golden vector (of course), Normandy (since you start with a freigther you can send it to make you money) and the “alien monster egg” (hatching it counts for one of the milestones)

9) you start with a freighter – free storage room! Plus, with a bit of money you can build all ten storage “cubes”

10) The base milestone will send you to the wrong planet: the base has to be built on one of the planets with a meeting point (or at least the same class).

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