攻略 2018/09/24

パワーアップして帰ってきた。再び連続近接ダッシュが利用できるように その方法


NEXT アップデート以前まで利用できていた、近接攻撃を連続で行うことで移動速度を加速させる方法がありましたが、アップデート後、その方法は使えないようでした。しかし、パッチ1.60からかは定かではありませんですが、パワーアップして連続近接ダッシュが帰ってきました!

 

連続近接ダッシュ


 

 

ダッシュ方法

  • リロードタイプの武器を選択
  • 弾を発射して、リロードできる状態にしておく
  • ダッシュはせず、歩きながら近接ボタンを長押ししたまま、素早くリロードボタンを連打

 

 

パワーアップしている


めまぐるしい速さで繰り出すことができる連続近接ダッシュ。パッチ1.60からだったのだろうか?それにしても、移動が捗りそうだ。

 

 

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Unpopular opinion: Griefing groups shine a spotlight on an aspect of No Mans Sky that has gone under...

This is an unpopular opinion by me. It’s OK if you don’t agree. Please be civil in the comments. Also I’m on mobile so apologies for any strange formatting.

TLDR: We should not actively ignore griefers, we should instead think and talk about why and how bases are getting griefed, and how Hello Games could implement systems to better prevent it in the future.

The problem: Popular and iconic bases within player groups are getting griefed because of an exploit. Defending your base is next to impossible due to the way PVP and base building is currently implemented.

Possible solutions:

“Captian Obvious: Bug Fixes!”: Make it known to Hello Games that the base griefing exploit is a real and tangible issue that needs to be addressed as soon as possible. Build permissions should be set to OWNER ONLY by default to help noob players.

“Sorry, we’re closed!”: Allow Base Owners to “Lockdown” their base, preventing any players from entering “locked” doors. Exiting should still be possible to avoid players getting locked in cages, another form of griefing. One way doors? “Emergency escape” hatch?

“Sorry, no multi-tool building allowed inside!”: For larger or “tourism” based builds, allow base owners to place “zones” where your Multi Tool Build Menu is inaccessible (Pressing up on the D-pad doesn’t open anything), like in Space Stations or the Anomaly, and building anything is impossible. Basically like a spectator mode but you can still mine rocks if you need resources. This one does not prevent the Terrain Manipulator grief, maybe disable the terrain manipulator while in range too? I dunno!

“PVP overhaul or update”: Personally, I don’t want fully realized PvP in NMS. It leads to toxic behavior and bullying in sandbox games like this. (Think ARK survival evolved alpha clans for example). Instead have PVP damage disabled by default, and allow players to enable it if they want to duke it out for fun with their friends.

Do you have any ideas? Please share them below. Remember this is a discussion thread, please keep it civil. Thank you for reading!

a meme I made to try to keep things light hearted

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I'm so thankful for the quicksilver currency

First of all, I’m a day one player and loved the product from the first minute I played it although I can see why many got frustrated. While HG started to put out free updates to form the game into what it is today I was always wondering; When will they add monetization to be able to keep doing this. And then one day, they added Quicksilver. Quicksilver was a slow (-ish) earned currency that you could be used to buy cosmetics and other non game impacting things into the game and I for sure believed it to be a way for HG to start getting in some revenue again. But it stayed an in game currency only, and to this day is. I’m so freaking impressed by the fact that they added a system that screams microtransaction (and by the way, I was fully on board with there being such thing in the game. I’ve already got my moneys worth) but kept it as is. Isn’t that something to celebrate?

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