NMS HOT POST 2021/05/21

Put ALL friend requests and request for in game donations of units, void eggs, etc. in this thread.


If you want someone to join your game or give you units, void eggs, etc. please put your information in this thread. **All** other post containing these will be removed.

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This will be one of several rotating mega-threads that will be pinned weekly. See the wiki for the list of mega-threads. We are trying to reduce some of the clutter in the sub. Thanks for your help!

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Source: No Man's Sky | Reddit

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Waypoint is actually one of my favorite updates

-and it’s because of one addition. The collected knowledge tab is literally just lore tabs for No Man’s Sky. I’ve always loved the lore and found the wiki to be very lacking in information, and frequently find myself trying to go through old entries trying to piece together the universe of NMS. The thing about NMS lore, is that it’s very under rated and unexplored. This feature they’ve added is probably something they could’ve never added to the game, and 99.9% of players wouldn’t care. But to players like me, it’s something I’ve wanted since the beginning. Thank you HelloGames for being awesome devs.

submitted by /u/setsavrun
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Much respect to the NMS Wiki and it's maintainers

I’ve been keeping the wiki open on my phone while I’ve been interloping, it’s very handy for looking up crafting formulas and determining whether or not to keep something for later. But today it really came in handy when I stumbled across a relic gate in the wild. These things looked suspicious to me so I always ignored them in the past, but I thought to look up what they do and found out that they will send you somewhere random, sometimes to another galaxy even! So I took the dive and now I’m 500,000 light years from my origin planet on the other side of Euclid. What a ride.

submitted by /u/z7q2
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For the Couchpotatoes among us: i did a thing [Spreadsheet for Upgrade Modules]

Hi everyone.

back into one of my fav games again. I missed the last 2 or 3 Updates and spend the last 2 days hunting sentinel ships and Multitools, farming Salvaged Frigate Modules and even set up a little Runaway Mold Farm on a corrupted planet.
Great new content! Loving it.

Sentinel Ship? Check. Nanites for getting it to S Class + Upgrading my 2 new Multitools? Nada.
Runaway Mold Farm Set up, gives roughly 2000 Nanites per reset.

Also, i realised i wasnt informed well enough to know when to take X over S Modules and what the general performance of either are. I dont like having my phone around when playing, so i made a spreadsheet to compare, maybe somebody else might use it too 🙂

Ps: feel free to fix the data or give me feedback! I’ve already found X-Class Upgrades that have values that shouldnt be possible according to the wiki.

GoogleDrive: Link Here

submitted by /u/Cryzard
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Expeditions would be better if they were permanent

With the Redux expeditions at the ending of every year we can assume that old expeditions can be re-introduce at any moment in NMS and with no time limit.

Most expedtions bring some new lore to NMS, which is very cool, but them being time-limited makes them useless after they end.

Making time-limited content on a game with no micro-transactions and no sort of Battle/Season-pass makes no sense because that means that the devs are not making more money with this and also means they are wasting they development time on time-limited content instead of focusing on making the game itself better with more content and updates inside the main game, and also the rewards are not really exclusive since all players on all platforms can just use save editor to get the rewards, I have all the expedition’s rewards unlocked and never did a single expedition thanks to the save editor.

Most of FOMO of expeditions are towards already existing players, new players probably just think expeditions are the same thing as normal update but we all know they are not, most of new players have no idea that expedition’s are time limited so the FOMO tactics are kinda useless.

There is no logical reason or benefit to the developers to make expeditions time-limited because like I said before most of people that are new don’t even know about the time limit and so the expedition’s bring the same amount of new players as an update would bring, if they make the expedition’s permanent it wouldn’t change how many new players but the game, and to old players they would still go back to do the expedition but without the FOMO feeling and that would be better to everyone.

Making them time-limited only means that they are wasting they development time to make something that isn’t even a real change to the base game, so after they are gone the only thing that remains are the rewards, and like everyone knows all the rewards can be enable with a save editor on Playstation, PC an Xbox so the rewards are not really unique or exclusive.

They could make expedition mode a permanent mode, so that way ever new expedition they make would be added to a list of already existing ones for us to choose and complete, that way new players instead of just using save editor could just actually play the expedition. Also making Expeditions permanent would be a way to preserve the lore on them, without us needing to go to a wiki to actually learn the lore in them.

Also that way we would actually have more content in the game and new challenges, and their development time expended on expeditions wouldn’t be simply wasted by making them time-limited.

submitted by /u/SadCupcake7000
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Community

i just discovered that

sometimes the sentinel flare [the sentry] gives a coordinate that when u get there , u will find something valuable… i mean that little flying robot …. i got a wrecked freighter under water at first time submitted by /u/iRaTaTaTaTaTa…

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