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Is it time for another "Terrain Generation" update?

Hello Games and No Man’s Sky have been exceptional at providing so many lovely content updates since launch. And they’ve updated so many visual components as well…but mainly relegated to improving and adding to assets that already exist in the game. Flora, Fauna, Lasers, VFX, space whales etc. etc.

But relatively few of the “beauty” updates with the notable exceptions of NEXT and (edit) ORIGINS. have touched on improving terrain creation.

I can’t help but think that these kind of fundamental updates are being avoided, as to not hurt the base building components of the game.

Do you feel this has become a log jam that is preventing NMS from evolving more complex and dynamic terrain features?

Would you be willing to lose your bases for them to update these features?

Is there a solution that could be implemented to let them keep growing fundamental changes without blowing away all the bases?

Let me know what you think.

submitted by /u/SingularityBob
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Huge Respect For The Devs

I played this game at launch. We all know how that went. Despite it being a pretty empty game at the time, I had fun with it. For about a week.

A few years later I checked in to see that new significant features had been added. Played a bit but got sidetracked by other games eventually.

Picked the game back up a couple weeks ago and I have no desire to put it down. This game goes so much deeper than I could have ever predicted. I know things started off rough, but I commend the Hello Games team for sticking with it and making it the game it was supposed to be.

A huge thanks to everyone on this forum too for helping guide me through everything I’ve missed (though indirectly, it’s still good to see such a helpful and welcoming community)

I think my only complaint is that I wish the game had more polish. But hey maybe that’ll be part of the next major update, who knows.

submitted by /u/NicTheDrummer
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