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Overwhelming steep learning curve for new players

Another Starfield refugee here finally taking the plunge into No Man’s Sky.

I made it to the first space station. I’m loving the exploration and customized difficulty settings but I’m feeling overwhelmed with all the tutorials, knowledge stones, ship fuel, outposts and resources.

What are the most useful materials I should buy?

What’s the deal with the Discoveries tab? It’s just uploading scans for Nanites?

Any advice on the best early game upgrades?

Flight controls feel pretty weird on Xbox controller. I felt like I was going to crash into the space station lol. Is there a sweet spot for sensitivity settings?

Any advice or new player tips is appreciated.

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Cooking needs an upgrade

I’ve been playing Breath of the Wild lately (maybe I’ll actually finish it this time) and noticing how much more rewarding it is to gather ingredients and experiment with different recipes for cooking. The buffs you get just make it so much more worth the effort. In No Man’s Sky, out of hundreds of recipes, there are only really a handful of “buffs”. Most of them just replenish small amounts of hazard protection or life support, something which you can do easily and with better results without cooking. And don’t even get me started on how ridiculous Cronus is.

It’s clear that Hello Games put a lot of work into this feature so I think a proper upgrade to make it more worthwhile is in order. Here are some examples of various temporary buffs that can be added to cooking recipes:

Immunity to various hazards, with different recipes for each hazard type and varying durations.

Reduce the rate of stamina, hazard protection, jetpack, or life support depletion

Sentinels ignore you

predators ignore you

Increase mining beam yields

Increase total health/shield

Increase the chance of rare fauna spawning when dropped on the ground

Increase movement speed

Add your ideas in the comments

In addition to new buffs from consuming recipes and feeding fauna, we should be able to grow edible plants and raise noncompanion livestock in our bases. Some recipes might be a bit OP if we can just grow the ingredients so they might require rare ingredients that we need to go hunting for or take a high risk to obtain. But in general, adding new buffs and letting us grow more ingredients would, in my opinion, make cooking a more worthwhile endeavor in No Man’s Sky. What do you guys think?

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Not enjoying the game as a newbie, what can I do to enjoy it better?

So my brother got No Man’s Sky and encouraged me to get it so I can play with him. I’m more of an JRPG fan who plays a ton of single player, narrative-driven games that deep dives into character relationships (e.g. Xenoblade Chronicles, Nier, Persona).

I used to play FPS multiplayer games when I was younger but not really anymore. I never played an open sandbox game and the game’s visuals looked great. I love the sci-fi and space genre and the game was on Steam, sale so why not?

Unfortunately, I find the whole mining/crafting and base building pretty tedious, boring and a monotonous grind. Conversely, my brother loves it. He’s already spent 40+ hours on it. I’m only 9 hours so far.

I changed a lot of the settings to Free for Crafting, Purchases, Blueprints etc. because I hate grinding (even in RPGs and other games). But now, I’m not sure what to do now that I can just get everything for free.

The one thing I do like is the exploration. Seeing new planets. Traversing the different systems and taking in the visuals. Admiring the landscapes, fauna, animals, etc.

I hope this doesn’t sound like I’m bashing the game. I genuinely want to find a way I can experience this game in a way that’s fun for me and enjoy it with my brother or solo. But feel free to call me out too if you think this isn’t the game for me.

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