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I've played both No Man's Sky and Elite: Dangerous...

And I played them side by side for a VERY LONG time. For almost 5 years, I was a devout CMDR in Elite. I was active in the community, I wrote stories on inara.cz and I built dream ships in Coriolis. Then, out of the blue, Frontier Developments announced that they would no longer give support to console gamers and that no future DLC would be added except to PC. So after 5 years of paying them for every scrap of content to include paint jobs, ship kits, and decorative boubles for my cockpits; after spending $50 of my hard-earned money so many years ago to purchase a physical copy of the game, I was told to either buy a Steam Deck/PC, or kiss off because (supposedly) the FPS aspect that was added in the Odyssey expansion was too much for consoles to handle.

Meanwhile, here’s Hello Games not only constantly expanding the game by leaps and bounds (totally for free) and not only have they never stated that NMS is too much for consoles to handle, they’ve done the impossible and added the Switch to their list of platforms! And with every expansion or update, there’s always something that HG has in the background to try to improve stability for non-PC fan base. Proving without a doubt that the Elite dev team and their claims are full of sh*t.

Thank you Hello Games for actually CARING about the people who spent money on your product and fastly refusing to leave us blowing in the wind as you move forward. Thank you for doing all of this hard work for FREE (even though I have no idea through what sorcery you’re supporting yourself). And thank you for putting other developers to absolute shame by showing them how you’re supposed to treat people who invest both their time and their faith in your product. I’m proud that after I hung up my CMDRr’s hat, I was able to pick up the cloak of a traveler…

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About phylosophy of No Man's Sky (story spoilers)

I didn’t expect the plot of this game to capture my attention as it did, but it touches upon one of my favourite phylosophical topics. This game is very hard of phylosophy of existentialism and Nietzchean nihilism. It quite literally tackless the idea of death of god. But if Nietzche meant it in metaphorical way, on a sense of how one can find meaning in life where there’s no god, but No Man’s Sky takes a more literal approach. God is quite literally dying and you are faced with the idea of your own mortality and finality of the universe. Also, we find out that Altals is an AI that simulates the world, thus mirroring Nietzschean idea of ‘dead god’. We are not some beings created by a divine master with a plan, we are here just because we happened to be here. But in the case of Travellers, they were actually created by a diety with a plan, but their existance in the end is meaningless in a similiar way, because they’re nothing more than simulations in the mind of a dying machine. Here’s where the idea of Nietzschean ‘overhuman’ and nihilism comes in. The core idea of nihilism is belief in no god and the finality of your existance, it’s directed towards accepting the fact that you won’t be here for an eternity and that you should make peace with nothing that may come after. The ‘overhuman’ of Nietzsche is an individual that is capable of setting their own goals and morals, deciding for themselves what they should do with their life in the face of absense of a higher divine purpose. The main question of phylosophy of overhuman is how can one be happy in the world where there’s no higher purpose and no life after death? How one can fight against existential terror that comes with understanding of you own mortality? Even Atlas faces their own finality and are terrified of it. This is the core idea of No Man’s Sky and it is fascinating!

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No end to the No Man's Sky addiction...and I don't want it to end.

No end to the No Man's Sky addiction...and I don't want it to end.

Let’s be clear here…

I absolutely am addicted to No Man’s Sky…and I love it! I originally purchased the game at launch on the PS4 system. Played for a few hours and wasn’t impressed then dropped it. Fast forward nearly 5-6 years later (and now migrated to PC/Steam gaming) I decided to purchase the game a day or two before posting this. Not exactly sure what peaked my interest in the game. Didn’t see/read about any updates or videos regarding the game, just simply wanted to play it again. So I purchased it…..BEST.DECISION.EVER.! I can’t put the game down. I put hours into the game without realizing and continue to put many more. During the short period of time of owning No Man’s Sky, I have already put 20 hours in! I still feel like I have yet to scratch the surface! The addition of multiplayer is amazing. The farming and exploration loop is highly addictive. I still feel like I am aimlessly wandering as I explore and discover upgrades for my ship, exo-suit, and multi-tool. However, it is incredibly fun. Gaming has been a bit dull lately with the current releases and nothing peaked my interest. This game has managed to magically capture that sense of child-like fun I use to experience in the early days of gaming. Wanting to spend hours upon hours without getting bored. Don’t worry I do take regular breaks in sessions and attempt to pry my fingers away from the keyboard to get some sleep before waking up the next day to continue the No Man’s Sky grind.

All I got to say is….I love this game! Anyone else addicted?

(I created a Reddit account soley because I wanted to share this!)

Me by the ship I just bought! 12 mil units!

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Ship hunting is one of my favorite parts of No Man's sky and it is NOT ruined

I don’t interact with like 50% of the games content anyway so if something optional like shipbuilding will make me upset I can just ignore it like I ignore pets and farming and auto miners and literally any space combat. I haven’t played the update yet but the one thing that I do hope for is for unmodified naturally generated ships be unmarked while visually customized ships have some kind of tag in the UI. But if not it’s not a big deal.

submitted by /u/OneLifeOneMort
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