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Don't get distracted claiming a sentinel ship

So I used my last echo locator to find a harmonious camp. It directed me to a ship that looked pretty sweet. Then my visor pointed me to the dissonance resonator.

Last time It led me to an echo locator so I decided to mark the resonator and come back after I searched around for another locator.

Found another resonator (no locator) and decided to call off the hunt and went back to the 1st resonator. Grabbed the resonator and looked for the inverted mirror but my visor was ‘blank’ and the location of the ship was lost. A restore just put me at the 2nd resonator I found & still no ship marker on the HUD

Sure learning a lot of hard lessons lately. I did get a nice multi-tool from the camp tho as a consolation prize

submitted by /u/Westsailor32
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Patch notes: SENTINEL / from startup screen

No Man’s Sky SENTINEL brings a vast array of new features. For full details please see www.nomanssky.com.

  • 4 new varieties of Sentinel make combat more exciting and strategic.

  • Sentinels are smarter than ever, with improved navigation and the ability to deploy shields.

  • New weapons offer advanced capabilities such as enemy paralysis and damage over time.

  • A new mission chain deepens Sentinel lore and introduces personal robotic companions to fight alongside you.

  • Ominous Sentinel Pillars contain new stories, secrets, and the power to sabotage Sentinel patrols.

  • Multi-Tool slots have increased from 3 to 6, and Companion slots have increased from 6 to 18.

Hello Games has been hard at work to improve and expand No Man’s Sky. We hope you enjoy. 🙂 Thank you so much, Hello Games

Found o. Startup screen.

submitted by /u/mvallas1073
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KJ Industries, Inc. - Prometheus

KJ Industries, Inc. - Prometheus

(Euclid) 3 levels. Top – Bridge, captain’s lounge, captain’s quarters. Mid – landing bay, crew lounge, crew quarters, laboratory, broadside canon’s (they work, firing controls on the bridge. Projectiles hit the egg in the distance, zoom in after firing to see), mechanical bay containing AI core, fuel cores, reactor control room with viewing port to reactor (door is closed in picture. Must see in person for the full effect). Bottom – shooting range, forward nose canon’s, refiner room, exocraft garage and launch door. 2 escape pods, one top, one mid.

Just under 3000 parts. I can’t capture it all, you’ll have to come visit.

submitted by /u/KlDJ0K3R
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