NMS HOT POST


I love No Man's Sky - but how are there still no gas giants?

The first time i saw a gas giant in the game ‘Outer Worlds’…my jaw just…dropped at the sight of a rainbow Jupiter. Then i felt sad because there is NOTHING in No Man’s Sky as beautiful as that. Not even close. And it makes me upset because i specifically remember Sean promising us gas giants multiple times. So far, Hello Games has done a fantastic job updating the game, but gas giants were the one thing i was excited for the most. I don’t even care if we can’t land on them. I’m only saying this because i want No Man’s Sky to be the best it can be.

submitted by /u/cosmic_dragon
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Interceptor Patch 4.22

Hello everyone, Thank you to everyone playing the Interceptor Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.22, which is now live on… View Article

The post Interceptor Patch 4.22 appeared first on No Man’s Sky.

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We should have another ocean update anyone agree?

Ever since we got the ocean update it was great, but with some base ideas and opening my eyes the oceans suck. First of all there ridiculously shallow if your going to make a specific excoraft for being underwater give it purpose because everybody can just buy 1 or 2 S class oxygen upgrades and you completely defeat the reason for having the nautilon thats why hello games should make the oceans vastly deeper to give better places to build bases and to give the nautilon purpose.

Secondly improve the wildlife and plants underwater every time I for some reason go into the oceans of a random planet I always see the same godamn stone or prism underwater I know this happens on land and yes its annoying to see the same animal or rock all the time. For the wildlife I recommend hello games take a look at some animals from barotrauma or subnautica for the simple reason of how big and vast the creatures are but also because the creatures of both of these animals give a sense of genuine fear and to not go close to said creature but in nms jellyfish simply dont cut it.

I think another reason to add this is to think of the possibilities of having long forgotten sentinel archives or crashed freighters in a pitch black while a creature roars in the distance, mabey adding another exocraft for exploring the deep meanwhile the nautalon is designed for shallow operations.

Anyways that’s what I think could be tweaked or added in an update that I think lots of base builders and players would greatly enjoy what do you guys think?

submitted by /u/Longjumping-Cod-9004
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I've played both No Man's Sky and Elite: Dangerous...

And I played them side by side for a VERY LONG time. For almost 5 years, I was a devout CMDR in Elite. I was active in the community, I wrote stories on inara.cz and I built dream ships in Coriolis. Then, out of the blue, Frontier Developments announced that they would no longer give support to console gamers and that no future DLC would be added except to PC. So after 5 years of paying them for every scrap of content to include paint jobs, ship kits, and decorative boubles for my cockpits; after spending $50 of my hard-earned money so many years ago to purchase a physical copy of the game, I was told to either buy a Steam Deck/PC, or kiss off because (supposedly) the FPS aspect that was added in the Odyssey expansion was too much for consoles to handle.

Meanwhile, here’s Hello Games not only constantly expanding the game by leaps and bounds (totally for free) and not only have they never stated that NMS is too much for consoles to handle, they’ve done the impossible and added the Switch to their list of platforms! And with every expansion or update, there’s always something that HG has in the background to try to improve stability for non-PC fan base. Proving without a doubt that the Elite dev team and their claims are full of sh*t.

Thank you Hello Games for actually CARING about the people who spent money on your product and fastly refusing to leave us blowing in the wind as you move forward. Thank you for doing all of this hard work for FREE (even though I have no idea through what sorcery you’re supporting yourself). And thank you for putting other developers to absolute shame by showing them how you’re supposed to treat people who invest both their time and their faith in your product. I’m proud that after I hung up my CMDRr’s hat, I was able to pick up the cloak of a traveler…

submitted by /u/PrideOfAfrika
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