NMS HOT POST


I compiled all 28 updates after being curious of Sean saying 2024 would be "a big year for NMS&...

List of all updates in chronological order as well as what they added/changed at the bottom.

Here are the statistics: an average of 3.7 updates per year, and keeping at the current average rate, by the 10th anniversary in November 2026 there could be more 7/8 updates to come. February/March and June/July seem to be guaranteed months for big updates for the last 4 years.

I find it hard to believe that after 8 years of regular updating they’d just stop short of a 10th anniversary, so this probability is extremely likely in my opinion. It could also coincide with the release of Light No Fire and a passing of the torch for the team.

Also worth mentioning that there has been 5 planet generation overhauls (in bold) some greater than others, the last one being Origins in 2020. I could see another generation update being planned for v5.0 (later this year?), personally.

09/Aug/2016 Initial Release
26/Nov/2016 Foundation v1.10 (Base Building)

08/Mar/2017 Pathfinder v1.20 (Vehicles/Exocraft + Permadeath Mode)
11/Aug/2017 Atlas Rises v1.30 (Overhauled storyline + Portals + Procedural Missions + Economies)

24/Jul/2018 NEXT v1.50 (Multiplayer Mode + Freighters + Graphics Overhaul + Character Creation)
29/Oc/2018 Abyss v1.70 (Oceans Overhaul +Underwater Bases + New Fauna and Flora)
22/Nov/2018 Visions v1.75 (New Biomes + New Creatures + Weather Effects)

14/Aug/2019 Beyond v2.00 (VR Support + Base Building Overhaul + Discovery page + introduction of Nexus)
28/Nov/2019 Synthesis v2.20 (Upgrade/Salvage Ships + Terrain Manipulation Overhaul)

18/Feb/2020 Living Ship v2.30 (Living Ships and Questline + Space Encounters)
07/Apr/2020 Exo Mech v2.40 (Minotar Mech)
11/Jun/2020 Crossplay v2.50 (Crossplay Support + XBOX Release + Friends System)
16/Jun/2020 Desolation v2.60 (Desolate Freighters + Freighter Customization)
23/Sep/2020 Origins v3.00 (Universe Overhaul + Sandworms)
10/Nov/2020 Next Generation v3.10 (PS5/XBOX X Support + Save Transfers + 32 Multiplayer Sessions)

17/Feb/2021 Companions v3.20 (Creature Taming and Breeding)
31/Mar/2021 Expeditions v3.30 (Introduction of Expeditions + Improved UI + Starships Visual Overhaul)
02/Jun/2021 Prisms v3.50 (Graphic Overhaul + Flying Companions)
01/Sep/2021 Frontiers v3.60 (Settlements + Base Building Overhaul)

16/Feb/2022 Sentinel v3.80 (Sentinel Pillars + Combat Improvements + New Sentinel Presence, Types, And AI)
13/Apr/2022 Outlaws v3.85 (Outlaw Stations and Missions + Solar Ships + Squadrons + Capes)
20/Jul/2022 Endurance v3.94 (Freighter Overhaul + Asteroid Fields Overhaul)
07/Oct/2022 Waypoint v4.00 (Nintendo Switch Release + Custom Game Mode + QoL improvements)

22/Mar/2023 Fractal v4.10 (PSVR2 Support & VR Overhaul + “Wonders” Section + Utopia Expedition + A Trace Of Metal Questline)
05/Apr/2023 Interceptor v4.20 (Corrupted Planets + Interceptor Ships)
07/Jun/2023 Singularity v4.30 (Singularity Expedition)
24/Aug/2023 Echoes v4.40 (Introduction of the Autophage race and Questline + Pirate Faction)

14/Feb/2024 Omega v4.50 (Omega Expedition + Starborn Runner + Atlas Helmet/Sceptre)
27/Mar/2024 Orbital v4.60 (Space Stations Overhaul + Ship Customization)

submitted by /u/Raio_24
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Orbital made me play different.

Orbital made me play different.

After 500+ hours of mainly flying 1 Sentinel the new update made me play differently. I’m not much of a ship hunter, but now I’ve build my ultimate Explorer model and I’m using it. I’ve never been into the ‘different ships for different purposes’ before, but I’m actually exploring. Making 2500+ LY jumps and finding better hyperdrive upgrades so I can actually explore even further. Same with the Hauler. I’m doing trade routes and using it to go from farm to farm. Next up… The ultimate fighter so I can be a menace to pirates.

submitted by /u/Timu_76_
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I can't be the only one who wants to see more biome and planet types now

  • Look all these updates are great and yes there is still something on the table like capital vs capital battles ( given the recent update Orbit, the way Exploration mission received update it’s coming inevitably). But after space receiving so much attention, can we please again shift back to planets?

  • I didn’t play game before NEXT, so I don’t what it’s like but it does shows, especially lately that planets are little more than over-glorified resource and money pits. Keep exotic and extreme exotic planets, but perhaps add more twists to them? However, that’s not enough, we need more freaking biomes and unique planet properties for common planets.

Or am I among those minority people thinking this?

submitted by /u/PreferenceFickle1717
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