NMS HOT POST


cool settlement

just found this real cool settlement next to a crashed freighter on a planet someone posted here. features are horrible but i can fix the happiness level and it has a lot of people already submitted by /u/courier_of_ill_will [link…

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I know people will hate me for saying this, but allmost all animals in this game are absolutely poin...

I know infinite possibilities etc. but what’s the point to these animals gameplay wise? Most of them aren’t hostile and even if you kill them they don’t drop anything super usefull. It only upsets some nearby sentinels which can result in some battles but the creatures themselves don’t pose any challange or real threat. Hell even the plant’s managed to kill me by surprise since they sometimes blend in with the surrounding, which is more than the animals do. Food wise they aren’t as important since food isn’t necessary, even in survival mode which is an odd choice.

Also like 90% of these animals are not really aesthetically pleasing. Some of them look goofy and even made me laugh but there was never a “wow I need this thing as a pet” moment. The movements and animal “type” sometimes doesn’t even match the environment. Like swimming on land, or bulky cow like creatures with hooves living in the water. It just kills the imersion for me. Most of them are also either gray or a shade of brown, rarely do I find something with vibrand colours. They also get very repetitive.

My most hated animal type is the flying “turd”. I have found many great planets I wanted to settle on and then I saw these snakey flying brown turds over the horizon and I immediately left.

My biggest disappointment however are the Sandworms. I didn’t know these things where in the game and I encountered my first one on a very eerie infested red planet. I almost shat myself when that thing plowed through the surface next to me. I noped out in hoorror thinking that finally there is something I can be scared of in this game. But later I learned they are just for show. And this made me mad, because I love the concept and the Idea of a giant animal like this. But there is no interaction with it. You can’t scan them, they don’t take damage, they don’t attac you or any structures or make any impact on their surroundings. Like why? What’s the point?

The fauna of this game desperatly needs an overhaul in both design and funktionality. I know this comparison is not something people here want to hear, but this game would benifit from a “starbound like” fauna design. Not meaning it should work the same way, but making liveforms more threatening, fit in more with the biomes and give them even more design variety. Animals like massive wooly mamals on frozen planets, or more “rocky” and protective designs on super hot planets. Animals that spit acid and drop materials accordingly. Imagine beeing able to harvest wooly animals and create star silk on your own or something like that.

submitted by /u/Khetoun
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I am the luckiest player in NMS: my free freighter, without reloading a single time...

I am the luckiest player in NMS: my free freighter, without reloading a single time...

I just came back to the game after having not played for around three years. I read a thread on here about how when you encounter you first freighter fight, you can go to the space station, save, and then fly to the freighter and if it’s S class, you accept it, if not, you reload. So I proceeded with the plan, fully ready to spend the next few hours reloading until I got an S class… and then, yes, the very first freighter I landed on was this beauty. This is the appearance I wanted too. So kind of shitting myself right now lmao.

https://preview.redd.it/sgycb68xt6gb1.jpg?width=2560&format=pjpg&auto=webp&s=8aa8baecb0e4b962ad613b76c28813d80056e47e

submitted by /u/AbBrilliantTree
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