NMS HOT POST


To people wondering if long-term update support for NMS will end: I think they literally love the ga...

I think they could have sunset NMS development like 2 years ago and it still would be considered a damn good open world universe exploration game.

And think of what it means to the devs from beginning to end. It went from something lame and not very substantial, a shallow experience, to something far deeper and far vaster than anyone (even the developers themselves) could’ve imagined.

Obviously there are still a few grating issues with the game (we need an Origins 2 update, seriously, planet and creature variety would help a lot, I’m tired of seeing the same deers and teddy bears and tigers on every planet) but I think that if NMS free update support were to ever end, it would’ve happened a year or so ago.

And of course you can make the argument “Bro wtf are you saying, it’s a company, they make choices based on their wallets not their hearts” and yeah, for most companies I think that’s true but HG is different because of the intense emotional journey most of them have gone through regarding the creation, development, and ongoing support of NMS from its dumpster fire beginning to its current celebrated engoodening.

Another notion to consider: No Man’s Sky doesn’t have super massive content updates. You can just read a patch note one day and see that they implemented a new storyline where you can create and adopt your own little Sentinel buddy and also rework your Minotaur mech. Like sure, from a coding/programming/dev standpoint it IS complex, I’m not denying that, but it’s not nearly as involved as a whole expansion. My point is that Hello Games deliberately keeps their scope low when it comes to expanding on No Man’s Sky, and because of that, in addition to the passion that most of them probably feel for the game, I highly doubt that long-term support for NMS will end any time soon.

But I can be wrong, I’ve certainly been wrong before. However, even if NMS free update support DOES end, it’s going to end on an incredibly high note. They’re not going to just drop it. They’ll drop a banger of a final update that will keep us sated for years. I don’t think they’ll let it go without a “cherry on top”, so to speak.

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Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you’re requested to send your save file to Hello Games see this post

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Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you’re requested to send your save file to Hello Games see this post

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✅ Omega Expedition Ending: Checklist + Getting Infinite Units!

I am posting this guide since a lot of us have kept our expedition characters until the end date, to get the most possible value out of them.

Here, I am trying to summarize every great tip about things to do before ending the expedition.

General Information

  • When the expedition ends, the following will be copied automatically by the game into your main save (if you started the expedition inside another normal save):
  • All units you own.
  • All quicksilver you own.
  • All nanites you own.
  • You are also able to place 8 tech upgrades and 24 regular items in the “cargo slots” at the expedition end terminal.
  • Any other items you still owned on the expedition character will be automatically converted to units or nanites appropriately, and will be transferred too.
  • All of your bases and discoveries will also transfer to the main save.

INFINITE Photonix Core + INFINITE Units (Get Rich)

  • People want this item because it was a pre-order item for PlayStation in 2016 and this is the first time it returns. It’s treated by the game as a “high quality upgrade” and can be used to boost nearby tech slots. So people want enough of them to use in all their favorite ships.
  • Most people know about the “easy way to get 3x cores”, but I know an even easier way to get INFINITE cores.
  • Your expedition must be linked to your main save, otherwise this won’t work at all. So that means you must have started the expedition from your main save, at the Anomaly terminal.
  • First, claim the Starborn Runner inside your Expedition character, by clicking the header bar in the Expedition milestones, where it says “Reward: Starborn Runner” at the top.
  • Go into the Starborn Runner to make it your primary ship.
  • Return to the main save. Do NOT end the expedition yet.
  • On the main save, go to the Anomaly, then go to the expedition terminal, and use the option to “clone your expedition’s (primary) ship for 2800 nanites”. You will get a copy of it.
  • Use the quick-menu, Utilities, and “Swap primary ship” and select Starborn Runner to swap your active ship at the anomaly.
  • Fly the Starborn Runner to the space station (it helps to park the Anomaly next to a space station). Alternatively, use the teleporter to the left of the Nexus mission area, to go up to the Anomaly’s teleporter, and teleport to the space station.
  • Go into the ship inventory, and package and extract the Photonix Core.
  • Package and extract all other removable/storable technology too.
  • Scrap the ship. You will get 55 million units.
  • Go to a tech blueprint vendor (such as the space station vendors) and sell all the packaged technology too. This basically pays for the cost of cloning the ship. Keep the Photonix Core of course!
  • Stay on the main save. Now go back to the Anomaly and repeat the ship cloning process as many times as you want, until you get bored. You can earn billions of units. Scrapping 18 ships = 1 billion units. Personally, I don’t like that (I prefer earning money “legitimately” with my automated mines), but I know a lot of people will like this trick.
  • I’m surprised Hello Games hasn’t patched this exploit…
  • When you are finally done and bored, go into your expedition save, extract the Photonix Core from the ship, put it in your “transfer cargo” slots when you end the expedition, to bring one last core over.
  • When the expedition has ended, you can still claim 1 more Starborn Runner via your main save, at the Quicksilver Vendor (if you don’t have the option, you need to scrap your existing, cloned Starborn Runner).

Earning Units and Tech from Ships

  • Extract all tech from your Expedition character’s ship. The only thing that raises a ship’s scrap/trade value is how many non-damaged Inventory slots it has. The game DOES NOT CARE what tech is installed or how many tech slots it has. So with that knowledge, just strip the tech out (store/package it) since it doesn’t add anything to the scrap value.
  • Go to a ship scrapper and scrap all your ships. Just be aware that you can’t scrap your final remaining ship. So technically, it’s best to scrap the Starborn Runner first, since most people only have 2 ships on the expedition (the C-class starter and the Starborn Runner).
  • Sell the resulting ship parts and tech.

Earning Units from Treasure

  • This may seem really small compared to the “infinite money duplication exploit” above, but for legitimate players, this is a good tip.
  • You’ve earned a bunch of treasures and various valuable items. If you end the expedition, they will automatically be converted to money at the basic rate.
  • If you want a bit more, you should visit galactic trade terminals on your expedition character, and sell them in solar systems where there’s an extra payout. This is very easy to do. Just use your base teleporter to teleport to various Space Stations that you have visited.

Earning Nanites from Tech Upgrades

  • Extract all tech you don’t want, from your ships, exosuit, exocraft, etc.
  • Visit a tech blueprint vendor and sell them all for nanites.

Visit Anomaly NPCs for Extra Nanites

  • On the right-side stairs at the Anomaly, there is a “meeting area” with two NPCs behind counters, one wants flora/minerals details and the other wants milestone data.
  • Talk to them for extra nanites. It can easily be a few thousand after an expedition.

Upload your finished Fauna discoveries for extra nanites

  • When you scan creatures on a planet, you get nanites. If you scanned all creatures on a planet, there’s a bonus payment which can easily be a few thousand nanites depending on how many creatures the planet has.
  • To get the bonus, go into the planet in your Discoveries tab, then go into Fauna, and there will be a blinking header which you click to earn the bonus nanites. (If you don’t have it, look at the fauna list, you will see “???” and info about where the last creatures are found, if you want to go look for them. I don’t recommend bothering with any “Rare Underwater” though, since they are usually only found at ocean depth and will usually be extremely annoying to find.)
  • You also get some bonus nanites for uploading discoveries. You can mass-upload them by looking at Discoveries, backing out to the big solar system view, and next to the name of each solar system there’s gonna be a “upload all” arrow. It’s worth doing for extra nanites.

Keep all Exo/Ship/MultiTool Inventory Upgrades!

  • Many of the expedition milestones give you inventory upgrades. When you gain inventory upgrades for your expedition character, the game will automatically open an interface to “install the slot”.
  • You must hit back or the red “Leave” UI button to cancel the installation.
  • That means you get to keep the upgrade as an item instead, which can be transferred to your main save via the “end of expedition” terminal’s cargo slots later.

Keep all good Exo/Ship/Multi Tool Augments

  • This goes without saying, but you can transfer up to 8 tech upgrades when you end the expedition.
  • So pick your 8 best ones and transfer them over!
  • Warning: Tech can ONLY be moved via the 8 tech slots. It doesn’t matter if it’s been installed (packaged) or if it’s not been installed yet (“unknown tech”). They can only be transferred via those tech slots. BUT, any ITEMS which convert into upgrades can be moved via regular inventory slots instead, if you haven’t converted them yet. So you should NOT USE/SPEND your “Memory Fragments” or “Salvaged Glass” or any other items that convert from “regular item” to “blueprint” when you use them. Keep those as a regular item to be able to transfer a whole stack of those bonus items instead. 🙂

Keep all Rare Items

  • You’ve probably earned a few special items, such as “Anomaly Detector”, “Carrier AI Fragment”, “Memory Fragment”, “Salvaged Glass”, etc.
  • You can bring up to 24 items via the end of expedition tab, so remember to bring the ones you want to keep on your main save.
  • See the warning above about NOT converting/using any regular items that will turn into tech upgrades. Transfer them as unused, regular items instead, to be able to transfer much more tech.

Don’t forget your bonus Expedition Phase rewards!

  • The Expedition GUI has more rewards than some people might realize.
  • At the top, there’s the “expedition” header which grants the Starborn Runner.
  • Next, there’s a list of phases to the left (as I am sure everyone knows).
  • Within each phase, there’s 7 objectives to the right.
  • There’s also an optional objective, which is well worth doing. Usually it’s just “scan 3 creatures/plants/rocks on each rendezvous planet”. If you missed any of them, use space station travel, since each station is labeled with the “rendezvous” number as a subtitle, so you can easily go there to finish them.
  • And lastly, every Phase of the expedition has a button in the bottom right which grants extra bonuses. This is the one people may not realize is clickable.

Earn extra Quicksilver from Nexus Missions

  • While you are on expedition, your expedition character is treated as a “separate character” at the Nexus mission terminal.
  • This means that your main character and the expedition character can BOTH do the 1800 quicksilver weekend mission and the 400 quicksilver daily missions (which can store up to 3 days of past missions). This is a great way to earn extra quicksilver.
  • Since all quicksilver transfers back to your main, you should just keep it all after doing the missions.

Earn up to ~40k extra Nanites from Blueprints

  • When the expedition ends, all of your base building blueprints will be converted to nanites at a rate of 120 nanites per blueprint.
  • The expedition also already gave you a ton of Salvaged Data.
  • Therefore, I recommend that you go the Anomaly, to the base building blueprint terminal (in the room with all the blueprint vendors).
  • Buy all of the cheapest blueprints that cost 1 data each, then all that costs 2 data each, etc, to be the most efficient. You can hover over items to see their cost even if you haven’t unlocked the whole tree yet, so just look around to see efficient branches of the tech tree. But as a general hint: Decorations usually cost 1 data, and are the most efficient trees to follow.
  • Tip: Press the “Back” button (PC: Right click, Xbox: B button) to abort the “info popup” as soon as it appears after you buy recipes, to efficiently mass-buy recipes. Doing this takes you directly back into the recipe purchasing interface, and saves a ton of time.
  • You can easily earn an extra ~40k nanites or so from doing this.
  • If you need more data, remember that it’s easy to farm. There’s always a buried data module under every “crashed machine pod” in the world. And considering that each salvaged data gives 1-4 data (often 3-4), you get 120-480 nanites per data you dig up. Could be worth relaxing and digging a bit. Or at the very least, convert all the data you currently have!

Anything else?

Did I forget anything else? If so, let me know below! 🙂

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The Omega Expedition is the ultimate quicksilver farm while it lasts

Now that the final optional milestone is unlocked and patch 4.52 unbroke the expedition, the Omega Expedition is the ultimate quicksilver farm until it ends. You can easily get 6000 quicksilver in an hour or less. I was able to finish in 45 minutes by doing the following steps to avoid unnecessary backtracking and moving around.

  1. Immediately scan six plants to get the Exobotany milestone and install the scanner upgrade. Scan as many fauna as you can see and various plants and minerals (focus on whatever your scanner upgrade is giving you a bonus for). In total, you need ~135K units to start for microprocessors and eventually another 250K to 300K for wiring looms.
  2. Find your ship and repair it, collecting necessary resources along the way. Take off and head to the nearest ice planet. The ice planets have more things to scan compared to the other planets. Scan as many fauna as you can to try and get the Life In All Its Forms milestone and the second scanner upgrade.
  3. Build your base to finish the next milestone and refine some chromatic metal from the copper you received.
  4. Somewhere between the starting planet and your base planet, repair all but one each of the broken starship and multitool slots to get the Scavenger milestone. You will need the nanites in a minute. The magnetic ferrite and silver are the easiest ones to skip fixing since they are the hardest/most time consuming to get.
  5. Before heading to the space station, install the hyperdrive and build one warp cell. Doing this while at your base ensures you have enough resources without having to backtrack.
  6. Head to the space station and buy the microprocessors to finish the hyperdrive. While you’re here, buy 3 C-class hyperdrive upgrades (buy, save, reload) with the nanites from the Scanveger milestone. These will give you enough range to make every warp except the last one in a single go.
  7. Go to Rendezvous 1-4 and get both the normal and optional milestones, keeping in mind the amount of units you need for wiring looms as you’re scanning.
  8. Somewhere between Rendezvous 1 and 4, you need to find a Traveler grave, get the Indium Drive plans, and install it. The earliest you can do this is on the Rendezvous 1 space station. If you pick the correct option when talking to the Traveler, you should get enough nanites to ask where their grave is (reload if you pick the wrong option). Alternately, if you go into the Anomaly with the milestone selected, you can ask Polo where to find a Traveler.
  9. Travel to Rendezvous 5 and finish the last two milestones. At this point, you should have 6000 quicksilver. Technically, you could finish the full set of milestones to get another 4000 or so quicksilver, but if all you want is the quicksilver it is much faster to just start a new save and go again.
  10. Go to the Anomaly and buy whatever you want from the quicksilver vendor. These items can then be claimed on any other save you want.

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