NMS HOT POST 2021/09/27

My new settlement Mos Eisley on the planet Tatooine! Perfect desert planet and bluish sky during the day, even comes with two suns just like Tatooine and Vykeen architecture is perfect! 😎 Will be recreating Mos Eisley soon with a BIG build. Will drop updates in the future.


関連記事

Interceptors 101

Wrote this as a comment to answer someone’s question, figured it could use it’s own post.

There is no pattern for ship spawning, there are set parts it uses to build random ships just like all the other ships, someone built a list of parts, when you’re on the galaxy map looking at a system, some systems say “water” if there’s a planet with water in the system, but there’s a new type of system that is corrupted and it says dissonant where the water should be, and won’t say water even if there is.

Make sure you have an advanced mining laser and keep an exocraft summoning station in your pocket too (which you should always do anyway, drop it, summon, pick back up, can then summon that or those crafts from all over that system without dropping it again), preferably one that can summon a fully boosted nomad with an advanced mining laser installed.

When you warp to those dissonant systems one of the planets will say it has corrupted sentinels listed with the minerals when you scan it. That planet will have a specific interceptor ship that will spawn on it, unless it is a dead planet or a lush planet (lush planets are currently broken). There may be several of that ship on the planet but they will all be exactly the same except it’s class can be different so you can hunt for higher class ships on that planet if need be. Most planets seem to have an average of 3 but i’ve seen some with only 1 and some with quite a few.

There are a couple ways to find those ships, you can land on the ground, pick a fight with sentinels, win all 5 rounds and it will find a shard for you to fly to, that’s the ship. You can also pick a fight with the sentinels and then jump in your ship and do a space battle and beat the dreadnaught on round 5 (you don’t have to kill the other ships on round 5, just the big one) and it will give you an AI thing you can use to search for shards which are the ships.

There are also some purple towers you can fly or drive around and shoot. (do not stand close to them when they blow up, it will instakill you or your rover). Those drop mirrors, which is a thing you’ll need and should collect lots of, but some of them drop Echo Locators, if you’re in a rover and maybe have the right scanner installed the tower will tell you what it will drop when you get close. Those echo locators will find a camp, at the camp it has a computer with a math puzzle, solve the puzzles and if gives you the choice to unlock the gun and find shards, you can do both. The gun has 2 options, either a pistol or a rifle, far as i’ve seen there aren’t various models of it. If it’s a class you want you can take the weapon but if you don’t like which one it is you can usually save and reload and it will switch to the other type or try dropping a save point, then flying off and saving and reloading on another planet and flying back to your save to see if it’s changed, you can try every planet in the system just like regular multitools the box defines the class it will be but what planet or space station you last loaded on defines what weapon it is. Then head off to the shard to find your ship.

Once you’re at a ship you just rip it’s brain out, use the brain in your inventory to get directed to a small monolith, go there, do some shock therapy on the brain and bring it back to the ship, insert it with the other parts (which you should collect lots of when you can, they’re needed for everything interceptor related, healing and fueling), and you have a free ship, that’s worth quite a bit of money to sell.

To get tons of shards and mirrors and quite a few echo locators, find a corrupted dead or airless planet that is fairly flat and barren and ride your nomad around scanning and you can find lots of shards and towers. you can do that on any corrupted planet but it’s way faster when there’s not other crap to deal with and go around. Build a base there, name it something to remind you what it’s for.

When you get to a dissonant system you can quickly use a echo locator to find out if that system actually has ships, if it’s jammed there are no ships, just leave unless it’s a dead planet you can use for farming.

Lush planets aren’t corrupted on normal difficulty but they are in survival and permadeath but they are broken and don’t have crystals on them. If you find a sentinel and go through the fights you get nothing for it, and picking a fight and trying to drag it into space results in nothing happening when you get in your ship. So currently no corrupted lush homes.

Let me know if I have any wrong information or if I should add anything. I’m in a lot of pain always so i have a hard time thinking.

submitted by /u/NoeticCreations
[link] [comments]

続きを読む シェア
0

QUICK GUIDE and REWARDS for Expedition 12 - Omega

QUICK GUIDE and REWARDS for Expedition 12 - Omega

https://preview.redd.it/cln7kh7natjc1.jpg?width=1906&format=pjpg&auto=webp&s=c93c4c885338ce4953013b69d0bbe923ff0dd140

Hi fellow travelers. I’m building this guide with images and all and I’ll share with the community soon. Please let me know if there’s anything to add, like some quick tips/reminders.

…………………………………………..

Starting the expedition from an existing save or from scratch

– If you want a new character, a new save, start the expedition from scratch on the main menu. You’ll keep your character, the ships you found, freighter, all multi-tools and items after you end the expedition – the game will convert your expedition save to a normal save.

– If you want you can use an existing character, start the expedition from the Space Anomaly on the Expedition Terminus, then transfer items and copy multi-tools/ships between your main character and the expedition character at any time using the terminus.

Recommended items to transfer

– Before starting the expedition, it’s recommended to transfer some items in the terminus, to save some time and give you more comfort during the journey, like:

Liquid Explosive (or Acid + Unstable Gel, or 25 Mordite + 200 Cactus Flesh + 200 Fungal Mold)
Economy Scanner
Advanced Mining Laser
Analysis Visor Upgrades
Hazard Protection Upgrades
Microprocessors
Wiring Looms
Salt
Crystal Sulfide
Silver
Copper
Cadmium
Emeril
Indium

– The current equipped multi-tool and ship of your main character can be copied to your expedition character and it’ll cost you nanites to do so.

– Your main character looks will be copied/transferred to your expedition character once you start the expedition.

– After you end the expedition, everything that remains in your inventories will be converted to units and your nanites and quicksilver will also be transferred to your main character.

– Don’t forget to copy the Starborn Runner ship (including the Photonix Core tech pre-installed in the ship) and the Atlas multi-tool from the expedition to your main character.

…………………………………………..

Reward: Starborn Runner ship with Photonix Core pulse drive

After you complete every phase of the expedition, you can claim your Starborn Runner ship.

This ship will have a Photonix Core tech installed.

Using the expedition terminus in the Anomaly, you can copy this ship (with the techs installed, but not the cargo items) to your main save.

You’ll then have a Starborn Runner on your expedition save and on your main save.

Before ending the expedition, you can pack the Photonix Core of your ship and send this tech to your main save using the terminus in the Anomaly.

…………………………………………..

Rewards list for every phase (optional milestones included)

————————-

PHASE 1

————————-

Quicksilver: 1200

Ferrite Dust: 450

Copper: 150

Bromide Salt: 4

Sodium: 300

Salvaged Data: 30

Starship Launch Fuel: 5

Warp Cell: 10

Inventory Slot: 6

Nanites: 1440

Pre-Packed Teleport Receiver

Pre-Packed Efficient Thrusters

Pre-Packed Simple Translator

Base Computer Plans

Hyperdrive Plans

Microprocessor Plans

Banned Hazard Protection Upgrade

Powerful Mining Beam Upgrade

Powerful Scanning System Upgrade

Powerful Life Support Upgrade

Powerful Pulse Engine Upgrade

Powerful Movement System Upgrade

Decorative Base Parts Set

Companion Egg

Remembrance Poster plans

Interface Poster plans

Starborn Poster plans

————————-

PHASE 2

————————-

Quicksilver: 2400

Chromatic Metal: 555

Navigation Data: 16

Repair Kit: 3

Salvaged Data: 32

Glass: 12

Warp Hypercore: 2

Warp Cell: 5

Multi-tool Inventory Slot: 3

Inventory Slot: 3

Minotaur Geobay: 1

Nanites: 1200

Pre-Packed Optical Drill

Pre-Packed Trade Rocket

Pre-Packed Personal Refiner

Pre-Packed Cloaking Device

Minotaur Technology Blueprints

Supreme Hyperdrive Upgrade

Powerful Starship Shield Upgrade

Wonder Projector Plans

Memory of Ocean

Memory of Conquest

Companion Egg – Child of Helios

Atlas Headshield

————————-

PHASE 3

————————-

Quicksilver: 2400

Carbon: 460

Navigation Data: 5

Ticket to Freedom: 1

Anomaly Detector: 1

Carrier AI Fragment: 1

Storm Crystal: 5

Salvaged Data: 16

Memory Fragment: 3

Warp Cell: 5

Starship Inventory Slot: 3

Inventory Slot: 3

Nanites: 1200

Packet of Seeds

Nutrient Processor Plans

Haz-Mat Gauntlet Plans

Craftable Components Plans

Supreme Scanning System Upgrade

Supreme Movement System Upgrade

Memory of Bones

Companion Egg – Hungering Worm

Atlas Sceptre

————————-

PHASE 4

————————-

Quicksilver: 2400

Atlantideum: 512

Emergency Signal Scanner: 1

Sentinel Boundary Map: 1

Biological Sample: 1

Triple Burst Firework: 20

Warp Cell: 5

Multi-tool Inventory Slot: 3

Inventory Slot: 3

Nautilon Chamber: 1

Marine Shelter: 1

Nanites: 1200

Nautilon Advanced Equipment Blueprints

Supreme Submarine Drive Upgrade x2

Powerful Underwater Oxygen Upgrade x2

Forbidden Exosuit Module

Forbidden Multi-Tool Module

Supreme Scatter Blaster Upgrade x2

Supreme Mining Beam Upgrade x2

Supreme Pulse Engine Upgrade

Pre-Packed Cadmium Drive

Pre-Packed Scatter Blaster

Pre-Packed Launch Auto-Charger

Memory of the Void

Companion Egg – Sentinel Quad

Atlas Flightpack

————————-

PHASE 5

————————-

Quicksilver: 2400

Emeril: 360

Hexite: 512

Living Slime: 516

Convergence Cube: 2

GekNip: 2

Vy’Keen Dagger: 2

Crystallised Heart: 1

Warp Cell: 5

Starship Inventory Slot: 3

Inventory Slot: 3

Nanites: 1200

Specialised Warp Blueprints

Polo Figurine Plans

Supreme Hyperdrive Upgrade

Pre-Packed Minotaur AI Pilot

Assorted Glitches

Companion Egg – Biological Horror

Title: Starborn

Omega Decal Plans

Omega Banner

————————-

Final Rewards

————————-

Starship: Starborn Runner

Quicksilver Total: 10800

Nanites Total: 6240

Inventory Slots Total: 18

Multi-tool Inventory Slots Total: 6

Starship Inventory Slots Total: 6

Salvaged Data Total: 78

submitted by /u/TheAlienFake
[link] [comments]

続きを読む シェア
0

Community

Just a quick check...

Before I sack this lot, is there a way I can transfer these guys to another player? They took a bit of work to get and it seems like a waste to just have them disappear. Any ideas? submitted by /u/mildlyalarmingdave [link] […

続きを読む シェア
0

Popular Posts