I always thought it would be a cool idea to have a small shelter we could build anywhere without making a base
submitted by /u/DuncanAndFriends [link] [comments] |
submitted by /u/DuncanAndFriends [link] [comments] |
i have 4 hours of play time in total and have just traveled to a new solar system after building hyper jets! this local solar system has 2X paradise planets and 1X paradise moon?!! is normal?? i has to pitch base on the moon ofcourse 😍😍 su…
2023-10-13
submitted by /u/leifosborn [link] [comments]
2022-03-27
They have to be my favorite little spark plugs in all of No Mans Sky. submitted by /u/SilentThorniness [link] [comments]
2024-02-09
Just wanted to show my latest freighter base.
heading to the restaurant/eatery
Heading to the industrial hallway
Looking into the eatery, near warehouse
main entrance/exit with rain effect
Inside the pyramid. It’s intentionally dark so bioluminescent plants light up visibly
submitted by /u/aprilflowers75
[link] [comments]
2023-07-14
submitted by /u/Ksmitethefox [link] [comments]
2022-03-07
You are not a human doing. There are quests, activities, bases to build, travellers to find, units to make, ships to upgrade. But the true beauty if this game is in simply being.
You are the first person ever to land on an undiscovered planet in a universe which is so vast, if every human being on earth played simultaneously, there would still be over two billion planets just for you. Take a few minutes to appreciate its beauty.
There is minimaxing to be done, base parts to be ground, freighters to be designed, but take a moment to stand on one of your frigates’ landing pads and marvel at what Sean hath wrought.
The true value of this game to humanity is its ability to rekindle the sense of wonder at the vastness of nature. Bring this sense of wonder back to the real world.
Safe travels, Interloper.
submitted by /u/RedHal
[link] [comments]
2021-09-09
submitted by /u/Tim_Whoretonnes [link] [comments]
2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03