Working on a set of Expedition Milestone Patch coasters, I want to make a Titan worm next
submitted by /u/sassy_salamander_ [link] [comments] |
submitted by /u/sassy_salamander_ [link] [comments] |
I have wanted so badly to enjoy this game over the years but it never quite clicked. The sheer amount of things to do overwhelmed me and I never felt like I was completing anything meaningful. But this last attempt… I have begun to understand the game …
2023-08-25
I’ve been playing since day 1, and this is going to be my first S class freighter. I’ve been wwiting to have a reason to switch up from my starter freighter. It’ll be sad to see the og go, but I need a higher fleet coordination and I’ve always wanted the superflat n sleek capital freighter with a korvax crew so after finding the right system, thank you r/NMSCoordinateExchange ; I tried saving on a space station after my 3 hours were up but when I came back out they were gone… so after a bit of a rage I went to bed and set me alarm for 3 hours. Afterward I spent almost the next 4 getting c class after c class I wasn’t sure it was working until the first hour passed I got my first change with an A class. So stoked to finally be done with this horse shite. submitted by /u/RedditModsR_Bullies |
2023-10-02
This game has been in my PlayStations library for two years buried behind a bunch of games that I’ve played or have been playing. I’m to the point where I’m waiting for the next ‘big game’ to drop so I decided to finally try this game and holy shit… it…
2023-06-23
Big patch on the Experimental branch today, these fixes should go public soon.
Including
Full List:
https://steamcommunity.com/app/275850/discussions/0/6516193260167070838/
Experimental Branch 15/06
Players are now able to rebind movement to the cursor keys without that automatically resulting in them moving around while navigating the quick menu.
Fixed an issue that prevented the cursor from rendering while re-binding controls in the Game Mode options screen.
Fixed an issue that caused a number of options to be missing from the options menu, or some options to appear when they should not.
Fixed an issue that caused the Terrain Manipulator menus to scroll the wrong way in VR.
Fixed a rare issue that could leave player-owned Interceptor ships without any installed technology.
Fixed an issue that could cause the starship’s landing gear to be incorrectly raised after save/loading within a landed ship.
Fixed an issue that caused first-person cockpit exit animations to fail to play.
Fixed an issue that could prevent the Singularity expedition from converting into a Normal mode save after it was completed.
Fixed an issue that caused the ship at the start of the Singularity expedition to be missing its Vesper Sail.
Fixed an issue that caused incorrect collision on outpost landing pads.
Fixed an issue that could cause players to be ejected from the Multi-Tool comparison screen when attempting to pin repair instructions for a Multi-Tool they do not yet own.
Fixed a rare issue that could cause players to be erroneously told their inventory was full when claiming the reward for “Wayfarer” milestone.
Fixed a rare issue that could cause the galaxy map Mission Path to point to the wrong destination system.
Fixed an issue that prevented starship distress beacons from animating correctly.
Fixed an issue that could cause Multi-Tools belonging to other players to become attached to NPCs.
Fixed an issue that could result in players becoming permanently stuck to the chair in the Guild Envoy’s area of the Space Station.
Fixed an issue that caused Sentinel Interceptor ships to be worth 10x as much as other ships when salvaging.
Fixed an issue that allowed too many Communication Stations to spawn on expedition planets.
Fixed a rare issue that could cause the current expedition to end early.
Fixed a Mac-only issue that caused large bases to be loaded very slowly.
Fixed an issue that prevented some freighter engines from being correctly recoloured when choosing a new engine trail.
Fixed an issue that could cause the depth of field effect to be applied far too strongly on some platforms.
Fixed an issue that could cause black speckles to flicker across the screen during interactions that made use of the depth of field effect.
Fixed a graphical glitch that could occur in the Atlas’ particle effects when playing on Switch.
Fixed an issue that caused eyeballs to be positioned incorrectly within a specific Traveller-style head in the Appearance Modifier.
Fixed a graphical issue that could cause the player to briefly appear while teleporting.
Introduced a rendering optimisation for VR.
Fixed an issue that could allow too many creatures to spawn when playing in multiplayer.
Introduced a memory optimisation related to planetary creatures.
Fixed a crash related to synchronising freighters in multiplayer.
Fixed a crash related to the Multi-Tool.
Fixed a hang related to reloading missions.
Fixed a crash related to base part rendering.
Fixed a rare crash related to the mission log.
Fixed a rare crash that could occur in VR.
Fixed a PlayStation 4 crash related to reporting bases.
submitted by /u/_No_Mans_Skywalker_
[link] [comments]
2023-06-15
Can someone at Hello Games please get rid of this? I’ve played NMS for years and the ships flying overhead were pleasant visual distractions as I went about my business in the game..now everytime two or more ships fly overhead, the resulting shrieking …
2021-05-25
submitted by /u/mer_ner [link] [comments]
2022-10-07
ORBITALS PATCH 4.65May 1, 2024. Hello everyone, Thank you to everyone playing the No Man’s Sky Orbital update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.65, which is now live on Steam and will be coming to other platforms as soon as possible. Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report. Thank you, submitted by /u/max087 |
2024-05-01
submitted by /u/Alert_Jury7875 [link] [comments]
2024-05-01
Wonder what the new patch will bring submitted by /u/Redeye2021 [link] [comments]
2024-05-01
Screen shots would be great, and the biggest submitted by /u/Spook0888 [link] [comments]
2024-05-01
submitted by /u/ThotPokkitt [link] [comments]
2024-05-01
submitted by /u/Fulanux [link] [comments]
2024-05-01
submitted by /u/PLURGASM_RETURNS [link] [comments]
2024-05-01
submitted by /u/AdministrativeRiot [link] [comments]
2024-05-01
submitted by /u/PfeffiGolem [link] [comments]
2024-05-01
submitted by /u/Bluri38 [link] [comments]
2024-05-01