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I got a walker brain!

Weeks ago I learned the blueprint for a conflict scanner, but I couldn’t finish installing it because I needed a walker brain. I left it unfinished in my ship, flashing at me as a reminder.

Yesterday I was on a planet with aggressive sentinels, and decided to pick a fight to see if I could get a walker brain. One important thing to note is up to this point I thought a ‘walker’ was the quad-leg dog sentinel. I’ve killed one or two of them before and only received a quad servo, but I thought maybe you got different things, and I was just unlucky not to get a brain. (Trying not to laugh at myself as I type this.)

So I start a fight with the sentinels, and after killing two of the dogs and getting quad servos I start to get annoyed at what I think is my bad luck, when I hear the announcement that a sentinel walker was on the way. I finally clued in to the fact that what I thought was a walker was not in fact a walker, and I needed to quickly come up with a plan.

I’m sure there are better ways to kill walkers, but I jumped into my ship and took off, and spent the next few minutes flying low and slow passes above the walker while strafing it with my photon cannon. Eventually I killed the walker, got its brain, and now I have a working conflict scanner.

This game is so fun!

submitted by /u/Repulsive-Basil
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Sentinels are tipping the scale on my 5th warp pirate fight.

Hello!

I’m new to the game, not an ace pilot and my starship is a potato. When I do my 5th warp and I encounter the pirates attacking a frigate, I am able to clear the pirates. However, around the time the pirates are cleared, two sentinel interceptors warp in, and the fights go on and on.

What should I do here? Is there a way to defeat the pirates and not trigger the sentinels? Ideally I’d like to be able to claim the freighter after fending off the pirates, which I think is what’s supposed to happen?

Thanks!

submitted by /u/ImRealBig
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