NMS HOT POST 2022/02/21

Thoughts…


Let me preface the following by saying I own NMS on (3) platforms, I platinum'd the game on PS4, and have well over 1000 hrs spread across all 3 platforms. This little rant is a cumulnation of my experience from day one to now and my insight into what I want and I believe NMS needs.

Let's rip out hat to Hello Games for the hard work and dedication they have shown to their game, the free updates, and their continued support and investment. Almost every other developer could take a page from them.

Over the years we have gotten a plethora of updates that have added numerous spheres of activity, some very welcomed…others, well, it's content that's been added.

I have been clamoring for quite a while now for a proc gen update with added assets. This is what NMS is at its core…a serene explorative kinda game. Imo it isn't about min/maxing, collecting ships or multi tools, harvesting milk or eggs, it's about the excitement of seeing what's over the next hill or what's in the next valley.

I understand that adding more content it adds to explorative aspect…but the environment we are doing this is remains the same. I appreciate any content we get in a 5 yr old game, hell that's all bonus.

What we truly need is a proc gen overhaul, add in more assets, so that when we go after a diff ship, or hunt down those royal multi tools, we do so seeing something new, not something we've seen countless times. I'd be more inclined to spend time on planets if there were new items to hunt down, new minerals to collect, new fauna with new assets.

Now, at least for us old timers, the whole game feels repetitive and boring. We see nothing new…I really miss those early days of playing where I spent hours on planets, on foot, just wandering and exploring to see what I can find. Well the answer then is the answer now…pretty much the same thing I found on the last planet.

Anyone who has invested time into NMS already have maxed multi tools, max inv slots, max ships and max freighter/fleet…we don't need more upgrades we need content. I read once, someone said, NMS is as big as an ocean but as shallow as puddle and I believe this is a perfect analogy to what NMS is.

In conclusion I believe we do not need a combat overhaul, we don't need new multi tools, we need a proc gen update with a ton of new assets. What's your thoughts?

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Source: No Man's Sky | Reddit

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Got my living ship and... I'm disappointed?

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Is there a way to upgrade my living ship range?

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The same freighter spawned in twice so I called mine in too.

The same freighter spawned in twice so I called mine in too.

Imagine if we could have more than one in our fleet! Looking at the NPC fleets with 2 or three main freighters, their frigates and their small cargo ships makes me so jealous! Imagine if we could have more as well as small shuttles moving between them transferring crew etc.

Also, I wouldn’t say no to a “beam me up, Scottie” option!

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Community

Freighter farming

Back when I first started you were able to jump to a system, and if the freighter attack happened and it was a freighter style you like, you could fly to the space station and hop out of your ship to cause a restore point, then hop in and save the freighter. Once inside the freighter after the battle, you could use your visor and check to see what class it was. If you didn’t like what class it was, you could reload the save and hop into your ship and save the freighter again, rinse and repeat until you got an S-class. Is there still a way to do this?

submitted by /u/OkamiS90
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Some of my bases

Here are some of my bases, including my Pyramid, Viking town, Ancient Greek town, private getaway, Line city, underwater base with an exploration Ship and the start of my Vanuatu inspired base… I also have a massive cave base that I’ve posted up …

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