Smoke a little Nip,drink a little GRAH and ship happens…
submitted by /u/unionthug506 [link] [comments] |
submitted by /u/unionthug506 [link] [comments] |
submitted by /u/Sorry_Bag_6146 [link] [comments]
2023-03-01
I dug but I couldn’t find him. I hate that bug. submitted by /u/SquareFroggo |
2024-01-14
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/Emotional_Thanks_548 [link] [comments]
2021-07-09
submitted by /u/mothershipryan [link] [comments]
2022-05-25
The fact is the theme of the update is PLAY HOWEVER YOU WANT and everything is now a slider or a button away.. which is welcomed. It’s fine because nothing is forcing you to use them or play any certain way and it has given us more freedom to enjoy ou…
2022-10-10
submitted by /u/MegaForceUSA [link] [comments]
2024-05-19
Somebody’s turned a trade outpost into a base and stuck this huge skull on it. I want one! What is this, a mod or something? Anybody seen one of these before? submitted by /u/Showmebobs |
2024-05-19
I used to have expeditions take from 1 hour to 4. And now my shortest timed expedition is 5 hours and the other 4 are 20+ hours. Can anyone help explain why tf that happened? It was fun doing two-4 expeditions in a day. submitted by /u/I…
2024-05-19
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-19
I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.
I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.
Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.
submitted by /u/Misternogo
[link] [comments]
2024-05-19
PS4 player, had to find the back door in so I could fly around, there’s a hint if you look, 😉 submitted by /u/Spook0888 |
2024-05-19
submitted by /u/ThotPokkitt [link] [comments]
2024-05-19
submitted by /u/Affectionate_Hold660 [link] [comments]
2024-05-19
I wish there could be a Visitor’s Book available at your camps/bases. Would be neat who, if any, dropped in. submitted by /u/martusfine [link] [comments]
2024-05-19
on a planet someone shared earlier in Eissentam, and every. single. thing. i do (including entering buildings) pops on the side of the screen; i assume that other people in the system csn see these updates as well, and if they’re anything like me…
2024-05-19