NMS HOT POST 2022/04/26

Some Thoughts on 3000 hours of No Mans Sky


Some Thoughts on 3000 hours of No Mans Sky

I’m still here. And I’m still having fun.

https://preview.redd.it/2pow1cd26vv81.jpg?width=1250&format=pjpg&auto=webp&s=12cefd0833ccbdd1376eeed096edf95b9073147d

I bought the game the day Atlas Rises was released, and it has been a consistent delight to me, a refuge, a place to experience wonder, as well as frustration, confusion and even rage. It has kept me busy during an excess of boring times, even as it has at times interfered with the responsibilities of normal life, whatever that is these days.

It has also given me access to a fabulous, caring and sharing community that has been immensely helpful, hugely entertaining, and unexpectedly appreciative of my own contributions. Our little corner of Reddit is special.

I’ve learned a lot, too. And that’s a big deal for me. I’m 78, and I’ve been gaming since “Adventure” was loaded into an obscure corner of the old Wang word processor (1980). Something new and wonderful is a very rare occurrence.

In the first 450 or so hours of the game, I did all the quests, spent many hours grinding and leveling up, and got to the point where the inevitable “What’s next?” question pops up. I think this is a common point at which many players leave the game. I might have too, but at that point, I discovered three things:

First, once you get rich enough, you can slow it way down and start noticing the little things and following them down various rabbit holes. I got into exploring and building, learned to cook, gave my claustrophobia a workout looking for that last little underground beastie, took hundreds of screenshots, and looked forward to updates and community missions.

Second, I got a face. I can’t recommend this enough. Once I gave up the helmet and picked a race, I found myself building a character, developing a backstory, and searching for meaning. It gave a lot more … underlying texture? … to the whole experience. My name is Eoleveras Wascu, Hand of the Vy’keen, and I will mess you up.

And third, about 450 hours or so in, I discovered modding. I’ve taken some grief over the years for using mods, I’ve heard all the arguments both for and against it, and I’ll offer this in my defense: I’m still here. And if in some way my use of mods annoys you, I’m truly sorry. Really. But I’m going to keep on doing it.

You reach a point eventually where you realize that the game still has many mysteries to explore, but the constant grinding detracts from the fun, and the vanilla limitations constrain the possibilities. I had discovered what I really liked about the game – at that point, mainly exploring and building – and mods let me focus more on those activities while discovering new ones, like learning to use Blender.

I’m not going to spend any more time defending mods – I don’t usually play multi-player, I never grief anyone when I do, and I play my own game in a remote galaxy far, far away.

I will say, though, that I’m glad I did those vanilla hours. I got the mechanics, narrative and experience that I agree is vital to the NMS experience. It would be a huge misstep to rely on mods before really going through the early game.

But most of all, 3K hours in, it’s rare that an NMS session doesn’t contain something new, something surprising, the possibility of a new accomplishment, or a “WOW!” moment or two. And there are still quests ahead, not the least of which is Perma-Death – I’m saving that one for last, in pure vanilla.

All credit to Hello Games for the ingenuity and ambition of the original game concept, the massive content and gameplay updates, and their engagement with and commitment to the community. A big “Thank You” to r/NoMansSkyTheGame for giving me a welcoming place to share my game experiences over the last 4 years. And another big “Thank You” to the mad geniuses of the modding community, who have allowed me to enjoy an extended and worthwhile vacation among the stars.

I’m still here – and I’m hugely grateful.

submitted by /u/Cheater42
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Source: No Man's Sky | Reddit

関連記事

First Permadeath-death experience

I went in knowing this could be bad.

Welp. It happened. I’m guessing I put in at least 30 hours. I progress really slow, cause I like to farm and grind a lot, my exosuit was still kinda weak with technology. It was touch and go for the first few hours, figuring out how to survive. After getting some batteries and life support cells, I was past the surviving part and moving on to getting the good stuff. I scored on a hot rod star ship and was mostly about getting it maxed out.

I was sure I could brave any extreme planet, I was doing fairly well with keeping a good stock to keep my tech charged. I just left an extreme planet with 606 F super heated storms to get some good resources and made a sweet new animal companion there that was following me around for a couple hours.

So I got what I needed, went to a new system to buy new tech, scanned planets and found a new extreme planet to land on with an extreme storm already happening and thundering. I seized the moment to start getting storm crystals, despite barely being able to see with the storm, but I can see the flashing storm crystals. Then I guess a third storm was announced on top of the two already happening, as soon as I started grabbing storm crystals, which I didn’t think three storms was possible.

It was a wind storm with barely time to react, even if I were to dig a tunnel, I was immediately swept up. I was already a couple hundred meters away from my ship when I got picked up. I knew I was in trouble, frantically trying to use my jet pack as I’m being tossed around trying to avoid hitting the ground. Trying to get out was not happening either. I have been in wind storms before and I purposely jumped in and had fun with it, but this wind, even I tried to run, was not letting me go. Losing sight of my ship, I panicked, fumbling controls; I kept myself from hitting the ground a couple times. I was trapped by a hillside and before long, slammed me on the side of it, I heard “shield down” and the screen faded to black. I took a couple minutes to process what just happened.

Maybe I can take it as a learning experience. Though when you’re in permadeath, anything can blindside you at a moments notice. I’m guessing the lack of exosuit upgrades and underestimating damage taken in permadeath was my fatal mistake. I nearly ended my game when I got overzealous with the jet pack and miscalculated a drop just over a hill. It wasn’t a long drop, but I was down to a sliver of life.

I don’t know if a maxed out exosuit will tank a long fall, or save you from being slammed from a wind storm.

Now that I got that off my chest, I feel a bit better. I guess when you get knocked off, you get back on that horse. Maybe a bit more weary about acting reckless, in permadeath anyways.

I think the next approach, I’ll focus more on maxing out health and damage protection and less finicky about flashy starships. Being more cautious about extreme planets as well. I learned you can be taken by surprise and most threats on other modes are not a joke when playing in this mode. Better luck next time I guess.

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