After 300 hours of play-time, I finally, FINALLY found the exotic ship I’ve been after.
submitted by /u/Dahhakka [link] [comments] |
submitted by /u/Dahhakka [link] [comments] |
Star Systems Explained Planet Types sorted by Biome Biomes sorted by Planet Type Starship Stats "Found in the Wild" Starship Upgrade Modules Multi-Tool Bonuses Multi-Tool Upgrade Modules …
2022-07-08
Wholesome- My 9 year old (who has been playing NMS off and on for years) was starting a new game, a few minutes ago accidentally friended a player in the Anomaly while trying to select the Exosuit upgrades… The unknown player gifted my son 8 Activate…
2021-05-30
Got my first Sentinel Interceptor ship today named it Shadow of Charon submitted by /u/SkyMortar65 [link] [comments]
2024-05-02
Followed the signal here but I’m not sure how to actually make it my own submitted by /u/FKez05 |
2024-03-02
So I found this video that explains the locations of and how to a sentinel ship and wanted to get one for myself. But the problem is that I can’t seem to get it to spawn. The ship relies on spawning an under attack freighter by playing for three hours …
2023-06-14
I saw a recent comment from a newbie saying they didn’t know what an expedition was or why they’d want to play in one. I think we, as a community, may have started assuming too much context and should explain ourselves.
So TL;DR: An expedition is a game mode where you start a new save from scratch and participate in a series of challenges that lead to rewards you can share with all of your saves. Unlike the normal game, you do this in the same systems as everyone else playing the expedition!
The rest of this is not a guide to any particular expedition, but will give new players a sense of how you interact with one. Feel free to comment with non-PC control options or corrections.
You start an expedition when one is active by selecting “Play Game” and then “New Game” from the main menu. One of the options on the New Game screen is “Community Expedition.”
Once you start, you get the usual starting sequence and you follow the on-screen instructions until you get into the game itself.
Expeditions start on a specific planet. Everyone starts there and as usual your first mission is typically to find and repair your ship. But from there, you are led by a series of expedition challenges. There are some number of phases to the expedition and each phase has a set of milestones you must accomplish. Once you accomplish each of the milestones in a phase you get a reward that will be sharable with your other saves, even the non-expedition ones!
You find these milestones by pressing Escape and then going to the “Expedition” tab in the menu. You’ll see a jagged line through a number of phases, with each of the systems showing the milestone achievements you need to complete in order to finish the final step (don’t forget that there’s the final achievement for having done all of the previous ones in a particular system. This will give you the permanent rewards you can share with other saves (in gold text).
Here’s what an expedition looks like.
Each phase has a “rendezvous” associated with it which is another star system you have to get to and find a specific point of interest. This is very much like any mission you may have gotten in the normal game that involved a location. You will get an approximate location (make sure you have selected the milestone you want so it shows up) and when you get there, your scanner will help you narrow down the location.
Usually the rendezvous is in a place that helps you accomplish the milestones that are in the same phase. So if you need eggs from some creature, for example, they will be available either on the same planet as the rendezvous from the same phase or nearby.
Ultimately, when you finish the whole series of phases, you get a final phase that’s just a free “you did all the things” to complete the expedition and claim the final prizes.
Expeditions aren’t for everyone, but the rewards are pretty compelling. They’re often things like a ship or freighter or companion that is unique and may even make some of the regular game a bit easier.
You claim your prizes on other saves by going to the Quicksilver vendor in the Space Anomaly. If you don’t know what that is yet, keep going and you’ll get there. It’s pretty early in the main game. Once you get there, you will find a merchant close to where your ship lands who has a “claim expedition rewards” dialogue option.
Absolutely! Having shared goals on the same planets makes it really easy to share the experience with others.
Players can attack other players if you have PVP turned on. Obviously with expeditions happening in the same systems, this is a big deal, but you can turn off PVP at any time. Just go to the settings in Options -> Network and turn off “Allow PVP with…” if that’s not your jam. Keep in mind that this is reset for each new save, so you will want to do this as the start of a new expedition.
There are a series of shorter expeditions happening right now. Check out: https://www.nomanssky.com/2022/11/holiday-2022-expeditions/
submitted by /u/Tyler_Zoro
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2022-11-30
I started building a base next to an outpost, and the paving had this cool circle/star/petal pattern as in the second picture. The colors changed on it accordingly, it looked awesome. All pavings consistently had that pattern and I don’t recall clicking on anything to pick it. I scrapped that base and moved a bit over to start it again, and the paving was back to it’s boring self. I went back to the outpost to recreate the first try, but paving is still nonpatterned. I tried clicking on all colors/materials but I can’t get it to be like that again. Am I missing something, am I tripping?? submitted by /u/thehumanskeleton |
2024-05-19
submitted by /u/MegaForceUSA [link] [comments]
2024-05-19
Somebody’s turned a trade outpost into a base and stuck this huge skull on it. I want one! What is this, a mod or something? Anybody seen one of these before? submitted by /u/Showmebobs |
2024-05-19
I used to have expeditions take from 1 hour to 4. And now my shortest timed expedition is 5 hours and the other 4 are 20+ hours. Can anyone help explain why tf that happened? It was fun doing two-4 expeditions in a day. submitted by /u/I…
2024-05-19
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-19
I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.
I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.
Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.
submitted by /u/Misternogo
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2024-05-19
PS4 player, had to find the back door in so I could fly around, there’s a hint if you look, 😉 submitted by /u/Spook0888 |
2024-05-19
submitted by /u/ThotPokkitt [link] [comments]
2024-05-19
submitted by /u/Affectionate_Hold660 [link] [comments]
2024-05-19
I wish there could be a Visitor’s Book available at your camps/bases. Would be neat who, if any, dropped in. submitted by /u/martusfine [link] [comments]
2024-05-19