NMS HOT POST 2022/05/31

Well that was the creepiest in-game experience yet


So I was on the first Anchor Point world for the expedition, and decided to build a base so I could teleport there quickly again if I die for a fourth time. There was an ice storm going on, and I put my base together as quickly as possible to escape the cold. After organizing my inventory for a few minutes, I turn around and standing just inside the doorway was the silhouette of another Traveller, just standing there and watching me. It was dark, and it was creepy, and it gave me a jump scare.

submitted by /u/GODDESS_OF_CRINGE__
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Source: No Man's Sky | Reddit

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My Request to Hello Games

I submitted this request to Hello Games for settlement improvements (I include it merely for anyone who wishes to read it). What ideas do you all have to make settlements more relevant and fun?

I really love the idea of settlements. Even though this is technically an MMO it can get quite lonely in space. I like the idea of being in charge of something and helping it grow. Unfortunately, it feels too disconnected. Trying to interact with the citizens only gives you the option to leave. When there is a matter to be discussed, it is never in person. Any visitor, dispute, or proposal is done through the comms system. It would be great to have citizens show up at the office with their complaints, to go to the town hall and see everyone voting on proposals. To attend farewell and welcome events for missions. It would be great to be able to use things like the dance hall. That was another thing, inconsistency. It had me build a dance hall but dancing was still banned. It would be nice instead of waiting for options f we could inact them. I would love to make the active choice as overseer to unban dancing and not just wait for that option. I’d also love to be able to live at the settlement. I would love to have a place of residence that I can modify and expand (like a freighter). Having to cheat by building a base on the outskirts and moving inwards isn’t as fun. Making settlements a lot more dynamic would be a ton of fun. Being able to allow friends to buy homes there would also be cool.

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Runaway Mould Theft!

Stupid question: If I stumble across someone’s base and take their runaway mould, if they were to show up 5 minutes later, can they still harvest what should be there, or have I forced them to wait for it to respawn?

I ask because while checking out someone’s base I saw that they had a healthy collection of mould balls, but I don’t want to take what’s theirs if that means they get screwed.

Thanks.

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