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I have become obsessed, please save me.

I’m a retiring Web Dev, been playing NMS since it came to the Mac and I’m planning to weave both of my interests together and build a NMS Multiverse ‘fake corp’ website where I can share ship finds, builds and tips. Am I mad?

I found I can fork my saves, by duplicating save files and so can have 15 ‘employees’

ChatGPT makes everything so easy.

Meet the staff:

Corporation Name: Celestial Dynamics

Corporate Overview: Celestial Dynamics is a cutting-edge technology and exploration corporation, specializing in the development of advanced starship systems, scientific research, and the discovery of new frontiers in the No Man’s Sky multiverse.

Staff Members:

  1. Name: Commander Aria Zenith
- **Race:** Human - **Role:** CEO and Chief Explorer - **Bio:** Aria Zenith, a visionary human explorer, founded Celestial Dynamics with a passion for uncovering the secrets of the universe. As the CEO, she leads expeditions and drives the corporation's commitment to innovation. 
  1. Name: Synthara Nexus
- **Race:** Korvax - **Role:** Chief Scientist - **Bio:** Synthara Nexus, a brilliant Korvax scientist, oversees the corporation's research and development division. Her expertise in quantum mechanics and artificial intelligence contributes to Celestial Dynamics' technological advancements. 
  1. Name: Quill Valiant
- **Race:** Vy'keen - **Role:** Director of Security - **Bio:** Quill Valiant, a seasoned Vy'keen warrior, ensures the safety of Celestial Dynamics' personnel and assets. His combat skills and strategic mindset make him a formidable force in protecting the corporation's interests. 
  1. Name: Luna Stardust
- **Race:** Human - **Role:** Chief Pilot and Exploration Specialist - **Bio:** Luna Stardust, a skilled human pilot, leads expeditions to uncharted regions of the galaxy. Known for her daring maneuvers and unparalleled navigation skills, she plays a crucial role in celestial exploration. 
  1. Name: Binary Cipher
- **Race:** Korvax - **Role:** Lead Engineer - **Bio:** Binary Cipher, a Korvax engineer, spearheads the development of Celestial Dynamics' starship systems. His mastery of technology and algorithms ensures that the corporation's vessels are at the forefront of innovation. 
  1. Name: Blaze Forgeheart
- **Race:** Vy'keen - **Role:** Weapons Specialist - **Bio:** Blaze Forgeheart, a Vy'keen weapons expert, is responsible for designing and testing advanced weaponry. His creations provide Celestial Dynamics' starships with a competitive edge in combat situations. 
  1. Name: Starlight Nova
- **Race:** Human - **Role:** Communications Officer - **Bio:** Starlight Nova, a skilled human communicator, manages the corporation's interstellar communications network. Her diplomatic approach fosters positive relations with other entities in the No Man's Sky multiverse. 
  1. Name: Pulse Sprocket
- **Race:** Gek - **Role:** Chief Mechanic - **Bio:** Pulse Sprocket, a talented Gek mechanic, oversees maintenance and repairs for Celestial Dynamics' fleet. His resourcefulness and mechanical expertise keep the starships in peak condition. 
  1. Name: Valkis Ironshield
- **Race:** Vy'keen - **Role:** Security Officer - **Bio:** Valkis Ironshield, a Vy'keen warrior, assists Quill Valiant in maintaining security. His vigilance and combat skills make him an invaluable asset in protecting the corporation's facilities. 
  1. Name: Celestia Mirage
- **Race:** Korvax - **Role:** Stellar Cartographer - **Bio:** Celestia Mirage, a Korvax cartographer, creates detailed star maps and analyzes celestial phenomena. Her work aids in planning efficient exploration routes and uncovering hidden anomalies. 
  1. Name: Zenith Prism
- **Race:** Human - **Role:** Chief Financial Officer - **Bio:** Zenith Prism, a strategic human financial expert, manages Celestial Dynamics' economic endeavors. Her financial acumen ensures the corporation's stability and growth in the competitive galaxy. 
  1. Name: Spark Catalyst
- **Race:** Gek - **Role:** Energy Systems Specialist - **Bio:** Spark Catalyst, a Gek energy expert, optimizes Celestial Dynamics' power systems. His innovations in energy efficiency contribute to the sustainability of the corporation's operations. 
  1. Name: Orion Nebula
- **Race:** Human - **Role:** Xenobiologist - **Bio:** Orion Nebula, a dedicated human xenobiologist, studies alien life forms and ecosystems. His research provides valuable insights into the biodiversity of planets explored by Celestial Dynamics. 
  1. Name: Quantum Flux
- **Race:** Korvax - **Role:** Quantum Physicist - **Bio:** Quantum Flux, a Korvax physicist, specializes in quantum mechanics. His research pushes the boundaries of theoretical physics, contributing to advancements in Celestial Dynamics' technology. 
  1. Name: Glimmer Swiftstream
- **Race:** Gek - **Role:** Trade Liaison - **Bio:** Glimmer Swiftstream, a savvy Gek trader, manages Celestial Dynamics' trade relations. His shrewd negotiations and extensive trade network contribute to the corporation's economic success in the galactic marketplace. 

submitted by /u/Dramatic_Ganache2575
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Expedition 7 Redux: Completed without dying (comment for details).

Read a post by another traveller a few days back who completed the expedition without dying (apologies to you, Traveller, I’ve forgotten your name). I had actually started a new run of the expedition at that time anyway with the intent to see how much I could do before you HAD to die. Turns out… you don’t. But this post opened the possibility of completing the expedition without dying. Here’s how it went:

I started off by ignoring my ship. I decided I was going to try to find a crashed ship on foot or a trading post where I could buy one. As it happened, that wasn’t in the cards. I did a huge circle that took 10 hours on foot on the starting planet but was never fortunate enough to find either of those things. What I DID find, though was a minor settlement where I promptly bought a couple hermetic seals. I also bought the blueprint for the Advanced Mining Laser.

During my wanderings, I dug up a lot of buried tech modules and found a fair number of clusters of ancient data structures. These yielded some drop pod maps, which are actually reasonably valuable. I sold off both the the tech modules and maps at trade terminals (I found 3 or 4 in the wild). I also encountered a lot of curious deposits. Mined a few of those after installing the AML and refined into nanites while I waited for storms to blow over.

When I finally arrived at my ship, it was 10 hours in, I had about 12 million units and just over 5200 nanites. I’d also found a couple drop pods to add inventory slots and even got a few upgrades for the exosuit and ship from damaged machinery. I also learned 177 words and managed to bag a decent C class multitool with a lot more slots than the starting weapon.

After fixing the ship, I was in a position where I really just needed to make a base on an infested world as the only obstacle and then I was golden for all other milestones in the Expedition. What I did was I went to Uncharted red and green star systems to search for the proper world type (I purchased the drive blueprints on the Anomaly after I got my ship up and running).

I had grabbed maps for commercial buildings to use to search for a base computer in the wild (this is one of the things these charts can locate) and used those on the proper world when I finally found one (actually didn’t take too long. Maybe a dozen systems). Why uncharted? Well, that’s because the planets don’t have any buildings other than shelters and wild base computers. It took a grand total of 2 maps before I located a wild base computer. I flew in, landed, claimed it, and built a base. The game considered that good enough for the milestone.

Now I was all set. I just carried on from there and completed the expedition. I refused to die and did it without doing it on purpose. Dying was the only milestone I had left at the end, and turns out at the very end, the game kind of makes you ‘semi’ die, as it restarts you as if you’d died. But the key here is… you spawn in with all your stuff. You lose nothing. So you never really die at all, but the game gives you that milestone (which was the final unfinished one for me in this expedition) when you spawn in after the end.

Anyway, the grand total play time was about 15 hours. Obviously not the optimal way to play it, but it was a fun experiment and very satisfying.

submitted by /u/TerriblePurpose
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Community

Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

submitted by /u/Yogma_xyz
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