NMS HOT POST 2022/08/23

Are you new player looking for some tips to get you started? Are you a veteran player with some advice you want to pass along? Looking for a good way to earn units, nanites or just how to get the most out of the game? Check out our new FAQ thread!


Here's some of the FAQ suggestions we received in our previous FAQ thread. Keep in mind that these are opinions from some of our valued OP's and you may agree or disagree with some of these. We just ask that everyone remains respectful when replying to this thread and we look forward to your contribution! NMSTG Mod Team

You can also drop a quick tip!

Tip #1: Always try to be doing multiple things. Pick up the portable refiner so you can refine something from your inventory while exploring and mining.

Tip #2: Avoid multiplayer until unlocking the anomaly, can be stranded if not.

Tip #3: Exotic worlds only have 1 fauna so it's easy to scan all of them.

Tip #4: Need glyphs? All 16 are on one planet here

Q- "I was on the Anomaly and a bunch of expensive stuff showed up in my inventory. What do I do with it? A:" Congrats! Another player has bestowed you with a gift. Most likely it is an item to sell for some quick and easy cash. Usually the item description will tell you what it is used for.

Q: "Help, I claimed a broken ship and now I can't find my starter ship! Is it gone forever?" A:" If you merely selected to "claim" the broken ship and not "swap" it, then your old ship is still around. If you left it with launch fuel in the tank, you can summon it with the quick-menu. If it does not have fuel, it can be summoned on the Anomaly (once you unlock it), your freighter (once you acquire one).

Q- "Are crashed ships worth repairing?" A-" Unless it is an exotic, no. Scrap the ship at the space station, sell the items it gives you, and use those units to buy a better, working version of a ship in that system.

Q- "Any advice for new players?" A-"For new players, make sure you read the guide in-game. It's an excellent beginner's guide for traveling, learning about the alien races, building, and etc. Take a look over the catalogue of items too. Also, I'd strongly suggest mining a massive amount of carbon, oxygen, and sodium. These three items will be some of your most used and critical items in the game

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Source: No Man's Sky | Reddit

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All discovery names on Expedition progression systems should be locked.

Not sure why this isn’t already a thing. Systems and planets are already like this, so it’s clear that Hello Games has the ability to do this. These are already done this way to (probably) stop people from naming these larger systems into something offensive.

But based on the past few expeditions, it’s become increasingly clear that people won’t use this system to make fun or funny names for things and instead will choose to name commonly found resources or creatures into things that are political or offensive.

I don’t think specific words need to be locked or anything. If I found one of these discoveries in the normal mode then I can just move on. But, expeditions (especially the last one) force you to interact and see the discoveries of other players for much longer periods of time compared to other parts of the game.

Having all discoveries on necessary progression systems (starting places, rendezvous points, etc) be pre-discovered by Hello Games eliminates any need for them to ban any names and still lets people name random systems whatever they want. I’d imagine this would also drastically cut down on reports sent to HG. For the most part everyone wins by doing this. People can still name random systems whatever they want, HG doesn’t have to deal with a bunch of reports, and people can play their space game without political and offensive names being shoved down their throat.

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Community

Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest Patch or Hot Fix, information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you’re requested to send your save file to Hello Games see this post

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Can I create a custom squadron from ships I would be scrapping otherwise?

So here’s what I was thinking. You can hire an NPC to your squadron from any space station for example, right? Now what happens if BEFORE hiring them I buy their ship by swapping it with one of my ships that I would be scrapping otherwise? Will I get THAT ship to join my squadron?

Obviously it depends on the pilot too how well they will do in a fight, but this way I could have a squadron made up of Living Ships or fully equipped Sentinel Interceptors, right? Or, in theory I can claim the Starborn Runner as many times as I want if I’ve finished the expedition, can I just keep selling a Starborn Runner by swapping with them AND hire said pilot equipped with the Starborn Runner now? Can I have a full squadron of them?

I’ll test this out soon with a sentinel that I’d scrap otherwise and get back to you, but if this works I think it is huge, so much potential to create an amazing fight squadron this way!

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