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How the heck am I meant to evade sentinel interceptors?

I’ve been to two planets with aggressive sentinels. You land and instantly get targeted. They keep attacking until you die. I fly into space, I shoot them down, more warp in. I shoot them down, more warp in. I shoot them down, more warp in. I shoot them down, more warp in. Critical damage taken. Critical damage taken. Critical damage taken. ?????????????????????????????????????

submitted by /u/h1ghf1sh_
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Wishlist for future updates?

Hi, I have some suggestions which might make the game even more fun.

  • Add ships, shipwrecks and wrecked freighters to uninhabited systems. Sure they may be uninhabited, but that doesn’t mean never visited, a few crashes here and there wouldn’t be strange.

  • starship tech modules which increase the succes rate of the onboard scanner when scanning for planet locations. I’m looking straight towards that factory on-screen, why is my scanner ignoring it?

  • diversify planet color palets, plants and trees instead of making them biome dependant. Every frozen or hot planet, poisoned or radioactive planet and paradise planet looks the same, it’s getting repetitive! I’d love to find a frozen planet with giant mushrooms and pink snow, but it’s just not in the range of possibilities. I don’t know if that’s because the game is out on so many platforms, but if it is that sucks.

  • claim uninhabited systems for Gek, Korvax or the Vy’keen in favor of a faction boost. Let space stations be buildable for the claiming process by spending large amounts of all kind of resources.

  • a way to change ship while on board of a space station please.

  • a way to refresh missions, or a system that resets the missions after 24 hours.

  • buyable anomaly detectors somewhere at the Nexus.

Those are all I can think of at the moment. Maybe y’all want to add more?

submitted by /u/LeBaiton
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Community

Question to "Collected Knowledge"

Sorry for the repost of this question, but nobody answered so far. Maybe because nobody could help, or the question went down to fast thru the week in the sub. Hopefully during the weekend are more travelers online here and could help please!

Hello travelers. I’m trying to access all the stories I’ve learned in the “Collected Knowledge” section under “Catalogue & Guides” in my oldest game save. Unfortunately, it’s not entirely clear to me where I might be missing points and I’m hoping for your support. Yes, I know there are a lot of submenus there. In an older post here in the forum, I read that you have supposedly completed a category when “three dots” are displayed at the end of a submenu. So far so good. I don’t know whether this really applies to every submenu. Can anybody confirm this? I’ve been playing this save for about 4k hours now and still playing.Long before the “Catalogue & Guides” category was integrated into the game. In a few submenus, such as “Atlas Interface”, I have definitely played through the game story, but I don’t see three dots at the end in the catalog story. Maybe it’s a bug since it’s an old saved game, maybe not. So far I can’t find three dots in the submenus for the “Planetary Archive” entries at Gek’s, Vy’keen and Korvax. With “Ancient Plaque” it does. And I have visited countless archives. Likewise in the “other history” menu under “derelict freighter”. No three dots, if they are shown at the end and i visited countless derelict freighter and collected crew board and captains log. Could someone please tell me if there are three dots in his “Planetary Archive” submenu and if so, how many story entries he has there? The same question goes into the “Derelict Freighter” section. I hope for your support. Safe travels to all.

submitted by /u/Tijscher
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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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