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I have to blow the bloody doors off every day. Would you?

I have to blow the bloody doors off every day. Would you?

Last week, I found two nice hotspots and a power hotspot near a factory. This week I finally got round to putting in a base. I set up the generators and extractors first, then I needed to create something to shelter in while visiting this cold planet. I didn’t have time for anything complicated or fancy and sometimes you just want a simple base you can visit to collect the resources, but I also didn’t want to drop a prefab or crude shack. Then I realised that, because the dioxite resource was right beside the factory, I had another option…

Well, this is cosy

And this looks cool

I was happy with this solution; it saved time, is very cosy in there, and I liked the idea of a base with its own sentinel guard unit. It was only after placing the nomad dock and stepping back to admire the scene that I remembered something important; that door is going to regenerate. Most times I visited, I’d have to blast my way out and either have a fight or hide. Now, sometimes a ready-made sentinel fight would be just what I was looking for, but more often it wouldn’t (and the alarm noise is annoying).

Then I had another idea…

Adding a 6 next to the factory’s 5 was an unexpected bonus joke

Now I don’t have to go outside at all. if I just pop in for the resources, I just grab them and go. Now I have a sneaky base, guarded by sentinels, and nobody need know I’m there. Well, except for the dock and landing pad right outside.

There is a lake in front of the factory…

A lake with possibilities

It’s close enough and deep enough to hide the other end of a short-range teleport hop, a landing pad, a roamer dock and any other little thing I might want to add. It would be even more super secret and I’d still have the option of breaking out for a fight when I wanted to. The problem is “any other little thing I might want to add”; when I devote any kind of attention to a base, I often go a bit over the top. I’m showing some discipline for once – I really do have other things to be doing – but this is going to niggle at the back of my mind for some time. So I thought I’d ask: what would you do?

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How to lose or discourage a player from following my friends and I?

Maybe a bit of a strange question. My friends and I know this guy and he’s basically a stalker.

That’s the long and short of it.

I played around 100 hours of No Man’s sky and they decided to start playing it again and my friends have been looking for another game to play multiplayer with so we all joined and started playing.

Within one day of playing, and me streaming it once, this guy who basically is stalking me and my friends, saw in my stream and immediately showed up while my friend was playing last night and started harassing her, messing with her base, he built a base next to her, and now she wants to leave and go make another base somewhere else and not be found. She told me he was bringing sentinels into her bace, she doesn’t know how to really play super well yet and fight, and he started building around her stuff, trying to chat her up and it was making her uncomfortable. He kept requesting that she go to voice chat and she kept refusing and trying to hint she wasn’t interested. He then friended her in game but she refused to friend him back.. I know all this because she called me in the middle of night on discord complaining about it to me.

Unfortunately this guy used to be my friend so he does know where some of my stuff is but if we all were to move, and go somewhere else, what’s the stop him from following us again and keep trying to build bases near us and harass people?

I don’t think there’s a block feature, I’m just wondering if there’s some ways I could use to avoid him? And at the same time are there things I can do in the game to make him have a very uncomfortable experience anytime he’s around us so that he stops wanting to harass me and my friends?

I don’t know why no man’s sky doesn’t have a block player feature. This guy definitely keeps trying to bring drama in with me and my friends when when he’s gone no one has any problems with one another.

My friends are enjoying this game immensely, and this is a mother and her child and some of her family including now her father might want to play, but now this development has sort of put a dampener on things and I would like everybody to enjoy the game experience as much as possible without this guy mucking everything up, which he definitely will try to do knowing him. Everyone already tried telling him in the past they were not interested in talking to him anymore and even stopped communicating so showing up at my friends base and trying to force an interaction and basically move next store was definitely creepster level.

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What types of missions would give me a Doctor Who roleplay feel?

I’m still pretty new to the game, just got my first freighter and settlement. I love exploring.

But the specific roleplay experience I’m looking for is to: Go somewhere, maybe random
Land my ship on a planet and generally not rely on it for inner atmosphere travel or saving my ass
Find someone who needs help or that something needs to be improved, which I’d be able to do without leaving the planet and not just pulling the fix from my inventory
Then I make my way back to my ship having “saved the day” and off to find someone else in need

Are there missions which fit this experience, either that the mission sends me there or that it’s something to do when I find a settlement which I’m not the leader of? If there’s these types of on-planet missions settlements give, I could warp into a system, search the closest settlement, land there, and do whatever local dangerous things they need.

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Looking to get sandworm as a pet

Hi! Just like the title says, I am looking for a sandworm to tame. I am aware that having a pet sandworm was made possible through a quest, and I’m wondering if anyone has a spare sandworm egg they’d be willing to part with (if that is a thing since I have no idea if your pet sandworm can have gestation induced). I’d be happy to compensate you for it – I can offer valuable in-game items in exchange.
Thank you!

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