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CALLING ALL BUILDERS! (Community Project)

CALLING ALL BUILDERS! (Community Project)

Hello all!

I found a paradise planet in Euclid that I thought might make a neat project to create a centralized resource system of standard materials for new and old players.

Main planet with two resource-based camps at the moment: Paraffinium Plaza and Warehouse – Help yourself!

I named the system “You are here” as a tongue-in-cheek reference for those maps you’d see in old shopping malls and had a bit of fun renaming some of the planets in the system. You’ll have to drop by to see 🙂

I had also discovered that placing those green crates within a camp could be lootable, and that led me to want to create a system that was dedicated to providing free resources for anyone just starting out or for those who were short and needed a quick resupply. So I have two main bases on the Supply Central planet (Paraffinium Plaza and Warehouse – please help yourself!) that are stocked with these green crates, food and mining resources, and ready for anyone to come grab!

NOTE: There’s a ton of pieces in the two main camps, so count to 10 Mississippi before you exit your ship after you land to avoid any lag/falling through the earth type glitch.

Every green box is lootable!

I also scanned and built auto mines for cobalt, pyrite, uranium, ammonia, dioxite, paraffinium, magentized ferrite, copper, sodium and salt on the different planets in the system. They’re all there so help yourself! 🙂 Here are the glyphs:

Here are the glyphs for the system!

HOW TO GET THERE: If you are new to NMS and don’t have a portal to enter the above-glyphs, find a monument within the Euclid galaxy and answer the riddle. If you guess correctly, it will let you click it again (and ask for the appropriate race resource — ie. Korvax convergence cube if you’re currently in a Korvax system), and it will give you directions to a portal ley line. Once at the new portal ley line, add the requested resources to the wheel to activate it and then enter the above glyphs to get to the system.

The main planet (Supply Central) is without any nature events, have never had a storm or any other life-threatening events in the 8-plus hours a day I’ve been on Supply Central building, and have yet to see a sentinel on this planet or any of the other planets within this system.

Yeah the water’s not pretty, but the rest of the planet is! All of the carbon plants and minerals have high yields.

These dinos are adorable, they even like frolicking in the water.

The fauna are adorable, and non-aggressive, except for the fish in the water who occasionally will charge you and die giving you meat but no real damage. In my journeys on all the planets in this system, none have had aggro fauna.

Fish literally jump into your boat and give you meat!

Even the visiting neighbours drive cool cars! (For those who want to park and look for this ship, I set up camps at two Trading Posts within the system too).

Fancy neighbours with sparkly ships.

GOALS OF THE PROJECT

There are soooo many talented folks who play NMS who build amazing structures. I was hoping to make a centralized system where people could pop in and grab resources and tour some of these amazing structures.

So I’m inviting you to visit the system and put down some roots, building your own resource depot to help others and show off some of your skills! 🙂

If you decide to build, please offer at least one resource at your camp and when you name the camp indicate what folks will find there as part of the name.

Would love to see what you create and help benefit our community at the same time!

Big thank you to Angry Monkey who helped tour and ensure that all resources worked as intended and for offering some of his own amazing building tips!

submitted by /u/gohome2020youredrunk
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NMS Q&A thread! Ask questions, provide answers or just submit a tip. We hope this helps our valu...

This post will be refreshed every few days. The old post are still available for answering questions in those post.


Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1-Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2-Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3-Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up. Q-Where can I post ships and other cool stuff that I want to share with the public? A-You can always post on this sub and now the NMSGlyphExchange is live! Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A-In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1-It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q-Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q-I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A-Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vikeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

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Community

Would Anyone Else Be Down For Crashed Frigate Exploration?

Would Anyone Else Be Down For Crashed Frigate Exploration?

https://preview.redd.it/kxqb9w7z5g1d1.jpg?width=2560&format=pjpg&auto=webp&s=c2cc7da37bc64336051ef696d50ee641e790f349

So, Frigates, right?

Most of us have probably not been inside one since we stopped having to repair them, and repairing them wasn’t a lot of fun — just walking around an empty ship until you reach the thing, feed it materials, ship is fixed. It’s incredibly dull, and the moment we all discovered how to prevent ships from taking damage, most of us never wanted to set foot on a frigate again.

Yet the ships themselves are quite interesting. Bridges, ladders, engine rooms, cannons, multiple floors, they have a lot of parts on them, and they’re actually quite nice to look at, they’re just hopelessly empty with nothing to do or interact with on them. The engine rooms alone are pretty badass (and I wish we could jump out of them, but there’s an invisible wall).

Turning them into an activity might be fun though. If you could find crashed frigates, it would be an excuse to utilize these cool ship designs in a way that we might actually appreciate them. Add an enemy or two in them, a malfunctioning Sentinel that goes “boo” when you try to loot a crate, keep us on our toes.

Besides minor rewards like nanites and parts that can sell for units, I would also like to propose two more interesting rewards: once you “finish” the damaged frigate exploration, you would gain either the ability to repair it and add it to your fleet, or to salvage a usable part from it. The salvaged part could be used to modify one of your existing frigates, replacing one of its qualities — so if one of your fleet’s Exploration ships has “Malfunctioning Shield Generators” for -2 combat, maybe you can use a part you salvaged off a crashed Frigate to turn that into “Radar Array” for +4 exploration, letting you keep a ship that you might otherwise have dismissed.

submitted by /u/Snoo61755
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