NMS HOT POST 2022/10/7

Yeah, this day 1 player’s first 4.0 impression: 👍👍👍


I'm sympathetic to people with finely-maxxed setups that got borked by the update — it's happened to me before — but so far I'm all thumbs up on 4.0.

The hugely expanded inventories are nice. Losing the double-stacked exosuit upgrades is too bad, but not many people are (yet) talking about the fact that you can now un-install tech upgrades ("repackage") so they can be reinstalled later. That's a HUGE improvement; it means you can transfer upgrades between ships or multi-tools, and you can revise your exosuit upgrade sets for different purposes. You could have one for combat, with shield/health/etc, and one for exploring, with hazards/etc… even specific sets for specific environments.

Monstrously expanded inventories are nice, and stack sizes on a lot of mid-sized elements doubled (like 5 to 10, or 10 to 20), meaning lots of small stacks could combined into fewer somewhat larger stacks, which was nice.

And yeah, renaming saves is something I've been begging for since day 1. I wish I could rename them straight from the menu instead of having to actually go into them to do it from the options screen, but hey, I'll take it.

Still hoping we'll get more exploring updates soon… the core remaining problem for me is there's no reason to explore planets, since they're the same everywhere you go, and not much to do in the endgame as a result… but hopefully HG has also done a lot of under-the-hood stuff here that will make more ambitious future updates and expansions possible.

I kind of like that they didn't enumerate all of the small QoL updates they did… discovering them will also be fun in a way.

Thanks HG!

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Source: No Man's Sky | Reddit

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Please explain Voltaic Staff Spawning in 2024.

I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.

Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!

In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.

For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?

submitted by /u/ForgotPants
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