NMS HOT POST 2022/10/15

This is Ted. When I first found Ted, Ted was dead. His eyes were locked with a korvax, the entire space station littered with bodies. After snapping a picture, Ted was no longer Dead. What do you make of this?


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How to efficiently farm Anomaly Detectors: a short study on drop rates between systems

So other day I decided it was time to grow my fleet of living frigates. After using up my small supply of two (2) anomaly detectors, I realized that I actually had no idea where they came from. A little digging on the wiki told me that they “occasionally” drop from destroying asteroids. Well… that’s vague. So I shot out into my local system’s deep space and began blasting some asteroid fields. One hour later, no Anomaly Detectors. After a little more research around Reddit and the Steam forums, I realized that nobody really does know how to efficiently farm these things, just that they “occasionally” drop from asteroids. I saw some theories here and there, but none with some good, solid evidence- so I took it upon myself to produce some.

To test, I decided to spend 15 minutes in various system types destroying asteroid fields. The timer starts the moment I find an adequate asteroid field, and paused if there are any interruptions (hostile ships, cargo scans, etc.).

Before I get on with the results, let’s establish what we do know about Anomaly Detector drops. Their wiki page says they drop from asteroids, but looking into the page on “asteroids” gives us another vital piece of information: they only drop from “small” type asteroids. Not the large ones that break piece by piece, and NOT the crystal type asteroids (which is the primary asteroid type in my initial system).

So without further ado, here are the actual numbers for the 13 systems I tested in order of most Anomaly Detectors to least, including their star color, primary lifeform (if any), and whether or not they are dissonant:

  • Blue “abandoned” system (Gek), dissonant- 10 Anomaly Detectors

  • Red “uncharted” system, dissonant- 8 Anomaly Detectors

  • Red “uncharted” system- 7 Anomaly Detectors

  • Red Gek system, dissonant- 7 Anomaly Detectors

  • Red Korvax system- 7 Anomaly Detectors

  • Green Gek system- 7 Anomaly Detectors

  • Green “uncharted” system, dissonant- 6 Anomaly Detectors

  • Yellow Gek system- 5 Anomaly Detectors

  • Blue Vy’keen system, dissonant- 4 Anomaly Detectors

  • Blue Korvax system- 4 Anomaly Detectors

  • Blue “uncharted” system, dissonant- 3 Anomaly Detectors

  • Blue “uncharted” system- 2 Anomaly Detectors

  • Blue “abandoned” system (Vy’keen), dissonant- 2 Anomaly Detectors

So, what do our most successful systems have in common?

… basically nothing. In fact, the #1 system has more in common with the bottom 3 than any of the other top 3. Between 1st, 2nd, and the 4-way tie for 3rd place, we have red, green, and blue systems; uninhabited, abandoned, and populated systems; dissonant and non-dissonant systems- a little bit of everything. With the information gathered, I’m very comfortable in saying that the system you search in does not matter at all. It’s all RNG.

So that’s it? All that time wasted to find out it doesn’t matter?

Well, not exactly. Knowing that the drop rate is unaffected by the system type allows us to focus on other areas to maximize our collection: Not all of those 15 minute testing periods were built the same. Multiple times, I accidentally hit NPC ships mining asteroids as well. System freighters would warp in, despawning the chunk of asteroid field I was currently harvesting. I even had a freighter distress signal interrupt me without warping. Of course, I stopped my timer for the sake of testing fairly, but it did add to the actual time spent mining. So while they may not drop more Anomaly Detectors, uncharted and abandoned systems wind up being more efficient for farming Anomaly Detectors, as you’ll experience fewer interruptions.

So after over 3 hours of mindless asteroid blasting, I can definitively provide the most efficient way to farm Anomaly Detectors:

  • Step 1: Warp to an uncharted or abandoned system. Any system color will do.

  • Step 2: Locate an asteroid field and verify that it does not contain any of the “crystal” type asteroids. If it does, repeat step 1.

  • Step 3: Blast to your heart’s content! If you install a Cargo Scan Deflector, you should have next to no interruptions whatsoever!

Hopefully somebody out there finds this post useful. I know it was a lot of text for a rather underwhelming conclusion, but at this point I was too far in to not post my results. And even if it wasn’t super productive, it was fun doing some actual research on a relatively undocumented topic in the game.

Anyway, now I gotta go figure out what to do with 72 Anomaly Detectors.

Happy hunting, travellers!

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I can't be the only one who wants to see more biome and planet types now

  • Look all these updates are great and yes there is still something on the table like capital vs capital battles ( given the recent update Orbit, the way Exploration mission received update it’s coming inevitably). But after space receiving so much attention, can we please again shift back to planets?

  • I didn’t play game before NEXT, so I don’t what it’s like but it does shows, especially lately that planets are little more than over-glorified resource and money pits. Keep exotic and extreme exotic planets, but perhaps add more twists to them? However, that’s not enough, we need more freaking biomes and unique planet properties for common planets.

Or am I among those minority people thinking this?

submitted by /u/PreferenceFickle1717
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Haven't found Cadmium in over 10 red systems?

Haven't found Cadmium in over 10 red systems?

Hi, so as the title says, I’ve jumped over ten red systems and I have not found a single planet with cadmium (I scanned each planet in each system 100%). Is there anything I’m doing wrong? Does the game somehow withhold cadmium when a player isn’t developed far enough or is this extreme bad luck? I confirmed these were indeed red systems by checking if I could bring my un-upgraded freighter there and it was not possible so I’m quite sure I’m interpreting the galaxy map correctly as the systems are as red as they get.

I’ve Googled everything about it and most people seem to find cadmium on literally every red system so I don’t know why it’s not working for me. It’s become a huge timesink, though I did use every space station out there to get my exosuit expansions.

Otherwise I’m having a blast. Intimidated some aggressive alien lifeform and he gave me a great multi tool upgrade for free when I put him in his place ^_^

Oh, and I wanted to share this wonderful view of a planet with magical bubbles. Absolutely stunning <3

Edit:
Question solved, the magic answer was that each system has a certain first character that depicts exactly which type it is! Found a beautiful planet with loads of cadmium but no space station so I decided to set up a base there 🙂

https://preview.redd.it/jhnkljk85stb1.jpg?width=1920&format=pjpg&auto=webp&s=c0f3790b173a402cff04657cb14ca86a8632180f

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