NMS HOT POST 2022/11/3

Do not "cheat" for cash if you can help it.


When I started this game 3 weeks ago, I gravitated towards the "free" option in the settings menu for purchases. This helped me get stuff early, like exotic ships, full upgrades to my ships/exosuit/MT/freighter. But it got stale fairly quickly.

I got bored so I started a normal save and then I locked it so I won't be tempted to change the settings. But then I learned how to dupe. That was worse. It's like the first "free" option but with additional steps. I got bored faster, since I know what I need and where to get them.

So I started a 3rd save. But this time, I went perma death locked mode. And I'm having a hell of a time. Maybe it's the pressure of losing everything with one small step. Or maybe because I had to work to get everything. (I now have 2B units, 200k nannites). I have 2 ships, and a multi tool maxed out. My exosuit still needs around 20 cargo slots but the tech is all done. Freighter needs more work but it's an S with just a couple of tech upgrades left (still can't go to blue stars).

I feel this run will be my main, unless I f*ck it up and get my character killed somehow. I think at this point, only my own stupidity can kill it. lol

What I'm trying to say is, resist doing it the easy way (easy option/cheats/hacks/exploits). Unless you want it easy, then go ahead, I'm not stopping you. I'm just sharing my experience as a new (old) player. (pre-ordered nms but only played a couple of hours).

Cheers Travellers!

submitted by /u/Merquise813
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Source: No Man's Sky | Reddit

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5 quick ideas to make hoarding and collecting stuff more interesting.

  1. Multi-tool cases to store all the multi-tools we find in the wild. Great for a weapon workshop builds or just decoration.
  2. Animal rooms: Rooms where we put an egg and a pet spawns inside. Could be options for multiple sizes and maybe multiple ecosystems. Bonus points if it’s also available in the freighter. Extra Bonus points for actual aquariums (like in subnautica for example)
  3. Animal beacons: a small device where we put an egg and a pet spawns and lives around it, the beacons can have multiple radius from 5 units to 200 or more. Allows for more versatility than the animal rooms. Great for Jurassic parks, zoo or reserves type of builds.
  4. Storage landing pads: act as containers, not actual landing pads. You store any one of your ships in it and it is displayed on it until you pick it up. Could be built inside, as a garage for example. The ship stored isn’t part your ship roaster anymore but can be reclaimed from the storage pad if needed.
  5. Ship miniaturizer : an alternative to the storage landing pad: you put one of your ship in it and it generates a model version of the ship. This model version can then be placed around your base. put the model version back in the miniaturizer to restore the ship and claim it.

extra idea: mannequins to display the various customization we can make to our exosuits. Could act as an extension of the appearance modifier.

submitted by /u/undernier
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First time I feel like to live in a game...

Nothing more, that what I said, I will like to live inside NMS, in some relaxed mode, and I feel great peace in there….no kids asking “what we gonna eat?!” every day, no wife give in me problems, no accounts to pay…I really will like in other life something like that…. (it’s joke, I love my family!🤣😂😂) But I will like the same.

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