NMS HOT POST 2023/01/13

Hey travelers! Next week, The Astrocasters civilization will be hosting our first Skee Ball games. Bring your neutron cannon, we’ll have extra mods if you need them. We will also have free snacks, so join us! Coordinates to be released to next week before the event to protect the build.


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Big things are coming for exploration, from a data miners perspective

I know all of us explorers are feeling very, very left out. Although I am happy for the base builders, this did not feel like an update for us. But! I have some very interesting insight/news to share

Over 100k files have been changed, which is insane, considering NEXT had about 90k, so by technicality, this is one of the biggest updates for game.

There have been some very interesting file changes and system changes as well.

There appears to be a new system in which Flora, assets, and buildings can be dynamically placed. Meaning that they aren’t constrained towards a certain biome and they can theoretically have procedural assets, density, and sizes

The second thing that is being worked on (atleast from the file changes) is a system that can generate entire new planets, without having to rebuild new ones. (Think of origins but without any of the changes to the OG planets) this indicates that either, A. They are working on new planet types/biomes. Or B, they are planning to introduce a completely new galaxy(s)

The third and most interesting thing, is that they appear to be working on a base blue print system. I have very limited info to work with, other then a few files with the name BASEBLUEPRINT, etc.

And the most common one that people seem to talk about is that they are heavily working on water both visually and mechanically.

I would provide screenshots and what not, but it doesn’t really translate well over pictures, it would look like gibberish and make no sense. I am happy to send info or “proof” to anyone who is curious in dms!.

I know there is this rumor flying around that this wasn’t the “big” update. The version number and what not sort of lead me to believe that, however. The biggest red flag is the files themselves. I believe that the “big” update is still on the horizon, and I, as an explorer; am very hopefully about the future of this lovely game 😀

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Community

Question to "Collected Knowledge"

Sorry for the repost of this question, but nobody answered so far. Maybe because nobody could help, or the question went down to fast thru the week in the sub. Hopefully during the weekend are more travelers online here and could help please!

Hello travelers. I’m trying to access all the stories I’ve learned in the “Collected Knowledge” section under “Catalogue & Guides” in my oldest game save. Unfortunately, it’s not entirely clear to me where I might be missing points and I’m hoping for your support. Yes, I know there are a lot of submenus there. In an older post here in the forum, I read that you have supposedly completed a category when “three dots” are displayed at the end of a submenu. So far so good. I don’t know whether this really applies to every submenu. Can anybody confirm this? I’ve been playing this save for about 4k hours now and still playing.Long before the “Catalogue & Guides” category was integrated into the game. In a few submenus, such as “Atlas Interface”, I have definitely played through the game story, but I don’t see three dots at the end in the catalog story. Maybe it’s a bug since it’s an old saved game, maybe not. So far I can’t find three dots in the submenus for the “Planetary Archive” entries at Gek’s, Vy’keen and Korvax. With “Ancient Plaque” it does. And I have visited countless archives. Likewise in the “other history” menu under “derelict freighter”. No three dots, if they are shown at the end and i visited countless derelict freighter and collected crew board and captains log. Could someone please tell me if there are three dots in his “Planetary Archive” submenu and if so, how many story entries he has there? The same question goes into the “Derelict Freighter” section. I hope for your support. Safe travels to all.

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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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