My Master chief build (Euclid Galaxy) the glyths will be in the video I post next week
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At least it was a good experiment with building techniques. submitted by /u/Boring-Excuse-7003 [link] [comments]
2023-05-01
Just a collection of some of my favorite discoveries base builds and all around fun ive had with this game. Enjoy! submitted by /u/Spoornation87 [link] [comments]
2024-04-10
I’m only asking out of curiosity.
After “Figuring out the game”, meaning how to make Units, farm nanites, set-up harvest bases, collect Sentinel/Living/Royal ships and upgrade my Freighter/Frigates etc. (Not that any of these are things you NEED to do but it wasn’t until my current save that it REALLY really clicked for me)
I’ve spent the last two days only bouncing between my Freighter and a base I have set up on an Alien planet (no hostiles, no weather conditions, “Alien” flora/fauna, etc.) working on creating my first “real build” just for fun- a little micro City project.
I wouldn’t say it feels weird to be building but not really ‘playing’, but instead I feel like I’ve managed to keep myself content with just building to have fun with it, and eventually (hopefully) get confident enough to show it off and upload the base despite knowing it won’t be close to some of the marvels I’ve seen you folks/other Travelers create.
And so I ask, how do you spend your time in No Mans Sky?
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2024-01-31
Gigantic cave system I stumbled upon. Huge, echoey chambers, many many tunnels leading to other chambers. Already spent a generous amount of time on building an underground base here. Love them caves! submitted by /u/LegalFan2741 …
2023-09-16
I’m one of the new players from the recent steam sale. This game has been my crack for the past two weeks. Having fun exploring and building a few bases. This place was a little too purple for me but still perty. submitted by /u/michigan85 |
2023-12-07
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2022-09-08
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2024-05-03
You walk into the Intergalactic Tattoo Parlour and see this. You going through with it? submitted by /u/BayeksCousin [link] [comments]
2024-05-03
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2024-05-03
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2024-05-03
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2024-05-03
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2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
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2024-05-03
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2024-05-03
I’ve finally hit the thousand hour mark! Some things I haven’t seen: Tornado, Squid Ship, an enemy I can’t defeat. What are some things you have yet to see or something you have that you think I should seek out?? submitted by /u/Life_Accountant4310 |
2024-05-03