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About enjoying the game

About enjoying the game

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2 weeks ago I made a post asking how could I enjoy the game more, and I realized I just had the wrong approach.

I was too used to games that reward you / give you feedback on every little action you make and walking you by hand in every mission, limiting your actions, giving you main and side goals, etc.

Every time I tried to play NMS I would get bored- I think overwhelmed is a better description, because I had a ton of stuff to do, but everything felt meaningless because I wasn’t getting feedback or progressing towards a bigger something.

And I just realized, that’s the whole point of it.

The game’s not the one supposed to give me feedback or any objective at all, but me.

There’s no “progress” in the game, because I can progress however I want.

There’s no “objectives” in the game, because I can set my own objectives.

Once I realized this, my view of the game completely shifted and I started enjoying it a lot more. I never get overwhelmed or bored or feel like my actions have no meaning.

I am the one who will decide how to play, which planets to go to, how I build my bases and where, what ships and weapons I keep for my collection and which ones I scrap. If I want to spend hours and hours farming nanites, if I go looking for new cosmetics for my character, if I want to find a new pet, if I decide to crash the galactic market of countless of systems and then take advantage of the reduced prices to make even more money, or if I just want to take a walk through space, I can do it and still not feel like I’m not doing anything, because that’s what the game is about.

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Cheers to Hello Games

I’ve been here for a while but it’s my first time making a post like this.

I know there are some bugs and some of you haven’t seen the new content yet but let me say this: the bugs are all minor and will be fixed soon, with the sheer amount of content that has been released a lot of things could go wrong but didnt’t and I’m honestly impressed with one of the biggest updates I’ve seen since Oranges.

They integrated the scanner mechanic from the past expedition very well and now harmonic camps have more backstory, purpose and life; we also finally have a good reason to harvest atlantideum and visit Korvax ruins.

I like the fact that there are more interactions both on planets (variety doesn’t need to come necessarly in the shape of terrain generation) and in space (pirates aren’t anymore a few rogue ships and feel like a real force in the galaxy).

The autophages have a lot of potential and a good backstory, if the story will go in the direction I think we’ll be able to see a lot of cool things.

The new aesthetics are great, I went full on with the ‘ancient wanderer’ theme and it looks gorgerous.

Y’all, I don’t know what to add, while many updates feel like updates, this one feels like an upgrade and I’m hyped for the incoming expedition.

Have fun travelers!

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