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Michael-Caine's (1997) 'NAUTILUS'.

Michael-Caine's (1997) 'NAUTILUS'.

Welcome to my newest base-build, my version of the Nautilus Submarine used

in the TV Mini-Series 20.000 Leagues Under The Sea (1997) with Michael-Caine as Captain Nemo.

( Drop-on by, take a look, and please leave a comment about what you guy’s think! ).

https://preview.redd.it/0o78pchlylqc1.png?width=3840&format=png&auto=webp&s=c7b748de4ecb89c37e0dfb7b8cb53900bce9413b

submitted by /u/markyjsparky1974
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Does anyone else feel like the freighters need more love?

Since their welcomed arrival into the game, the freighters have had one change to the base building in them and IMHO it wasn’t for the better.

Originally, the freighters used the same small base parts as planetary base building which allowed for far more creativity and room for personalisation than the current system.

Why can’t we have higher ceilings, indoor balconies or even doors and windows!? I would love to look over a farm from a higher deck. Glass floors and light up ones would be amazing! Set up medical bays that you can look in at through a window. Have locked doors that keep treasure inside.

Why is it that the only way for us to differentiate compartments is just by putting up stickers everywhere?

The planetary base building has so much variety, meanwhile the freighter base building has roughly 30 parts total which is very limiting.

What’s the general consensus? I never see anyone talking about them unless its how to get a Capital Freighter.

submitted by /u/sharksquidz
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Community

Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

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How did I paint my stone stairs RED?

How did I paint my stone stairs RED?

I was messing around with light boxes and colouring them red. Next I built some stairs and as you can see I made them red as well but I can’t duplicate this. Can anyone tell me how I was able to do this? The regular stone colours are drab and I would love to be able to get an entire stone building in some of the colours available to other items like I did here.

submitted by /u/Bio-Rhythm
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