関連記事

To people wondering if long-term update support for NMS will end: I think they literally love the ga...

I think they could have sunset NMS development like 2 years ago and it still would be considered a damn good open world universe exploration game.

And think of what it means to the devs from beginning to end. It went from something lame and not very substantial, a shallow experience, to something far deeper and far vaster than anyone (even the developers themselves) could’ve imagined.

Obviously there are still a few grating issues with the game (we need an Origins 2 update, seriously, planet and creature variety would help a lot, I’m tired of seeing the same deers and teddy bears and tigers on every planet) but I think that if NMS free update support were to ever end, it would’ve happened a year or so ago.

And of course you can make the argument “Bro wtf are you saying, it’s a company, they make choices based on their wallets not their hearts” and yeah, for most companies I think that’s true but HG is different because of the intense emotional journey most of them have gone through regarding the creation, development, and ongoing support of NMS from its dumpster fire beginning to its current celebrated engoodening.

Another notion to consider: No Man’s Sky doesn’t have super massive content updates. You can just read a patch note one day and see that they implemented a new storyline where you can create and adopt your own little Sentinel buddy and also rework your Minotaur mech. Like sure, from a coding/programming/dev standpoint it IS complex, I’m not denying that, but it’s not nearly as involved as a whole expansion. My point is that Hello Games deliberately keeps their scope low when it comes to expanding on No Man’s Sky, and because of that, in addition to the passion that most of them probably feel for the game, I highly doubt that long-term support for NMS will end any time soon.

But I can be wrong, I’ve certainly been wrong before. However, even if NMS free update support DOES end, it’s going to end on an incredibly high note. They’re not going to just drop it. They’ll drop a banger of a final update that will keep us sated for years. I don’t think they’ll let it go without a “cherry on top”, so to speak.

submitted by /u/A_Very_Horny_Zed
[link] [comments]

続きを読む シェア
0

Starfield's similarity to No Man's Sky should be a source of pride, not anger, for our community.

The fact a major game studio, responsible for such legendary RPGs as Skyrim and Fallout 3/4, took ideas from No Man’s Sky, should not be seen as a “copy” or “ripoff.” On the contrary, it’s a commendation and recognition of the huge achievement NMS had on the gaming industry.

I won’t even go to the fact that no game is a strict clone of another, and that Starfield took a lot of inspiration from other famous games, both of its own IP (Elder Scrolls, Fallout), and of other third party games such as Mass Effect, Star Citizen, and many others. Even focusing on what it specifically took from No Man’s Sky, it is good, not bad.

NMS was the first major game to do anything of its size and scope. I can think of small, and almost unknown indie games that delivered a mere part of what NMS did, such as Evochron’s seamless planetary landings, or going even further back, the Noctis series. These games are not well known for a reason. Despite their great ideas and innovaction, they didn’t become a major hit, didn’t find that breakthrough formula to make a core game loop and appeal to a mass audience. No Man’s Sky did. And it’s precisely because of its success that you see major studios reuse some of its ideas.

Bad games don’t get copied or emulated. They are forgotten, seen as a dead end. On the contrary, legendary games are analyzed, built upon, and their ideas carried on in completely different games. I remember when Terraria came out, everyone was complaining it’s a “rip off Minecraft.” Decades before that, when Duke Nukem 3D came out, people called it a “Doom Clone”. Such arguments were baseless then, and they are baseless now.

Regardless of how much a success Starfield will become (and I wholeheartedly wish it to become a great game, and plan to play it if it lives up to the hype), it was No Man’s Sky that enabled it to be what it is. No Man’s Sky was the first successful game of its class, and this alone earns it a lifetime achievements in the most legendary hits of the gaming industry. This is something that will never be erased or belittled, no matter how great later games are. Just as we still remember the original Doom, or Minecraft, as the first massively successful, genre-defining games of their respective genres, we will remember No Man’s Sky for being the pioneering visionary it has become.

submitted by /u/GeneReddit123
[link] [comments]

続きを読む シェア
0

What If Hello Games Added Gas Giants To No Man's Sky?

What If Hello Games Added Gas Giants To No Man's Sky?

My idea for a Gas Giant; one could spawn per system (with like a 40% chance of spawning in a system) and it could harbor 2-3 moons. But what would make this interesting is the moons that it could harbor would be more unique and far larger than the moons currently in the game, basically planets trapped in this giant’s orbit. Now you’re probably thinking how the gas giant would actually work since its, you know, made of gas. My idea is when you drive your ahip inside the gas giant, its a huge storm that decreses visability and can damage your ship if you’re not careful. But the plus side to this massive risk is you can find rare recourses in bulk, enticing players to actively take that risk. Idk, just somwthink ive been thinking about 😄

submitted by /u/SkitsKing
[link] [comments]

続きを読む シェア
0

Community

Question weapon technologies with Sentinel Pillars

Probably a dumb question, however I just wanna know how this works before I commit to doing this.

If you find a MT(multi-tool) at a sentinel pillar could you build and upload a base to servers near that pillar for people to grab the MT, or would it be a thing of once someone grabs that multi-tool its just gone and can not be gotten by anyone else? Just wanna know if it’s better to do the base thing or just share the glyph codes for the planet in which I have found a B-Class royal MT.

submitted by /u/Dragon_Blood23
[link] [comments]

続きを読む シェア
0

Any way to get these storage boxes level?

Any way to get these storage boxes level?

So I’m trying to put down the storage boxes. However, no matter what I try, they always end up being slightly misaligned when I use the snapping function. I already excavated the ground away underneath and placed a floor for them to sit on. What am I doing wrong?

https://preview.redd.it/3v4dl9sqtc1d1.jpg?width=2560&format=pjpg&auto=webp&s=a172f6bdf618dafa0bac3b9ac116a19e49ac81a5

submitted by /u/Herefornow211
[link] [comments]

続きを読む シェア
0

Popular Posts